BoxObjectSelectionRenderer.cs 5.5 KB

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  1. #if UNITY_EDITOR
  2. using UnityEngine;
  3. using System.Collections.Generic;
  4. namespace O3DWB
  5. {
  6. public class BoxObjectSelectionRenderer : ObjectSelectionRenderer
  7. {
  8. #region Public Methods
  9. public override void Render(List<GameObject> selectedObjects)
  10. {
  11. ObjectSelectionRenderSettings selectionRenderSettings = ObjectSelectionRenderSettings.Get();
  12. ObjectSelectionBoxRenderModeSettings selectionBoxRenderModeSettings = selectionRenderSettings.BoxRenderModeSettings;
  13. ObjectSelectionBoxCornerEdgesRenderModeSettings selectionBoxCornerEdgesRenderModeSettings = selectionBoxRenderModeSettings.CornerEdgesRenderModeSettings;
  14. Color boxColor = selectionBoxRenderModeSettings.BoxColor;
  15. Color edgeColor = selectionBoxRenderModeSettings.EdgeColor;
  16. float boxScale = selectionBoxRenderModeSettings.BoxScale;
  17. bool renderBoxes = boxColor.a != 0.0f;
  18. bool renderEdges = edgeColor.a != 0.0f;
  19. if (!renderBoxes && !renderEdges) return;
  20. // Note: Code duplication is intentional here in order to avoid further abstractions which may hinder performance.
  21. if(selectionBoxRenderModeSettings.EdgeRenderMode == ObjectSelectionBoxEdgeRenderMode.Wire)
  22. {
  23. if(renderBoxes && renderEdges)
  24. {
  25. foreach (GameObject gameObject in selectedObjects)
  26. {
  27. if (!gameObject.activeInHierarchy) continue;
  28. OrientedBox worldOrientedBox = gameObject.GetWorldOrientedBox();
  29. if (worldOrientedBox.IsValid())
  30. {
  31. worldOrientedBox.Scale *= boxScale;
  32. GizmosEx.RenderOrientedBox(worldOrientedBox, boxColor);
  33. GizmosEx.RenderOrientedBoxEdges(worldOrientedBox, edgeColor);
  34. }
  35. }
  36. }
  37. else
  38. if(renderEdges && !renderBoxes)
  39. {
  40. foreach (GameObject gameObject in selectedObjects)
  41. {
  42. if (!gameObject.activeInHierarchy) continue;
  43. OrientedBox worldOrientedBox = gameObject.GetWorldOrientedBox();
  44. if(worldOrientedBox.IsValid())
  45. {
  46. worldOrientedBox.Scale *= boxScale;
  47. GizmosEx.RenderOrientedBoxEdges(worldOrientedBox, edgeColor);
  48. }
  49. }
  50. }
  51. else
  52. if(renderBoxes && !renderEdges)
  53. {
  54. foreach (GameObject gameObject in selectedObjects)
  55. {
  56. if (!gameObject.activeInHierarchy) continue;
  57. OrientedBox worldOrientedBox = gameObject.GetWorldOrientedBox();
  58. if (worldOrientedBox.IsValid())
  59. {
  60. worldOrientedBox.Scale *= boxScale;
  61. GizmosEx.RenderOrientedBox(worldOrientedBox, boxColor);
  62. }
  63. }
  64. }
  65. }
  66. else
  67. if(selectionBoxRenderModeSettings.EdgeRenderMode == ObjectSelectionBoxEdgeRenderMode.CornerEdges)
  68. {
  69. float cornerEdgeLengthPercentage = selectionBoxCornerEdgesRenderModeSettings.CornerEdgeLengthPercentage;
  70. if (renderBoxes && renderEdges)
  71. {
  72. foreach (GameObject gameObject in selectedObjects)
  73. {
  74. if (!gameObject.activeInHierarchy) continue;
  75. OrientedBox worldOrientedBox = gameObject.GetWorldOrientedBox();
  76. if (worldOrientedBox.IsValid())
  77. {
  78. worldOrientedBox.Scale *= boxScale;
  79. GizmosEx.RenderOrientedBox(worldOrientedBox, boxColor);
  80. GizmosEx.RenderOrientedBoxCornerEdges(worldOrientedBox, cornerEdgeLengthPercentage, edgeColor);
  81. }
  82. }
  83. }
  84. else
  85. if (renderEdges && !renderBoxes)
  86. {
  87. foreach (GameObject gameObject in selectedObjects)
  88. {
  89. if (!gameObject.activeInHierarchy) continue;
  90. OrientedBox worldOrientedBox = gameObject.GetWorldOrientedBox();
  91. if (worldOrientedBox.IsValid())
  92. {
  93. worldOrientedBox.Scale *= boxScale;
  94. GizmosEx.RenderOrientedBoxCornerEdges(worldOrientedBox, cornerEdgeLengthPercentage, edgeColor);
  95. }
  96. }
  97. }
  98. else
  99. if(renderBoxes && !renderEdges)
  100. {
  101. foreach (GameObject gameObject in selectedObjects)
  102. {
  103. if (!gameObject.activeInHierarchy) continue;
  104. OrientedBox worldOrientedBox = gameObject.GetWorldOrientedBox();
  105. if (worldOrientedBox.IsValid())
  106. {
  107. worldOrientedBox.Scale *= boxScale;
  108. GizmosEx.RenderOrientedBox(worldOrientedBox, boxColor);
  109. }
  110. }
  111. }
  112. }
  113. }
  114. #endregion
  115. }
  116. }
  117. #endif