12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788 |
- //------------------------------------------------------------
- // Game Framework
- // Copyright © 2013-2021 loyalsoft. All rights reserved.
- // Homepage: http://www.game7000.com/
- // Feedback: http://www.game7000.com/
- //------------------------------------------------------------
- using System;
- namespace GameFramework.Resource
- {
- internal sealed partial class ResourceManager : GameFrameworkModule, IResourceManager
- {
- private sealed partial class ResourceLoader
- {
- private sealed class LoadAssetTask : LoadResourceTaskBase
- {
- private LoadAssetCallbacks m_LoadAssetCallbacks;
- public LoadAssetTask()
- {
- m_LoadAssetCallbacks = null;
- }
- public override bool IsScene
- {
- get
- {
- return false;
- }
- }
- public static LoadAssetTask Create(string assetName, Type assetType, int priority, ResourceInfo resourceInfo, string[] dependencyAssetNames, LoadAssetCallbacks loadAssetCallbacks, object userData)
- {
- LoadAssetTask loadAssetTask = ReferencePool.Acquire<LoadAssetTask>();
- loadAssetTask.Initialize(assetName, assetType, priority, resourceInfo, dependencyAssetNames, userData);
- loadAssetTask.m_LoadAssetCallbacks = loadAssetCallbacks;
- return loadAssetTask;
- }
- public override void Clear()
- {
- base.Clear();
- m_LoadAssetCallbacks = null;
- }
- public override void OnLoadAssetSuccess(LoadResourceAgent agent, object asset, float duration)
- {
- base.OnLoadAssetSuccess(agent, asset, duration);
- if (m_LoadAssetCallbacks.LoadAssetSuccessCallback != null)
- {
- m_LoadAssetCallbacks.LoadAssetSuccessCallback(AssetName, asset, duration, UserData);
- }
- }
- public override void OnLoadAssetFailure(LoadResourceAgent agent, LoadResourceStatus status, string errorMessage)
- {
- base.OnLoadAssetFailure(agent, status, errorMessage);
- if (m_LoadAssetCallbacks.LoadAssetFailureCallback != null)
- {
- m_LoadAssetCallbacks.LoadAssetFailureCallback(AssetName, status, errorMessage, UserData);
- }
- }
- public override void OnLoadAssetUpdate(LoadResourceAgent agent, LoadResourceProgress type, float progress)
- {
- base.OnLoadAssetUpdate(agent, type, progress);
- if (type == LoadResourceProgress.LoadAsset)
- {
- if (m_LoadAssetCallbacks.LoadAssetUpdateCallback != null)
- {
- m_LoadAssetCallbacks.LoadAssetUpdateCallback(AssetName, progress, UserData);
- }
- }
- }
- public override void OnLoadDependencyAsset(LoadResourceAgent agent, string dependencyAssetName, object dependencyAsset)
- {
- base.OnLoadDependencyAsset(agent, dependencyAssetName, dependencyAsset);
- if (m_LoadAssetCallbacks.LoadAssetDependencyAssetCallback != null)
- {
- m_LoadAssetCallbacks.LoadAssetDependencyAssetCallback(AssetName, dependencyAssetName, LoadedDependencyAssetCount, TotalDependencyAssetCount, UserData);
- }
- }
- }
- }
- }
- }
|