YLBattle_SoulBreak_Fire_1.prefab 34 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896897898899900901902903904905906907908909910911912913914915916917918919920921922923924925926927928929930931932933934935936937938939940941942943944945946947948949950951952953954955956957958959960961962963964965966967968969970971972973974975976977978979980981982983984985986987988989990991992993994995996997998999100010011002100310041005100610071008100910101011101210131014101510161017101810191020102110221023102410251026102710281029103010311032103310341035103610371038103910401041104210431044104510461047104810491050105110521053105410551056105710581059106010611062106310641065106610671068106910701071107210731074107510761077107810791080108110821083108410851086108710881089109010911092109310941095109610971098109911001101110211031104110511061107110811091110111111121113111411151116111711181119112011211122112311241125112611271128112911301131113211331134113511361137113811391140114111421143114411451146114711481149115011511152115311541155115611571158115911601161116211631164116511661167116811691170117111721173117411751176117711781179118011811182118311841185118611871188118911901191119211931194119511961197119811991200120112021203120412051206120712081209121012111212121312141215121612171218121912201221122212231224122512261227122812291230123112321233123412351236123712381239124012411242124312441245124612471248124912501251125212531254125512561257125812591260126112621263
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &3522556653801286620
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 3522556653801286623}
  12. - component: {fileID: 3522556653801286625}
  13. - component: {fileID: 3522556653801286622}
  14. m_Layer: 27
  15. m_Name: Cube
  16. m_TagString: Untagged
  17. m_Icon: {fileID: 0}
  18. m_NavMeshLayer: 0
  19. m_StaticEditorFlags: 0
  20. m_IsActive: 1
  21. --- !u!4 &3522556653801286623
  22. Transform:
  23. m_ObjectHideFlags: 0
  24. m_CorrespondingSourceObject: {fileID: 0}
  25. m_PrefabInstance: {fileID: 0}
  26. m_PrefabAsset: {fileID: 0}
  27. m_GameObject: {fileID: 3522556653801286620}
  28. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  29. m_LocalPosition: {x: -4.4, y: 0, z: 37.7}
  30. m_LocalScale: {x: 1, y: 1, z: 1}
  31. m_Children: []
  32. m_Father: {fileID: 3522556654582108759}
  33. m_RootOrder: 0
  34. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  35. --- !u!33 &3522556653801286625
  36. MeshFilter:
  37. m_ObjectHideFlags: 0
  38. m_CorrespondingSourceObject: {fileID: 0}
  39. m_PrefabInstance: {fileID: 0}
  40. m_PrefabAsset: {fileID: 0}
  41. m_GameObject: {fileID: 3522556653801286620}
  42. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  43. --- !u!23 &3522556653801286622
  44. MeshRenderer:
  45. m_ObjectHideFlags: 0
  46. m_CorrespondingSourceObject: {fileID: 0}
  47. m_PrefabInstance: {fileID: 0}
  48. m_PrefabAsset: {fileID: 0}
  49. m_GameObject: {fileID: 3522556653801286620}
  50. m_Enabled: 1
  51. m_CastShadows: 1
  52. m_ReceiveShadows: 1
  53. m_DynamicOccludee: 1
  54. m_MotionVectors: 1
  55. m_LightProbeUsage: 1
  56. m_ReflectionProbeUsage: 1
  57. m_RayTracingMode: 2
  58. m_RenderingLayerMask: 1
  59. m_RendererPriority: 0
  60. m_Materials:
  61. - {fileID: 0}
  62. m_StaticBatchInfo:
  63. firstSubMesh: 0
  64. subMeshCount: 0
  65. m_StaticBatchRoot: {fileID: 0}
  66. m_ProbeAnchor: {fileID: 0}
  67. m_LightProbeVolumeOverride: {fileID: 0}
  68. m_ScaleInLightmap: 1
  69. m_ReceiveGI: 1
  70. m_PreserveUVs: 0
  71. m_IgnoreNormalsForChartDetection: 0
  72. m_ImportantGI: 0
  73. m_StitchLightmapSeams: 1
  74. m_SelectedEditorRenderState: 3
  75. m_MinimumChartSize: 4
  76. m_AutoUVMaxDistance: 0.5
  77. m_AutoUVMaxAngle: 89
  78. m_LightmapParameters: {fileID: 0}
  79. m_SortingLayerID: 0
  80. m_SortingLayer: 0
  81. m_SortingOrder: 0
  82. --- !u!1 &3522556653930383011
  83. GameObject:
  84. m_ObjectHideFlags: 0
  85. m_CorrespondingSourceObject: {fileID: 0}
  86. m_PrefabInstance: {fileID: 0}
  87. m_PrefabAsset: {fileID: 0}
  88. serializedVersion: 6
  89. m_Component:
  90. - component: {fileID: 3522556653930383010}
  91. - component: {fileID: 6172841268569903987}
  92. m_Layer: 0
  93. m_Name: YLBattle_SoulBreak_Fire_1
  94. m_TagString: Untagged
  95. m_Icon: {fileID: 0}
  96. m_NavMeshLayer: 0
  97. m_StaticEditorFlags: 0
  98. m_IsActive: 1
  99. --- !u!4 &3522556653930383010
  100. Transform:
  101. m_ObjectHideFlags: 0
  102. m_CorrespondingSourceObject: {fileID: 0}
  103. m_PrefabInstance: {fileID: 0}
  104. m_PrefabAsset: {fileID: 0}
  105. m_GameObject: {fileID: 3522556653930383011}
  106. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  107. m_LocalPosition: {x: 0, y: 0, z: 0}
  108. m_LocalScale: {x: 1, y: 1, z: 1}
  109. m_Children:
  110. - {fileID: 3522556655509563252}
  111. - {fileID: 3522556654434744283}
  112. - {fileID: 3522556654198219741}
  113. m_Father: {fileID: 0}
  114. m_RootOrder: 0
  115. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  116. --- !u!114 &6172841268569903987
  117. MonoBehaviour:
  118. m_ObjectHideFlags: 0
  119. m_CorrespondingSourceObject: {fileID: 0}
  120. m_PrefabInstance: {fileID: 0}
  121. m_PrefabAsset: {fileID: 0}
  122. m_GameObject: {fileID: 3522556653930383011}
  123. m_Enabled: 1
  124. m_EditorHideFlags: 0
  125. m_Script: {fileID: 11500000, guid: 9f7a9c8fca4414799a47cfc938e303fa, type: 3}
  126. m_Name:
  127. m_EditorClassIdentifier:
  128. --- !u!1 &3522556653993866732
  129. GameObject:
  130. m_ObjectHideFlags: 0
  131. m_CorrespondingSourceObject: {fileID: 0}
  132. m_PrefabInstance: {fileID: 0}
  133. m_PrefabAsset: {fileID: 0}
  134. serializedVersion: 6
  135. m_Component:
  136. - component: {fileID: 3522556653993866735}
  137. - component: {fileID: 3522556653993866734}
  138. m_Layer: 0
  139. m_Name: SpawnPoint (1)
  140. m_TagString: Untagged
  141. m_Icon: {fileID: 0}
  142. m_NavMeshLayer: 0
  143. m_StaticEditorFlags: 0
  144. m_IsActive: 1
  145. --- !u!4 &3522556653993866735
  146. Transform:
  147. m_ObjectHideFlags: 0
  148. m_CorrespondingSourceObject: {fileID: 0}
  149. m_PrefabInstance: {fileID: 0}
  150. m_PrefabAsset: {fileID: 0}
  151. m_GameObject: {fileID: 3522556653993866732}
  152. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  153. m_LocalPosition: {x: 0, y: 0, z: 0}
  154. m_LocalScale: {x: 1, y: 1, z: 1}
  155. m_Children:
  156. - {fileID: 3522556655239108408}
  157. m_Father: {fileID: 3522556655509563252}
  158. m_RootOrder: 1
  159. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  160. --- !u!114 &3522556653993866734
  161. MonoBehaviour:
  162. m_ObjectHideFlags: 0
  163. m_CorrespondingSourceObject: {fileID: 0}
  164. m_PrefabInstance: {fileID: 0}
  165. m_PrefabAsset: {fileID: 0}
  166. m_GameObject: {fileID: 3522556653993866732}
  167. m_Enabled: 1
  168. m_EditorHideFlags: 0
  169. m_Script: {fileID: 11500000, guid: ba41fff240fac4491821cbb61b89355c, type: 3}
  170. m_Name:
  171. m_EditorClassIdentifier:
  172. unitId: 301005
  173. isBoss: 0
  174. readius: 0
  175. dropId: 0
  176. --- !u!1 &3522556654118572499
  177. GameObject:
  178. m_ObjectHideFlags: 0
  179. m_CorrespondingSourceObject: {fileID: 0}
  180. m_PrefabInstance: {fileID: 0}
  181. m_PrefabAsset: {fileID: 0}
  182. serializedVersion: 6
  183. m_Component:
  184. - component: {fileID: 3522556654118572498}
  185. - component: {fileID: 3522556654118572500}
  186. - component: {fileID: 3522556654118572501}
  187. m_Layer: 27
  188. m_Name: Cube
  189. m_TagString: Untagged
  190. m_Icon: {fileID: 0}
  191. m_NavMeshLayer: 0
  192. m_StaticEditorFlags: 0
  193. m_IsActive: 1
  194. --- !u!4 &3522556654118572498
  195. Transform:
  196. m_ObjectHideFlags: 0
  197. m_CorrespondingSourceObject: {fileID: 0}
  198. m_PrefabInstance: {fileID: 0}
  199. m_PrefabAsset: {fileID: 0}
  200. m_GameObject: {fileID: 3522556654118572499}
  201. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  202. m_LocalPosition: {x: -1, y: 0, z: 38.8}
  203. m_LocalScale: {x: 1, y: 1, z: 1}
  204. m_Children: []
  205. m_Father: {fileID: 3522556655462308521}
  206. m_RootOrder: 0
  207. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  208. --- !u!33 &3522556654118572500
  209. MeshFilter:
  210. m_ObjectHideFlags: 0
  211. m_CorrespondingSourceObject: {fileID: 0}
  212. m_PrefabInstance: {fileID: 0}
  213. m_PrefabAsset: {fileID: 0}
  214. m_GameObject: {fileID: 3522556654118572499}
  215. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  216. --- !u!23 &3522556654118572501
  217. MeshRenderer:
  218. m_ObjectHideFlags: 0
  219. m_CorrespondingSourceObject: {fileID: 0}
  220. m_PrefabInstance: {fileID: 0}
  221. m_PrefabAsset: {fileID: 0}
  222. m_GameObject: {fileID: 3522556654118572499}
  223. m_Enabled: 1
  224. m_CastShadows: 1
  225. m_ReceiveShadows: 1
  226. m_DynamicOccludee: 1
  227. m_MotionVectors: 1
  228. m_LightProbeUsage: 1
  229. m_ReflectionProbeUsage: 1
  230. m_RayTracingMode: 2
  231. m_RenderingLayerMask: 1
  232. m_RendererPriority: 0
  233. m_Materials:
  234. - {fileID: 0}
  235. m_StaticBatchInfo:
  236. firstSubMesh: 0
  237. subMeshCount: 0
  238. m_StaticBatchRoot: {fileID: 0}
  239. m_ProbeAnchor: {fileID: 0}
  240. m_LightProbeVolumeOverride: {fileID: 0}
  241. m_ScaleInLightmap: 1
  242. m_ReceiveGI: 1
  243. m_PreserveUVs: 0
  244. m_IgnoreNormalsForChartDetection: 0
  245. m_ImportantGI: 0
  246. m_StitchLightmapSeams: 1
  247. m_SelectedEditorRenderState: 3
  248. m_MinimumChartSize: 4
  249. m_AutoUVMaxDistance: 0.5
  250. m_AutoUVMaxAngle: 89
  251. m_LightmapParameters: {fileID: 0}
  252. m_SortingLayerID: 0
  253. m_SortingLayer: 0
  254. m_SortingOrder: 0
  255. --- !u!1 &3522556654198219738
  256. GameObject:
  257. m_ObjectHideFlags: 0
  258. m_CorrespondingSourceObject: {fileID: 0}
  259. m_PrefabInstance: {fileID: 0}
  260. m_PrefabAsset: {fileID: 0}
  261. serializedVersion: 6
  262. m_Component:
  263. - component: {fileID: 3522556654198219741}
  264. - component: {fileID: 3522556654198219740}
  265. m_Layer: 0
  266. m_Name: Spawner_SBF_1_3
  267. m_TagString: Untagged
  268. m_Icon: {fileID: 0}
  269. m_NavMeshLayer: 0
  270. m_StaticEditorFlags: 0
  271. m_IsActive: 1
  272. --- !u!4 &3522556654198219741
  273. Transform:
  274. m_ObjectHideFlags: 0
  275. m_CorrespondingSourceObject: {fileID: 0}
  276. m_PrefabInstance: {fileID: 0}
  277. m_PrefabAsset: {fileID: 0}
  278. m_GameObject: {fileID: 3522556654198219738}
  279. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  280. m_LocalPosition: {x: 17.02, y: 0, z: -36.43}
  281. m_LocalScale: {x: 1, y: 1, z: 1}
  282. m_Children:
  283. - {fileID: 3522556654458032870}
  284. - {fileID: 3522556654722669424}
  285. - {fileID: 3522556655032700111}
  286. m_Father: {fileID: 3522556653930383010}
  287. m_RootOrder: 2
  288. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  289. --- !u!114 &3522556654198219740
  290. MonoBehaviour:
  291. m_ObjectHideFlags: 0
  292. m_CorrespondingSourceObject: {fileID: 0}
  293. m_PrefabInstance: {fileID: 0}
  294. m_PrefabAsset: {fileID: 0}
  295. m_GameObject: {fileID: 3522556654198219738}
  296. m_Enabled: 1
  297. m_EditorHideFlags: 0
  298. m_Script: {fileID: 11500000, guid: aca6259830f204823a931ec77fbdb9bc, type: 3}
  299. m_Name:
  300. m_EditorClassIdentifier:
  301. index: 0
  302. isEnable: 1
  303. spawnType: 0
  304. triggerType: 2
  305. enableType: 0
  306. requirementTaskId: 0
  307. requirementStepId: 0
  308. enableSpawnerList: []
  309. maxNum: 3
  310. isFill: 1
  311. produceTime: 0
  312. offsetPos: 0
  313. spawnList: []
  314. point: 0
  315. randomPos: 1
  316. randomDis: 5
  317. pointTran: {fileID: 0}
  318. isLastNode: 0
  319. createCount: 0
  320. areaLockIndex: 0
  321. --- !u!1 &3522556654434744280
  322. GameObject:
  323. m_ObjectHideFlags: 0
  324. m_CorrespondingSourceObject: {fileID: 0}
  325. m_PrefabInstance: {fileID: 0}
  326. m_PrefabAsset: {fileID: 0}
  327. serializedVersion: 6
  328. m_Component:
  329. - component: {fileID: 3522556654434744283}
  330. - component: {fileID: 3522556654434744282}
  331. m_Layer: 0
  332. m_Name: Spawner_SBF_1_2
  333. m_TagString: Untagged
  334. m_Icon: {fileID: 0}
  335. m_NavMeshLayer: 0
  336. m_StaticEditorFlags: 0
  337. m_IsActive: 1
  338. --- !u!4 &3522556654434744283
  339. Transform:
  340. m_ObjectHideFlags: 0
  341. m_CorrespondingSourceObject: {fileID: 0}
  342. m_PrefabInstance: {fileID: 0}
  343. m_PrefabAsset: {fileID: 0}
  344. m_GameObject: {fileID: 3522556654434744280}
  345. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  346. m_LocalPosition: {x: 17.02, y: 0, z: -36.43}
  347. m_LocalScale: {x: 1, y: 1, z: 1}
  348. m_Children:
  349. - {fileID: 3522556654582108759}
  350. - {fileID: 3522556655462308521}
  351. m_Father: {fileID: 3522556653930383010}
  352. m_RootOrder: 1
  353. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  354. --- !u!114 &3522556654434744282
  355. MonoBehaviour:
  356. m_ObjectHideFlags: 0
  357. m_CorrespondingSourceObject: {fileID: 0}
  358. m_PrefabInstance: {fileID: 0}
  359. m_PrefabAsset: {fileID: 0}
  360. m_GameObject: {fileID: 3522556654434744280}
  361. m_Enabled: 1
  362. m_EditorHideFlags: 0
  363. m_Script: {fileID: 11500000, guid: aca6259830f204823a931ec77fbdb9bc, type: 3}
  364. m_Name:
  365. m_EditorClassIdentifier:
  366. index: 0
  367. isEnable: 1
  368. spawnType: 0
  369. triggerType: 2
  370. enableType: 0
  371. requirementTaskId: 0
  372. requirementStepId: 0
  373. enableSpawnerList:
  374. - {fileID: 3522556654198219740}
  375. maxNum: 2
  376. isFill: 1
  377. produceTime: 0
  378. offsetPos: 0
  379. spawnList: []
  380. point: 0
  381. randomPos: 1
  382. randomDis: 5
  383. pointTran: {fileID: 0}
  384. isLastNode: 0
  385. createCount: 0
  386. areaLockIndex: 0
  387. --- !u!1 &3522556654458032871
  388. GameObject:
  389. m_ObjectHideFlags: 0
  390. m_CorrespondingSourceObject: {fileID: 0}
  391. m_PrefabInstance: {fileID: 0}
  392. m_PrefabAsset: {fileID: 0}
  393. serializedVersion: 6
  394. m_Component:
  395. - component: {fileID: 3522556654458032870}
  396. - component: {fileID: 3522556654458032873}
  397. m_Layer: 0
  398. m_Name: SpawnPoint
  399. m_TagString: Untagged
  400. m_Icon: {fileID: 0}
  401. m_NavMeshLayer: 0
  402. m_StaticEditorFlags: 0
  403. m_IsActive: 1
  404. --- !u!4 &3522556654458032870
  405. Transform:
  406. m_ObjectHideFlags: 0
  407. m_CorrespondingSourceObject: {fileID: 0}
  408. m_PrefabInstance: {fileID: 0}
  409. m_PrefabAsset: {fileID: 0}
  410. m_GameObject: {fileID: 3522556654458032871}
  411. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  412. m_LocalPosition: {x: 0, y: 0, z: 0}
  413. m_LocalScale: {x: 1, y: 1, z: 1}
  414. m_Children:
  415. - {fileID: 3522556654934267868}
  416. m_Father: {fileID: 3522556654198219741}
  417. m_RootOrder: 0
  418. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  419. --- !u!114 &3522556654458032873
  420. MonoBehaviour:
  421. m_ObjectHideFlags: 0
  422. m_CorrespondingSourceObject: {fileID: 0}
  423. m_PrefabInstance: {fileID: 0}
  424. m_PrefabAsset: {fileID: 0}
  425. m_GameObject: {fileID: 3522556654458032871}
  426. m_Enabled: 1
  427. m_EditorHideFlags: 0
  428. m_Script: {fileID: 11500000, guid: ba41fff240fac4491821cbb61b89355c, type: 3}
  429. m_Name:
  430. m_EditorClassIdentifier:
  431. unitId: 301005
  432. isBoss: 0
  433. readius: 0
  434. dropId: 0
  435. --- !u!1 &3522556654582108756
  436. GameObject:
  437. m_ObjectHideFlags: 0
  438. m_CorrespondingSourceObject: {fileID: 0}
  439. m_PrefabInstance: {fileID: 0}
  440. m_PrefabAsset: {fileID: 0}
  441. serializedVersion: 6
  442. m_Component:
  443. - component: {fileID: 3522556654582108759}
  444. - component: {fileID: 3522556654582108758}
  445. m_Layer: 0
  446. m_Name: SpawnPoint
  447. m_TagString: Untagged
  448. m_Icon: {fileID: 0}
  449. m_NavMeshLayer: 0
  450. m_StaticEditorFlags: 0
  451. m_IsActive: 1
  452. --- !u!4 &3522556654582108759
  453. Transform:
  454. m_ObjectHideFlags: 0
  455. m_CorrespondingSourceObject: {fileID: 0}
  456. m_PrefabInstance: {fileID: 0}
  457. m_PrefabAsset: {fileID: 0}
  458. m_GameObject: {fileID: 3522556654582108756}
  459. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  460. m_LocalPosition: {x: 0, y: 0, z: 0}
  461. m_LocalScale: {x: 1, y: 1, z: 1}
  462. m_Children:
  463. - {fileID: 3522556653801286623}
  464. m_Father: {fileID: 3522556654434744283}
  465. m_RootOrder: 0
  466. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  467. --- !u!114 &3522556654582108758
  468. MonoBehaviour:
  469. m_ObjectHideFlags: 0
  470. m_CorrespondingSourceObject: {fileID: 0}
  471. m_PrefabInstance: {fileID: 0}
  472. m_PrefabAsset: {fileID: 0}
  473. m_GameObject: {fileID: 3522556654582108756}
  474. m_Enabled: 1
  475. m_EditorHideFlags: 0
  476. m_Script: {fileID: 11500000, guid: ba41fff240fac4491821cbb61b89355c, type: 3}
  477. m_Name:
  478. m_EditorClassIdentifier:
  479. unitId: 701105
  480. isBoss: 0
  481. readius: 0
  482. dropId: 2104010101
  483. --- !u!1 &3522556654722669425
  484. GameObject:
  485. m_ObjectHideFlags: 0
  486. m_CorrespondingSourceObject: {fileID: 0}
  487. m_PrefabInstance: {fileID: 0}
  488. m_PrefabAsset: {fileID: 0}
  489. serializedVersion: 6
  490. m_Component:
  491. - component: {fileID: 3522556654722669424}
  492. - component: {fileID: 3522556654722669427}
  493. m_Layer: 0
  494. m_Name: SpawnPoint (1)
  495. m_TagString: Untagged
  496. m_Icon: {fileID: 0}
  497. m_NavMeshLayer: 0
  498. m_StaticEditorFlags: 0
  499. m_IsActive: 1
  500. --- !u!4 &3522556654722669424
  501. Transform:
  502. m_ObjectHideFlags: 0
  503. m_CorrespondingSourceObject: {fileID: 0}
  504. m_PrefabInstance: {fileID: 0}
  505. m_PrefabAsset: {fileID: 0}
  506. m_GameObject: {fileID: 3522556654722669425}
  507. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  508. m_LocalPosition: {x: 0, y: 0, z: 0}
  509. m_LocalScale: {x: 1, y: 1, z: 1}
  510. m_Children:
  511. - {fileID: 3522556654760935236}
  512. m_Father: {fileID: 3522556654198219741}
  513. m_RootOrder: 1
  514. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  515. --- !u!114 &3522556654722669427
  516. MonoBehaviour:
  517. m_ObjectHideFlags: 0
  518. m_CorrespondingSourceObject: {fileID: 0}
  519. m_PrefabInstance: {fileID: 0}
  520. m_PrefabAsset: {fileID: 0}
  521. m_GameObject: {fileID: 3522556654722669425}
  522. m_Enabled: 1
  523. m_EditorHideFlags: 0
  524. m_Script: {fileID: 11500000, guid: ba41fff240fac4491821cbb61b89355c, type: 3}
  525. m_Name:
  526. m_EditorClassIdentifier:
  527. unitId: 301005
  528. isBoss: 0
  529. readius: 0
  530. dropId: 0
  531. --- !u!1 &3522556654760935237
  532. GameObject:
  533. m_ObjectHideFlags: 0
  534. m_CorrespondingSourceObject: {fileID: 0}
  535. m_PrefabInstance: {fileID: 0}
  536. m_PrefabAsset: {fileID: 0}
  537. serializedVersion: 6
  538. m_Component:
  539. - component: {fileID: 3522556654760935236}
  540. - component: {fileID: 3522556654760935238}
  541. - component: {fileID: 3522556654760935239}
  542. m_Layer: 27
  543. m_Name: Cube
  544. m_TagString: Untagged
  545. m_Icon: {fileID: 0}
  546. m_NavMeshLayer: 0
  547. m_StaticEditorFlags: 0
  548. m_IsActive: 1
  549. --- !u!4 &3522556654760935236
  550. Transform:
  551. m_ObjectHideFlags: 0
  552. m_CorrespondingSourceObject: {fileID: 0}
  553. m_PrefabInstance: {fileID: 0}
  554. m_PrefabAsset: {fileID: 0}
  555. m_GameObject: {fileID: 3522556654760935237}
  556. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  557. m_LocalPosition: {x: -1.7, y: 0, z: 57.5}
  558. m_LocalScale: {x: 1, y: 1, z: 1}
  559. m_Children: []
  560. m_Father: {fileID: 3522556654722669424}
  561. m_RootOrder: 0
  562. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  563. --- !u!33 &3522556654760935238
  564. MeshFilter:
  565. m_ObjectHideFlags: 0
  566. m_CorrespondingSourceObject: {fileID: 0}
  567. m_PrefabInstance: {fileID: 0}
  568. m_PrefabAsset: {fileID: 0}
  569. m_GameObject: {fileID: 3522556654760935237}
  570. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  571. --- !u!23 &3522556654760935239
  572. MeshRenderer:
  573. m_ObjectHideFlags: 0
  574. m_CorrespondingSourceObject: {fileID: 0}
  575. m_PrefabInstance: {fileID: 0}
  576. m_PrefabAsset: {fileID: 0}
  577. m_GameObject: {fileID: 3522556654760935237}
  578. m_Enabled: 1
  579. m_CastShadows: 1
  580. m_ReceiveShadows: 1
  581. m_DynamicOccludee: 1
  582. m_MotionVectors: 1
  583. m_LightProbeUsage: 1
  584. m_ReflectionProbeUsage: 1
  585. m_RayTracingMode: 2
  586. m_RenderingLayerMask: 1
  587. m_RendererPriority: 0
  588. m_Materials:
  589. - {fileID: 0}
  590. m_StaticBatchInfo:
  591. firstSubMesh: 0
  592. subMeshCount: 0
  593. m_StaticBatchRoot: {fileID: 0}
  594. m_ProbeAnchor: {fileID: 0}
  595. m_LightProbeVolumeOverride: {fileID: 0}
  596. m_ScaleInLightmap: 1
  597. m_ReceiveGI: 1
  598. m_PreserveUVs: 0
  599. m_IgnoreNormalsForChartDetection: 0
  600. m_ImportantGI: 0
  601. m_StitchLightmapSeams: 1
  602. m_SelectedEditorRenderState: 3
  603. m_MinimumChartSize: 4
  604. m_AutoUVMaxDistance: 0.5
  605. m_AutoUVMaxAngle: 89
  606. m_LightmapParameters: {fileID: 0}
  607. m_SortingLayerID: 0
  608. m_SortingLayer: 0
  609. m_SortingOrder: 0
  610. --- !u!1 &3522556654912300646
  611. GameObject:
  612. m_ObjectHideFlags: 0
  613. m_CorrespondingSourceObject: {fileID: 0}
  614. m_PrefabInstance: {fileID: 0}
  615. m_PrefabAsset: {fileID: 0}
  616. serializedVersion: 6
  617. m_Component:
  618. - component: {fileID: 3522556654912300649}
  619. - component: {fileID: 3522556654912300651}
  620. - component: {fileID: 3522556654912300648}
  621. m_Layer: 27
  622. m_Name: Cube
  623. m_TagString: Untagged
  624. m_Icon: {fileID: 0}
  625. m_NavMeshLayer: 0
  626. m_StaticEditorFlags: 0
  627. m_IsActive: 1
  628. --- !u!4 &3522556654912300649
  629. Transform:
  630. m_ObjectHideFlags: 0
  631. m_CorrespondingSourceObject: {fileID: 0}
  632. m_PrefabInstance: {fileID: 0}
  633. m_PrefabAsset: {fileID: 0}
  634. m_GameObject: {fileID: 3522556654912300646}
  635. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  636. m_LocalPosition: {x: -3.9, y: 0, z: 58.9}
  637. m_LocalScale: {x: 1, y: 1, z: 1}
  638. m_Children: []
  639. m_Father: {fileID: 3522556655032700111}
  640. m_RootOrder: 0
  641. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  642. --- !u!33 &3522556654912300651
  643. MeshFilter:
  644. m_ObjectHideFlags: 0
  645. m_CorrespondingSourceObject: {fileID: 0}
  646. m_PrefabInstance: {fileID: 0}
  647. m_PrefabAsset: {fileID: 0}
  648. m_GameObject: {fileID: 3522556654912300646}
  649. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  650. --- !u!23 &3522556654912300648
  651. MeshRenderer:
  652. m_ObjectHideFlags: 0
  653. m_CorrespondingSourceObject: {fileID: 0}
  654. m_PrefabInstance: {fileID: 0}
  655. m_PrefabAsset: {fileID: 0}
  656. m_GameObject: {fileID: 3522556654912300646}
  657. m_Enabled: 1
  658. m_CastShadows: 1
  659. m_ReceiveShadows: 1
  660. m_DynamicOccludee: 1
  661. m_MotionVectors: 1
  662. m_LightProbeUsage: 1
  663. m_ReflectionProbeUsage: 1
  664. m_RayTracingMode: 2
  665. m_RenderingLayerMask: 1
  666. m_RendererPriority: 0
  667. m_Materials:
  668. - {fileID: 0}
  669. m_StaticBatchInfo:
  670. firstSubMesh: 0
  671. subMeshCount: 0
  672. m_StaticBatchRoot: {fileID: 0}
  673. m_ProbeAnchor: {fileID: 0}
  674. m_LightProbeVolumeOverride: {fileID: 0}
  675. m_ScaleInLightmap: 1
  676. m_ReceiveGI: 1
  677. m_PreserveUVs: 0
  678. m_IgnoreNormalsForChartDetection: 0
  679. m_ImportantGI: 0
  680. m_StitchLightmapSeams: 1
  681. m_SelectedEditorRenderState: 3
  682. m_MinimumChartSize: 4
  683. m_AutoUVMaxDistance: 0.5
  684. m_AutoUVMaxAngle: 89
  685. m_LightmapParameters: {fileID: 0}
  686. m_SortingLayerID: 0
  687. m_SortingLayer: 0
  688. m_SortingOrder: 0
  689. --- !u!1 &3522556654934267869
  690. GameObject:
  691. m_ObjectHideFlags: 0
  692. m_CorrespondingSourceObject: {fileID: 0}
  693. m_PrefabInstance: {fileID: 0}
  694. m_PrefabAsset: {fileID: 0}
  695. serializedVersion: 6
  696. m_Component:
  697. - component: {fileID: 3522556654934267868}
  698. - component: {fileID: 3522556654934267870}
  699. - component: {fileID: 3522556654934267871}
  700. m_Layer: 27
  701. m_Name: Cube
  702. m_TagString: Untagged
  703. m_Icon: {fileID: 0}
  704. m_NavMeshLayer: 0
  705. m_StaticEditorFlags: 0
  706. m_IsActive: 1
  707. --- !u!4 &3522556654934267868
  708. Transform:
  709. m_ObjectHideFlags: 0
  710. m_CorrespondingSourceObject: {fileID: 0}
  711. m_PrefabInstance: {fileID: 0}
  712. m_PrefabAsset: {fileID: 0}
  713. m_GameObject: {fileID: 3522556654934267869}
  714. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  715. m_LocalPosition: {x: -5.1, y: 0, z: 55.8}
  716. m_LocalScale: {x: 1, y: 1, z: 1}
  717. m_Children: []
  718. m_Father: {fileID: 3522556654458032870}
  719. m_RootOrder: 0
  720. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  721. --- !u!33 &3522556654934267870
  722. MeshFilter:
  723. m_ObjectHideFlags: 0
  724. m_CorrespondingSourceObject: {fileID: 0}
  725. m_PrefabInstance: {fileID: 0}
  726. m_PrefabAsset: {fileID: 0}
  727. m_GameObject: {fileID: 3522556654934267869}
  728. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  729. --- !u!23 &3522556654934267871
  730. MeshRenderer:
  731. m_ObjectHideFlags: 0
  732. m_CorrespondingSourceObject: {fileID: 0}
  733. m_PrefabInstance: {fileID: 0}
  734. m_PrefabAsset: {fileID: 0}
  735. m_GameObject: {fileID: 3522556654934267869}
  736. m_Enabled: 1
  737. m_CastShadows: 1
  738. m_ReceiveShadows: 1
  739. m_DynamicOccludee: 1
  740. m_MotionVectors: 1
  741. m_LightProbeUsage: 1
  742. m_ReflectionProbeUsage: 1
  743. m_RayTracingMode: 2
  744. m_RenderingLayerMask: 1
  745. m_RendererPriority: 0
  746. m_Materials:
  747. - {fileID: 0}
  748. m_StaticBatchInfo:
  749. firstSubMesh: 0
  750. subMeshCount: 0
  751. m_StaticBatchRoot: {fileID: 0}
  752. m_ProbeAnchor: {fileID: 0}
  753. m_LightProbeVolumeOverride: {fileID: 0}
  754. m_ScaleInLightmap: 1
  755. m_ReceiveGI: 1
  756. m_PreserveUVs: 0
  757. m_IgnoreNormalsForChartDetection: 0
  758. m_ImportantGI: 0
  759. m_StitchLightmapSeams: 1
  760. m_SelectedEditorRenderState: 3
  761. m_MinimumChartSize: 4
  762. m_AutoUVMaxDistance: 0.5
  763. m_AutoUVMaxAngle: 89
  764. m_LightmapParameters: {fileID: 0}
  765. m_SortingLayerID: 0
  766. m_SortingLayer: 0
  767. m_SortingOrder: 0
  768. --- !u!1 &3522556655032700108
  769. GameObject:
  770. m_ObjectHideFlags: 0
  771. m_CorrespondingSourceObject: {fileID: 0}
  772. m_PrefabInstance: {fileID: 0}
  773. m_PrefabAsset: {fileID: 0}
  774. serializedVersion: 6
  775. m_Component:
  776. - component: {fileID: 3522556655032700111}
  777. - component: {fileID: 3522556655032700110}
  778. m_Layer: 0
  779. m_Name: SpawnPoint (2)
  780. m_TagString: Untagged
  781. m_Icon: {fileID: 0}
  782. m_NavMeshLayer: 0
  783. m_StaticEditorFlags: 0
  784. m_IsActive: 1
  785. --- !u!4 &3522556655032700111
  786. Transform:
  787. m_ObjectHideFlags: 0
  788. m_CorrespondingSourceObject: {fileID: 0}
  789. m_PrefabInstance: {fileID: 0}
  790. m_PrefabAsset: {fileID: 0}
  791. m_GameObject: {fileID: 3522556655032700108}
  792. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  793. m_LocalPosition: {x: 0, y: 0, z: 0}
  794. m_LocalScale: {x: 1, y: 1, z: 1}
  795. m_Children:
  796. - {fileID: 3522556654912300649}
  797. m_Father: {fileID: 3522556654198219741}
  798. m_RootOrder: 2
  799. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  800. --- !u!114 &3522556655032700110
  801. MonoBehaviour:
  802. m_ObjectHideFlags: 0
  803. m_CorrespondingSourceObject: {fileID: 0}
  804. m_PrefabInstance: {fileID: 0}
  805. m_PrefabAsset: {fileID: 0}
  806. m_GameObject: {fileID: 3522556655032700108}
  807. m_Enabled: 1
  808. m_EditorHideFlags: 0
  809. m_Script: {fileID: 11500000, guid: ba41fff240fac4491821cbb61b89355c, type: 3}
  810. m_Name:
  811. m_EditorClassIdentifier:
  812. unitId: 1101105
  813. isBoss: 0
  814. readius: 0
  815. dropId: 2104010102
  816. --- !u!1 &3522556655187354176
  817. GameObject:
  818. m_ObjectHideFlags: 0
  819. m_CorrespondingSourceObject: {fileID: 0}
  820. m_PrefabInstance: {fileID: 0}
  821. m_PrefabAsset: {fileID: 0}
  822. serializedVersion: 6
  823. m_Component:
  824. - component: {fileID: 3522556655187354179}
  825. - component: {fileID: 3522556655187354181}
  826. - component: {fileID: 3522556655187354178}
  827. m_Layer: 27
  828. m_Name: Cube
  829. m_TagString: Untagged
  830. m_Icon: {fileID: 0}
  831. m_NavMeshLayer: 0
  832. m_StaticEditorFlags: 0
  833. m_IsActive: 1
  834. --- !u!4 &3522556655187354179
  835. Transform:
  836. m_ObjectHideFlags: 0
  837. m_CorrespondingSourceObject: {fileID: 0}
  838. m_PrefabInstance: {fileID: 0}
  839. m_PrefabAsset: {fileID: 0}
  840. m_GameObject: {fileID: 3522556655187354176}
  841. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  842. m_LocalPosition: {x: -7.7, y: 0, z: 21.3}
  843. m_LocalScale: {x: 1, y: 1, z: 1}
  844. m_Children: []
  845. m_Father: {fileID: 3522556655594405158}
  846. m_RootOrder: 0
  847. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  848. --- !u!33 &3522556655187354181
  849. MeshFilter:
  850. m_ObjectHideFlags: 0
  851. m_CorrespondingSourceObject: {fileID: 0}
  852. m_PrefabInstance: {fileID: 0}
  853. m_PrefabAsset: {fileID: 0}
  854. m_GameObject: {fileID: 3522556655187354176}
  855. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  856. --- !u!23 &3522556655187354178
  857. MeshRenderer:
  858. m_ObjectHideFlags: 0
  859. m_CorrespondingSourceObject: {fileID: 0}
  860. m_PrefabInstance: {fileID: 0}
  861. m_PrefabAsset: {fileID: 0}
  862. m_GameObject: {fileID: 3522556655187354176}
  863. m_Enabled: 1
  864. m_CastShadows: 1
  865. m_ReceiveShadows: 1
  866. m_DynamicOccludee: 1
  867. m_MotionVectors: 1
  868. m_LightProbeUsage: 1
  869. m_ReflectionProbeUsage: 1
  870. m_RayTracingMode: 2
  871. m_RenderingLayerMask: 1
  872. m_RendererPriority: 0
  873. m_Materials:
  874. - {fileID: 0}
  875. m_StaticBatchInfo:
  876. firstSubMesh: 0
  877. subMeshCount: 0
  878. m_StaticBatchRoot: {fileID: 0}
  879. m_ProbeAnchor: {fileID: 0}
  880. m_LightProbeVolumeOverride: {fileID: 0}
  881. m_ScaleInLightmap: 1
  882. m_ReceiveGI: 1
  883. m_PreserveUVs: 0
  884. m_IgnoreNormalsForChartDetection: 0
  885. m_ImportantGI: 0
  886. m_StitchLightmapSeams: 1
  887. m_SelectedEditorRenderState: 3
  888. m_MinimumChartSize: 4
  889. m_AutoUVMaxDistance: 0.5
  890. m_AutoUVMaxAngle: 89
  891. m_LightmapParameters: {fileID: 0}
  892. m_SortingLayerID: 0
  893. m_SortingLayer: 0
  894. m_SortingOrder: 0
  895. --- !u!1 &3522556655239108409
  896. GameObject:
  897. m_ObjectHideFlags: 0
  898. m_CorrespondingSourceObject: {fileID: 0}
  899. m_PrefabInstance: {fileID: 0}
  900. m_PrefabAsset: {fileID: 0}
  901. serializedVersion: 6
  902. m_Component:
  903. - component: {fileID: 3522556655239108408}
  904. - component: {fileID: 3522556655239108410}
  905. - component: {fileID: 3522556655239108411}
  906. m_Layer: 27
  907. m_Name: Cube
  908. m_TagString: Untagged
  909. m_Icon: {fileID: 0}
  910. m_NavMeshLayer: 0
  911. m_StaticEditorFlags: 0
  912. m_IsActive: 1
  913. --- !u!4 &3522556655239108408
  914. Transform:
  915. m_ObjectHideFlags: 0
  916. m_CorrespondingSourceObject: {fileID: 0}
  917. m_PrefabInstance: {fileID: 0}
  918. m_PrefabAsset: {fileID: 0}
  919. m_GameObject: {fileID: 3522556655239108409}
  920. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  921. m_LocalPosition: {x: -5.8, y: 0, z: 22.7}
  922. m_LocalScale: {x: 1, y: 1, z: 1}
  923. m_Children: []
  924. m_Father: {fileID: 3522556653993866735}
  925. m_RootOrder: 0
  926. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  927. --- !u!33 &3522556655239108410
  928. MeshFilter:
  929. m_ObjectHideFlags: 0
  930. m_CorrespondingSourceObject: {fileID: 0}
  931. m_PrefabInstance: {fileID: 0}
  932. m_PrefabAsset: {fileID: 0}
  933. m_GameObject: {fileID: 3522556655239108409}
  934. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  935. --- !u!23 &3522556655239108411
  936. MeshRenderer:
  937. m_ObjectHideFlags: 0
  938. m_CorrespondingSourceObject: {fileID: 0}
  939. m_PrefabInstance: {fileID: 0}
  940. m_PrefabAsset: {fileID: 0}
  941. m_GameObject: {fileID: 3522556655239108409}
  942. m_Enabled: 1
  943. m_CastShadows: 1
  944. m_ReceiveShadows: 1
  945. m_DynamicOccludee: 1
  946. m_MotionVectors: 1
  947. m_LightProbeUsage: 1
  948. m_ReflectionProbeUsage: 1
  949. m_RayTracingMode: 2
  950. m_RenderingLayerMask: 1
  951. m_RendererPriority: 0
  952. m_Materials:
  953. - {fileID: 0}
  954. m_StaticBatchInfo:
  955. firstSubMesh: 0
  956. subMeshCount: 0
  957. m_StaticBatchRoot: {fileID: 0}
  958. m_ProbeAnchor: {fileID: 0}
  959. m_LightProbeVolumeOverride: {fileID: 0}
  960. m_ScaleInLightmap: 1
  961. m_ReceiveGI: 1
  962. m_PreserveUVs: 0
  963. m_IgnoreNormalsForChartDetection: 0
  964. m_ImportantGI: 0
  965. m_StitchLightmapSeams: 1
  966. m_SelectedEditorRenderState: 3
  967. m_MinimumChartSize: 4
  968. m_AutoUVMaxDistance: 0.5
  969. m_AutoUVMaxAngle: 89
  970. m_LightmapParameters: {fileID: 0}
  971. m_SortingLayerID: 0
  972. m_SortingLayer: 0
  973. m_SortingOrder: 0
  974. --- !u!1 &3522556655462308518
  975. GameObject:
  976. m_ObjectHideFlags: 0
  977. m_CorrespondingSourceObject: {fileID: 0}
  978. m_PrefabInstance: {fileID: 0}
  979. m_PrefabAsset: {fileID: 0}
  980. serializedVersion: 6
  981. m_Component:
  982. - component: {fileID: 3522556655462308521}
  983. - component: {fileID: 3522556655462308520}
  984. m_Layer: 0
  985. m_Name: SpawnPoint (1)
  986. m_TagString: Untagged
  987. m_Icon: {fileID: 0}
  988. m_NavMeshLayer: 0
  989. m_StaticEditorFlags: 0
  990. m_IsActive: 1
  991. --- !u!4 &3522556655462308521
  992. Transform:
  993. m_ObjectHideFlags: 0
  994. m_CorrespondingSourceObject: {fileID: 0}
  995. m_PrefabInstance: {fileID: 0}
  996. m_PrefabAsset: {fileID: 0}
  997. m_GameObject: {fileID: 3522556655462308518}
  998. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  999. m_LocalPosition: {x: 0, y: 0, z: 0}
  1000. m_LocalScale: {x: 1, y: 1, z: 1}
  1001. m_Children:
  1002. - {fileID: 3522556654118572498}
  1003. m_Father: {fileID: 3522556654434744283}
  1004. m_RootOrder: 1
  1005. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1006. --- !u!114 &3522556655462308520
  1007. MonoBehaviour:
  1008. m_ObjectHideFlags: 0
  1009. m_CorrespondingSourceObject: {fileID: 0}
  1010. m_PrefabInstance: {fileID: 0}
  1011. m_PrefabAsset: {fileID: 0}
  1012. m_GameObject: {fileID: 3522556655462308518}
  1013. m_Enabled: 1
  1014. m_EditorHideFlags: 0
  1015. m_Script: {fileID: 11500000, guid: ba41fff240fac4491821cbb61b89355c, type: 3}
  1016. m_Name:
  1017. m_EditorClassIdentifier:
  1018. unitId: 701105
  1019. isBoss: 0
  1020. readius: 0
  1021. dropId: 2104010101
  1022. --- !u!1 &3522556655486204071
  1023. GameObject:
  1024. m_ObjectHideFlags: 0
  1025. m_CorrespondingSourceObject: {fileID: 0}
  1026. m_PrefabInstance: {fileID: 0}
  1027. m_PrefabAsset: {fileID: 0}
  1028. serializedVersion: 6
  1029. m_Component:
  1030. - component: {fileID: 3522556655486204070}
  1031. - component: {fileID: 3522556655486204073}
  1032. m_Layer: 0
  1033. m_Name: SpawnPoint (2)
  1034. m_TagString: Untagged
  1035. m_Icon: {fileID: 0}
  1036. m_NavMeshLayer: 0
  1037. m_StaticEditorFlags: 0
  1038. m_IsActive: 1
  1039. --- !u!4 &3522556655486204070
  1040. Transform:
  1041. m_ObjectHideFlags: 0
  1042. m_CorrespondingSourceObject: {fileID: 0}
  1043. m_PrefabInstance: {fileID: 0}
  1044. m_PrefabAsset: {fileID: 0}
  1045. m_GameObject: {fileID: 3522556655486204071}
  1046. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1047. m_LocalPosition: {x: 0, y: 0, z: 0}
  1048. m_LocalScale: {x: 1, y: 1, z: 1}
  1049. m_Children:
  1050. - {fileID: 3522556655667902811}
  1051. m_Father: {fileID: 3522556655509563252}
  1052. m_RootOrder: 2
  1053. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1054. --- !u!114 &3522556655486204073
  1055. MonoBehaviour:
  1056. m_ObjectHideFlags: 0
  1057. m_CorrespondingSourceObject: {fileID: 0}
  1058. m_PrefabInstance: {fileID: 0}
  1059. m_PrefabAsset: {fileID: 0}
  1060. m_GameObject: {fileID: 3522556655486204071}
  1061. m_Enabled: 1
  1062. m_EditorHideFlags: 0
  1063. m_Script: {fileID: 11500000, guid: ba41fff240fac4491821cbb61b89355c, type: 3}
  1064. m_Name:
  1065. m_EditorClassIdentifier:
  1066. unitId: 601005
  1067. isBoss: 0
  1068. readius: 0
  1069. dropId: 0
  1070. --- !u!1 &3522556655509563253
  1071. GameObject:
  1072. m_ObjectHideFlags: 0
  1073. m_CorrespondingSourceObject: {fileID: 0}
  1074. m_PrefabInstance: {fileID: 0}
  1075. m_PrefabAsset: {fileID: 0}
  1076. serializedVersion: 6
  1077. m_Component:
  1078. - component: {fileID: 3522556655509563252}
  1079. - component: {fileID: 3522556655509563255}
  1080. m_Layer: 0
  1081. m_Name: Spawner_SBF_1_1
  1082. m_TagString: Untagged
  1083. m_Icon: {fileID: 0}
  1084. m_NavMeshLayer: 0
  1085. m_StaticEditorFlags: 0
  1086. m_IsActive: 1
  1087. --- !u!4 &3522556655509563252
  1088. Transform:
  1089. m_ObjectHideFlags: 0
  1090. m_CorrespondingSourceObject: {fileID: 0}
  1091. m_PrefabInstance: {fileID: 0}
  1092. m_PrefabAsset: {fileID: 0}
  1093. m_GameObject: {fileID: 3522556655509563253}
  1094. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1095. m_LocalPosition: {x: 17.02, y: 0, z: -36.43}
  1096. m_LocalScale: {x: 1, y: 1, z: 1}
  1097. m_Children:
  1098. - {fileID: 3522556655594405158}
  1099. - {fileID: 3522556653993866735}
  1100. - {fileID: 3522556655486204070}
  1101. m_Father: {fileID: 3522556653930383010}
  1102. m_RootOrder: 0
  1103. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1104. --- !u!114 &3522556655509563255
  1105. MonoBehaviour:
  1106. m_ObjectHideFlags: 0
  1107. m_CorrespondingSourceObject: {fileID: 0}
  1108. m_PrefabInstance: {fileID: 0}
  1109. m_PrefabAsset: {fileID: 0}
  1110. m_GameObject: {fileID: 3522556655509563253}
  1111. m_Enabled: 1
  1112. m_EditorHideFlags: 0
  1113. m_Script: {fileID: 11500000, guid: aca6259830f204823a931ec77fbdb9bc, type: 3}
  1114. m_Name:
  1115. m_EditorClassIdentifier:
  1116. index: 0
  1117. isEnable: 1
  1118. spawnType: 0
  1119. triggerType: 0
  1120. enableType: 0
  1121. requirementTaskId: 0
  1122. requirementStepId: 0
  1123. enableSpawnerList:
  1124. - {fileID: 3522556654434744282}
  1125. maxNum: 3
  1126. isFill: 1
  1127. produceTime: 0
  1128. offsetPos: 0
  1129. spawnList: []
  1130. point: 0
  1131. randomPos: 1
  1132. randomDis: 5
  1133. pointTran: {fileID: 0}
  1134. isLastNode: 0
  1135. createCount: 0
  1136. areaLockIndex: 0
  1137. --- !u!1 &3522556655594405159
  1138. GameObject:
  1139. m_ObjectHideFlags: 0
  1140. m_CorrespondingSourceObject: {fileID: 0}
  1141. m_PrefabInstance: {fileID: 0}
  1142. m_PrefabAsset: {fileID: 0}
  1143. serializedVersion: 6
  1144. m_Component:
  1145. - component: {fileID: 3522556655594405158}
  1146. - component: {fileID: 3522556655594405161}
  1147. m_Layer: 0
  1148. m_Name: SpawnPoint
  1149. m_TagString: Untagged
  1150. m_Icon: {fileID: 0}
  1151. m_NavMeshLayer: 0
  1152. m_StaticEditorFlags: 0
  1153. m_IsActive: 1
  1154. --- !u!4 &3522556655594405158
  1155. Transform:
  1156. m_ObjectHideFlags: 0
  1157. m_CorrespondingSourceObject: {fileID: 0}
  1158. m_PrefabInstance: {fileID: 0}
  1159. m_PrefabAsset: {fileID: 0}
  1160. m_GameObject: {fileID: 3522556655594405159}
  1161. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1162. m_LocalPosition: {x: 0, y: 0, z: 0}
  1163. m_LocalScale: {x: 1, y: 1, z: 1}
  1164. m_Children:
  1165. - {fileID: 3522556655187354179}
  1166. m_Father: {fileID: 3522556655509563252}
  1167. m_RootOrder: 0
  1168. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1169. --- !u!114 &3522556655594405161
  1170. MonoBehaviour:
  1171. m_ObjectHideFlags: 0
  1172. m_CorrespondingSourceObject: {fileID: 0}
  1173. m_PrefabInstance: {fileID: 0}
  1174. m_PrefabAsset: {fileID: 0}
  1175. m_GameObject: {fileID: 3522556655594405159}
  1176. m_Enabled: 1
  1177. m_EditorHideFlags: 0
  1178. m_Script: {fileID: 11500000, guid: ba41fff240fac4491821cbb61b89355c, type: 3}
  1179. m_Name:
  1180. m_EditorClassIdentifier:
  1181. unitId: 301005
  1182. isBoss: 0
  1183. readius: 0
  1184. dropId: 0
  1185. --- !u!1 &3522556655667902808
  1186. GameObject:
  1187. m_ObjectHideFlags: 0
  1188. m_CorrespondingSourceObject: {fileID: 0}
  1189. m_PrefabInstance: {fileID: 0}
  1190. m_PrefabAsset: {fileID: 0}
  1191. serializedVersion: 6
  1192. m_Component:
  1193. - component: {fileID: 3522556655667902811}
  1194. - component: {fileID: 3522556655667902813}
  1195. - component: {fileID: 3522556655667902810}
  1196. m_Layer: 27
  1197. m_Name: Cube
  1198. m_TagString: Untagged
  1199. m_Icon: {fileID: 0}
  1200. m_NavMeshLayer: 0
  1201. m_StaticEditorFlags: 0
  1202. m_IsActive: 1
  1203. --- !u!4 &3522556655667902811
  1204. Transform:
  1205. m_ObjectHideFlags: 0
  1206. m_CorrespondingSourceObject: {fileID: 0}
  1207. m_PrefabInstance: {fileID: 0}
  1208. m_PrefabAsset: {fileID: 0}
  1209. m_GameObject: {fileID: 3522556655667902808}
  1210. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1211. m_LocalPosition: {x: -7.8, y: 0, z: 23.7}
  1212. m_LocalScale: {x: 1, y: 1, z: 1}
  1213. m_Children: []
  1214. m_Father: {fileID: 3522556655486204070}
  1215. m_RootOrder: 0
  1216. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1217. --- !u!33 &3522556655667902813
  1218. MeshFilter:
  1219. m_ObjectHideFlags: 0
  1220. m_CorrespondingSourceObject: {fileID: 0}
  1221. m_PrefabInstance: {fileID: 0}
  1222. m_PrefabAsset: {fileID: 0}
  1223. m_GameObject: {fileID: 3522556655667902808}
  1224. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  1225. --- !u!23 &3522556655667902810
  1226. MeshRenderer:
  1227. m_ObjectHideFlags: 0
  1228. m_CorrespondingSourceObject: {fileID: 0}
  1229. m_PrefabInstance: {fileID: 0}
  1230. m_PrefabAsset: {fileID: 0}
  1231. m_GameObject: {fileID: 3522556655667902808}
  1232. m_Enabled: 1
  1233. m_CastShadows: 1
  1234. m_ReceiveShadows: 1
  1235. m_DynamicOccludee: 1
  1236. m_MotionVectors: 1
  1237. m_LightProbeUsage: 1
  1238. m_ReflectionProbeUsage: 1
  1239. m_RayTracingMode: 2
  1240. m_RenderingLayerMask: 1
  1241. m_RendererPriority: 0
  1242. m_Materials:
  1243. - {fileID: 0}
  1244. m_StaticBatchInfo:
  1245. firstSubMesh: 0
  1246. subMeshCount: 0
  1247. m_StaticBatchRoot: {fileID: 0}
  1248. m_ProbeAnchor: {fileID: 0}
  1249. m_LightProbeVolumeOverride: {fileID: 0}
  1250. m_ScaleInLightmap: 1
  1251. m_ReceiveGI: 1
  1252. m_PreserveUVs: 0
  1253. m_IgnoreNormalsForChartDetection: 0
  1254. m_ImportantGI: 0
  1255. m_StitchLightmapSeams: 1
  1256. m_SelectedEditorRenderState: 3
  1257. m_MinimumChartSize: 4
  1258. m_AutoUVMaxDistance: 0.5
  1259. m_AutoUVMaxAngle: 89
  1260. m_LightmapParameters: {fileID: 0}
  1261. m_SortingLayerID: 0
  1262. m_SortingLayer: 0
  1263. m_SortingOrder: 0