SpecializedNamedEntityCollections.cs 999 B

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  1. #if UNITY_EDITOR
  2. using System;
  3. namespace O3DWB
  4. {
  5. [Serializable]
  6. public class ObjectGroupCollection : NamedEntityCollectionWithEntityMarker<ObjectGroup> { }
  7. [Serializable]
  8. public class PrefabCategoryCollection : NamedEntityCollectionWithEntityMarker<PrefabCategory> { }
  9. [Serializable]
  10. public class PrefabCollection : NamedEntityCollectionWithEntityMarker<Prefab> { }
  11. [Serializable]
  12. public class PrefabTagCollection : NamedEntityCollection<PrefabTag> { }
  13. [Serializable]
  14. public class ObjectPlacementPathHeightPatternCollection : NamedEntityCollectionWithEntityMarker<ObjectPlacementPathHeightPattern> { }
  15. [Serializable]
  16. public class ObjectPlacementPathTileConnectionConfigurationCollection : NamedEntityCollectionWithEntityMarker<ObjectPlacementPathTileConnectionConfiguration> { }
  17. [Serializable]
  18. public class DecorPaintObjectPlacementBrushCollection : NamedEntityCollectionWithEntityMarker<DecorPaintObjectPlacementBrush> { }
  19. }
  20. #endif