ObjectSelectionSceneRenderPath.cs 465 B

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  1. #if UNITY_EDITOR
  2. namespace O3DWB
  3. {
  4. public class ObjectSelectionSceneRenderPath : SceneRenderPath
  5. {
  6. #region Public Methods
  7. public override void RenderGizmos()
  8. {
  9. ObjectSnapping.Get().XZSnapGrid.RenderGizmos();
  10. ObjectSelection.Get().RenderGizmos();
  11. }
  12. public override void RenderHandles()
  13. {
  14. ObjectSelection.Get().RenderHandles();
  15. }
  16. #endregion
  17. }
  18. }
  19. #endif