Building_01_Tunnel_04_L1.fbx.meta 2.4 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899
  1. fileFormatVersion: 2
  2. guid: 3dd97b8734bd2ff45995f389ddba8474
  3. ModelImporter:
  4. serializedVersion: 25
  5. internalIDToNameTable: []
  6. externalObjects:
  7. - first:
  8. type: UnityEngine:Material
  9. assembly: UnityEngine.CoreModule
  10. name: Platform_Panel5_a
  11. second: {fileID: 2100000, guid: 0d8c7f492c884874f9d34b00c5ab9df7, type: 2}
  12. materials:
  13. importMaterials: 1
  14. materialName: 0
  15. materialSearch: 1
  16. materialLocation: 0
  17. animations:
  18. legacyGenerateAnimations: 4
  19. bakeSimulation: 0
  20. resampleCurves: 1
  21. optimizeGameObjects: 0
  22. motionNodeName:
  23. rigImportErrors:
  24. rigImportWarnings:
  25. animationImportErrors:
  26. animationImportWarnings:
  27. animationRetargetingWarnings:
  28. animationDoRetargetingWarnings: 0
  29. importAnimatedCustomProperties: 0
  30. importConstraints: 0
  31. animationCompression: 1
  32. animationRotationError: 0.5
  33. animationPositionError: 0.5
  34. animationScaleError: 0.5
  35. animationWrapMode: 0
  36. extraExposedTransformPaths: []
  37. extraUserProperties: []
  38. clipAnimations: []
  39. isReadable: 0
  40. meshes:
  41. lODScreenPercentages: []
  42. globalScale: 1
  43. meshCompression: 0
  44. addColliders: 0
  45. useSRGBMaterialColor: 1
  46. importVisibility: 1
  47. importBlendShapes: 1
  48. importCameras: 0
  49. importLights: 0
  50. swapUVChannels: 0
  51. generateSecondaryUV: 0
  52. useFileUnits: 1
  53. keepQuads: 0
  54. weldVertices: 0
  55. preserveHierarchy: 0
  56. skinWeightsMode: 0
  57. maxBonesPerVertex: 4
  58. minBoneWeight: 0.001
  59. meshOptimizationFlags: -1
  60. indexFormat: 0
  61. secondaryUVAngleDistortion: 8
  62. secondaryUVAreaDistortion: 8
  63. secondaryUVHardAngle: 45
  64. secondaryUVPackMargin: 4
  65. useFileScale: 1
  66. tangentSpace:
  67. normalSmoothAngle: 60
  68. normalImportMode: 0
  69. tangentImportMode: 3
  70. normalCalculationMode: 4
  71. legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
  72. blendShapeNormalImportMode: 1
  73. normalSmoothingSource: 0
  74. referencedClips: []
  75. importAnimation: 0
  76. copyAvatar: 0
  77. humanDescription:
  78. serializedVersion: 3
  79. human: []
  80. skeleton: []
  81. armTwist: 0.5
  82. foreArmTwist: 0.5
  83. upperLegTwist: 0.5
  84. legTwist: 0.5
  85. armStretch: 0.05
  86. legStretch: 0.05
  87. feetSpacing: 0
  88. globalScale: 1
  89. rootMotionBoneName:
  90. hasTranslationDoF: 0
  91. hasExtraRoot: 0
  92. skeletonHasParents: 1
  93. lastHumanDescriptionAvatarSource: {instanceID: 0}
  94. animationType: 0
  95. humanoidOversampling: 1
  96. additionalBone: 0
  97. userData:
  98. assetBundleName:
  99. assetBundleVariant: