ScenePreparationSceneRenderPath.cs 385 B

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  1. #if UNITY_EDITOR
  2. using UnityEngine;
  3. namespace O3DWB
  4. {
  5. public class ScenePreparationSceneRenderPath : SceneRenderPath
  6. {
  7. #region Public Methods
  8. public override void RenderGizmos()
  9. {
  10. ObjectSnapping.Get().XZSnapGrid.RenderGizmos();
  11. }
  12. public override void RenderHandles()
  13. {
  14. }
  15. #endregion
  16. }
  17. }
  18. #endif