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- using UnityEngine;
- using System.Collections;
- /// <summary>
- /// 关于游戏内常用的bundle的名称的规范制定
- /// </summary>
- public class IconPrefixConst
- {
- #region 人物的 图标的后缀规则
- /// <summary>
- /// 小头像
- /// </summary>
- public const string IconResSuffix_Head = "_A";
- /// <summary>
- /// 卡牌形象
- /// </summary>
- public const string IconResSuffix_Bust = "_B";
- public const string IconResPrefix_Bust = "YLBust-";
- /// <summary>
- /// 全身形象_
- /// </summary>
- public const string IconResSuffix_Body = "_Body";
- /////// <summary>
- /////// 战斗使用的人物形象_
- /////// </summary>
- ////public const string IconResSuffix_Battle = "_BATTLE";
- #endregion
- /// <summary>
- /// 无穷尽关卡战斗胜利的数字
- /// </summary>
- public const string Num0_Icon = "Num0_Icon";
- /// <summary>
- /// 连击特效提示实体数字
- /// </summary>
- public const string LianJi0_Icon = "Lianji_num0";
- /// <summary>
- /// 连击特效提示模糊数字
- /// </summary>
- public const string LianJi1_Icon = "Lianji_num1";
- /// <summary>
- /// 公告图标
- /// </summary>
- public const string GameAnnouncementIcon = "GameAnnouncementIcon";
- /// <summary>
- /// 技能图标
- /// </summary>
- //public const string SkillIcon = "skillIcon";
- /// <summary>
- /// 技能名称的图片字图标
- /// </summary>
- public const string SkillNameIcon = "skillNameIcon";
- /// <summary>
- /// 英雄的必杀技能,使用的跟元素相符的北京框
- /// </summary>
- public const string heroSkillYuanSu = "heroSkillYuanSu";
- #region 英雄的等阶
- /// <summary>
- /// 英雄的等阶的图标集合
- /// </summary>
- public const string HeroDengjieIcon = "heroDengjieIcon";
- /// <summary>
- /// 英雄等级_展示在英雄名称下对应的底框
- /// </summary>
- public const string HeroDengjiNameBgIcon = "heroDengjiNameBgIcon";
- /// <summary>
- /// 英雄的等阶的,头像边框图标集合
- /// </summary>
- public const string HeroDengjie_BorderIcon = "heroDengjie_BorderIcon";
- /// <summary>
- /// 称号的背景图 (等阶颜色区分)
- /// </summary>
- public const string HeroChenghao_dengjieBgIcon = "heroDengjie_chenghaoBgIcon";
- #endregion
- /// <summary>
- /// 英雄的称号
- /// </summary>
- public const string HeroChenghaoIcon = "hero_chenghao";
- /// <summary>
- /// 英雄的卡牌图片集合
- /// </summary>
- public const string HeroBustIcon = "heroBust";
- /// <summary>
- /// 英雄的全身图标集合
- /// </summary>
- public const string HeroFullBustIcon = "heroFullBust";
- /// <summary>
- /// 英雄的全身像图片集合
- /// </summary>
- //public const string HeroBodyIcon = "heroBody";
- ///// <summary>
- ///// 英雄的全身像图片集合 [战斗]
- ///// </summary>
- //public const string HeroBodyIcon_Battle = "heroBody_Battle";
- /// <summary>
- /// 战斗的怪物boss 必杀
- /// </summary>
- public const string Battle_BossIcon = "heroicon_skilltip";
- /// <summary>
- /// 英雄的全身像小头像图片集合
- /// </summary>
- public const string HeroHeadIcon = "heroIcon";
- /// <summary>
- /// 英雄的全身像小头像图片集合
- /// </summary>
- public const string HeroHeadFrame = "HeadFrame";
- /// <summary>
- /// 英雄的小头像图片集合(战斗发白头像)
- /// </summary>
- public const string HeroHeadIcon_Battle = "heroIcon_Battle";
- /// <summary>
- /// 英雄元素图标
- /// </summary>
- public const string YuansuIcon = "yuansu";
- /// <summary>
- /// 英雄职业分类图标
- /// </summary>
- public const string ZhiyeIcon = "zhiye";
- /// <summary>
- /// 英雄职业分类图标(战斗使用)
- /// </summary>
- public const string ZhiyeIcon_Battle = "zhiye_Battle";
- /// <summary>
- /// 英雄职业分类图标(战斗使用)
- /// </summary>
- public const string ZhiyeQuan_Battle = "zhiyequan_Battle";
- /// <summary>
- /// 道具图标
- /// </summary>
- //public const string ItemIcon = "item";
- /// <summary>
- /// 商城物品图标
- /// </summary>
- public const string ShopItemIcon = "shopItemIcon";
- /// <summary>
- /// 元素分颜色的图标
- /// </summary>
- //public const string YuansuColorIcon = "yuansuColor";
- /// <summary>
- /// z珍惜度_英雄代表珍惜度的图标
- /// </summary>
- public const string ZHENXIDU_heroIcon = "zhenxiduIcon_hero";
- /// <summary>
- /// pvp段位图标
- /// </summary>
- public const string PVPLeagueIcon = "pvpLeagueIcon";
- /// <summary>
- /// 公会图标
- /// </summary>
- public const string GuildIcon = "guildIcon";
- /// <summary>
- /// 新言灵世界 道具图标
- /// </summary>
- public const string YLIcon = "YLIcon";
- /// <summary>
- /// 新言灵 言灵半身像
- /// </summary>
- public const string YanLingBust = "YanLingBust";
- /// <summary>
- /// 新言灵世界 言灵图标
- /// </summary>
- public const string YanLingIcon = "YanLingIcon";
- /// <summary>
- /// 新言灵世界 奖励展示的大图标
- /// </summary>
- public const string RewardShow = "YLRewardShow";
- /// <summary>
- /// 新言灵世界 半身像图标
- /// </summary>
- public const string YLHeroBustIcon = "heroYLBust";
- public const string YLHeroSkillIcon = "Skill";
- /// <summary>
- /// 玩家头像的外包框
- /// </summary>
- public const string GameHeadBorder = "gameHeadBorder";
- /// <summary>
- /// 玩家头像的外包框 的底
- /// </summary>
- public const string GameHeadBorderBG = "gameHeadBorderBG";
- /// <summary>
- /// 获取图集的名称
- /// </summary>
- /// <param name="res">资源名称</param>
- /// <returns>string</returns>
- public static string getIconContainerName(string res)
- {
- return "IconContainer_" + res;
- }
- /// <summary>
- /// 默认
- /// </summary>
- public const string Default = "default";
- }
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