OpeCode.cs 2.8 KB

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  1. using System;
  2. using System.Collections.Generic;
  3. using System.Linq;
  4. using System.Text;
  5. /// <summary>
  6. /// 功能(模块)码
  7. /// </summary>
  8. class OpeCode
  9. {
  10. /// <summary>
  11. /// 支付功能
  12. /// </summary>
  13. public const int ope_pay = 888;
  14. /// <summary>
  15. /// 玩家主功能
  16. /// </summary>
  17. public const int ope_user = 600;
  18. /// <summary>
  19. /// 好友功能
  20. /// </summary>
  21. public const int ope_friend = 601;
  22. /// <summary>
  23. /// 任务功能
  24. /// </summary>
  25. public const int ope_task = 602;
  26. /// <summary>
  27. /// 英雄功能
  28. /// </summary>
  29. public const int ope_hero = 603;
  30. /// <summary>
  31. /// 邮件
  32. /// </summary>
  33. public const int ope_mail = 604;
  34. /// <summary>
  35. /// 活动功能
  36. /// </summary>
  37. public const int ope_active = 605;
  38. /// <summary>
  39. /// 战斗功能
  40. /// </summary>
  41. public const int ope_fight = 606;
  42. /// <summary>
  43. /// 商城功能
  44. /// </summary>
  45. public const int ope_shop = 607;
  46. /// <summary>
  47. /// 仓库功能
  48. /// </summary>
  49. public const int ope_store = 608;
  50. /// <summary>
  51. /// 系统消息
  52. /// </summary>
  53. public const int ope_system = 609;
  54. /// <summary>
  55. /// 交互功能
  56. /// </summary>
  57. public const int ope_interact = 610;
  58. /// <summary>
  59. /// 排行榜模块
  60. /// </summary>
  61. public const int ope_rank = 611;
  62. /// <summary>
  63. /// 事件模块
  64. /// </summary>
  65. public const int ope_event = 612;
  66. /// <summary>
  67. ///
  68. /// </summary>
  69. public const int ope_college = 613;
  70. /// <summary>
  71. /// 公会 功能
  72. /// </summary>
  73. public const int Guild = 614;
  74. /// <summary>
  75. /// 常量功能
  76. /// </summary>
  77. [Obsolete]
  78. public const int ope_const = 602;
  79. /// <summary>
  80. /// 玩家拍卖
  81. /// </summary>
  82. public const int ope_auction = 615;
  83. /// <summary>
  84. /// 地图操作
  85. /// </summary>
  86. public const int map = 616;
  87. #region 无用定义
  88. /// <summary>
  89. /// 技能功能
  90. /// </summary>
  91. [Obsolete]
  92. public const int ope_skill = 615;
  93. /// <summary>
  94. /// 子弹功能
  95. /// </summary>
  96. [Obsolete]
  97. public const int ope_bullet = 616;
  98. /// <summary>
  99. /// buff功能
  100. /// </summary>
  101. [Obsolete]
  102. public const int ope_buff = 617;
  103. /// <summary>
  104. /// buff效果功能
  105. /// </summary>
  106. [Obsolete]
  107. public const int ope_buffeffect = 618;
  108. /// <summary>
  109. /// 技能触发
  110. /// </summary>
  111. [Obsolete]
  112. public const int ope_skilltrigger = 619;
  113. /// <summary>
  114. /// 引导步骤
  115. /// </summary>
  116. [Obsolete]
  117. public const int ope_guidestep = 620;
  118. /// <summary>
  119. /// 引导触发
  120. /// </summary>
  121. [Obsolete()]
  122. public const int ope_guidetrigger = 621;
  123. #endregion
  124. }