1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162 |
- #if UNITY_EDITOR
- using UnityEngine;
- using UnityEditor;
- using System.Collections.Generic;
- namespace O3DWB
- {
- public static class UndoEx
- {
- #region Public Static Functions
- public static void RecordForToolAction(UnityEngine.Object objectToRecord)
- {
- Undo.RecordObject(objectToRecord, UndoActionNames.ToolActionName);
- }
- public static void RecordForToolAction<T>(List<T> objectsToRecord) where T : UnityEngine.Object
- {
- foreach (UnityEngine.Object objectToRecord in objectsToRecord)
- {
- Undo.RecordObject(objectToRecord, UndoActionNames.ToolActionName);
- }
- }
- public static void IncrementCurrentGroup()
- {
- Undo.IncrementCurrentGroup();
- }
- public static void DestroyObjectImmediate(UnityEngine.Object gameObject)
- {
- Undo.DestroyObjectImmediate(gameObject);
- }
- public static void SetTransformParent(Transform transform, Transform newParentTransform)
- {
- if (transform.parent != newParentTransform)
- Undo.SetTransformParent(transform, newParentTransform, UndoActionNames.ToolActionName);
- }
- public static T AddComponent<T>(GameObject gameObject) where T : Component
- {
- return Undo.AddComponent<T>(gameObject);
- }
- public static void RegisterCreatedGameObject(GameObject gameObject)
- {
- Undo.RegisterCreatedObjectUndo(gameObject, UndoActionNames.ToolActionName);
- }
- public static void RegisterCreatedScriptableObject(ScriptableObject scriptableObject)
- {
- Undo.RegisterCreatedObjectUndo(scriptableObject, UndoActionNames.ToolActionName);
- }
- public static void RecordStateForGameObjects(List<GameObject> gameObjectsToRecord)
- {
- Undo.RecordObjects(gameObjectsToRecord.ToArray(), UndoActionNames.ToolActionName);
- }
- #endregion
- }
- }
- #endif
|