BoxPlaneClassificationResult.cs 200 B

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  1. #if UNITY_EDITOR
  2. namespace O3DWB
  3. {
  4. public enum BoxPlaneClassificationResult
  5. {
  6. InFront = 0,
  7. Behind,
  8. Spanning,
  9. OnPlane // Rare, but possible
  10. }
  11. }
  12. #endif