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- #if UNITY_EDITOR
- using UnityEngine;
- using System.Collections.Generic;
- namespace O3DWB
- {
- public class ObjectMassEraseOperation : IObjectEraseOperation
- {
- #region Public Methods
- public void Perform()
- {
- List<GameObject> gameObjectsForMassEraseOperation = ObjectEraser.Get().GetGameObjectsForMassEraseOperation();
- ObjectErase.EraseObjectHierarchiesInObjectCollection(gameObjectsForMassEraseOperation);
- }
- #endregion
- }
- }
- #endif
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