Main.cs 770 B

1234567891011121314151617181920212223242526272829303132
  1. using UnityEngine;
  2. using System.Collections;
  3. /// <summary>
  4. /// ��Ϸ�߼������
  5. /// </summary>
  6. public class Main : MonoBehaviour
  7. {
  8. void Start()
  9. {
  10. this.Initialize();
  11. }
  12. /// <summary>
  13. /// ��Ϸ�߼�����ڵ�ַ
  14. /// </summary>
  15. public void Initialize()
  16. {
  17. // �������֡��
  18. Application.targetFrameRate = Const.GAME_MAX_FRAME;
  19. LogHelper.Log("Enter update scene");
  20. // FairyGUI.UIPackage.AddPackage("ui/all");
  21. // this.gameObject.AddComponent<FGUI_Login>();
  22. // PanelHelper.Instance.ShowPanel("UI_UpdateWindow", (GameObject uiObj) =>{ });
  23. PanelHelper.Instance.ShowPanel("UI_SplashWindow",(GameObject panel) =>
  24. {
  25. });
  26. }
  27. }