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- using System;
- using UnityEngine;
- using System.Collections;
- [ExecuteInEditMode]
- public class PortalFX_AxisRotateByTime : MonoBehaviour {
- public Vector3 RotateAxis = new Vector3(1, 5, 10);
- // Use this for initialization
- void Start () {
-
- }
- // Update is called once per frame
- void Update () {
- transform.Rotate(RotateAxis * Time.deltaTime);
- }
- }
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