DefaultSettingSerializer.cs 1.1 KB

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  1. //------------------------------------------------------------
  2. // Game Framework
  3. // Copyright © 2013-2021 loyalsoft. All rights reserved.
  4. // Homepage: http://www.game7000.com/
  5. // Feedback: http://www.game7000.com/
  6. //------------------------------------------------------------
  7. using GameFramework;
  8. namespace UnityGameFramework.Runtime
  9. {
  10. /// <summary>
  11. /// 默认游戏配置序列化器。
  12. /// </summary>
  13. public sealed class DefaultSettingSerializer : GameFrameworkSerializer<DefaultSetting>
  14. {
  15. private static readonly byte[] Header = new byte[] { (byte)'G', (byte)'F', (byte)'S' };
  16. /// <summary>
  17. /// 初始化默认游戏配置序列化器的新实例。
  18. /// </summary>
  19. public DefaultSettingSerializer()
  20. {
  21. }
  22. /// <summary>
  23. /// 获取默认游戏配置头标识。
  24. /// </summary>
  25. /// <returns>默认游戏配置头标识。</returns>
  26. protected override byte[] GetHeader()
  27. {
  28. return Header;
  29. }
  30. }
  31. }