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- #if UNITY_EDITOR
- using UnityEngine;
- using System;
- namespace O3DWB
- {
- [Serializable]
- public class PrefabInstantiationSettings : ScriptableObject
- {
- #region Private Variables
- [SerializeField]
- private PrefabInstantiationSettingsView _view;
- #endregion
- #region Public Properties
- public PrefabInstantiationSettingsView View { get { return _view; } }
- #endregion
- #region Constructors
- public PrefabInstantiationSettings()
- {
- _view = new PrefabInstantiationSettingsView(this);
- }
- #endregion
- }
- }
- #endif
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