Grid_04_a.mat 9.7 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!114 &-6660403604790090369
  4. MonoBehaviour:
  5. m_ObjectHideFlags: 11
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. m_GameObject: {fileID: 0}
  10. m_Enabled: 1
  11. m_EditorHideFlags: 0
  12. m_Script: {fileID: 11500000, guid: da692e001514ec24dbc4cca1949ff7e8, type: 3}
  13. m_Name:
  14. m_EditorClassIdentifier:
  15. version: 0
  16. --- !u!21 &2100000
  17. Material:
  18. serializedVersion: 6
  19. m_ObjectHideFlags: 0
  20. m_CorrespondingSourceObject: {fileID: 0}
  21. m_PrefabInstance: {fileID: 0}
  22. m_PrefabAsset: {fileID: 0}
  23. m_Name: Grid_04_a
  24. m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
  25. m_ShaderKeywords: _ALPHATEST_ON _DETAIL_MAP _DISPLACEMENT_LOCK_TILING_SCALE _HEIGHTMAP
  26. _MASKMAP _MATERIAL_FEATURE_CLEAR_COAT _METALLICGLOSSMAP _NORMALMAP _NORMALMAP_TANGENT_SPACE
  27. _PARALLAXMAP _PIXEL_DISPLACEMENT _PIXEL_DISPLACEMENT_LOCK_OBJECT_SCALE
  28. m_LightmapFlags: 4
  29. m_EnableInstancingVariants: 0
  30. m_DoubleSidedGI: 0
  31. m_CustomRenderQueue: 2450
  32. stringTagMap:
  33. RenderType: TransparentCutout
  34. disabledShaderPasses:
  35. - DistortionVectors
  36. - MOTIONVECTORS
  37. - TransparentDepthPrepass
  38. - TransparentDepthPostpass
  39. - TransparentBackface
  40. m_SavedProperties:
  41. serializedVersion: 3
  42. m_TexEnvs:
  43. - _AnisotropyMap:
  44. m_Texture: {fileID: 0}
  45. m_Scale: {x: 1, y: 1}
  46. m_Offset: {x: 0, y: 0}
  47. - _BaseColorMap:
  48. m_Texture: {fileID: 2800000, guid: 8e9665b36325a074c88688cff3a85da0, type: 3}
  49. m_Scale: {x: 1, y: 1}
  50. m_Offset: {x: 0, y: 0}
  51. - _BentNormalMap:
  52. m_Texture: {fileID: 0}
  53. m_Scale: {x: 1, y: 1}
  54. m_Offset: {x: 0, y: 0}
  55. - _BentNormalMapOS:
  56. m_Texture: {fileID: 0}
  57. m_Scale: {x: 1, y: 1}
  58. m_Offset: {x: 0, y: 0}
  59. - _BumpMap:
  60. m_Texture: {fileID: 2800000, guid: 71a1399e0b9f4c241a9fa329d7d31534, type: 3}
  61. m_Scale: {x: 1, y: 1}
  62. m_Offset: {x: 0, y: 0}
  63. - _CoatMaskMap:
  64. m_Texture: {fileID: 2800000, guid: 1247da29effb7474398aa35d6ce3f0da, type: 3}
  65. m_Scale: {x: 1, y: 1}
  66. m_Offset: {x: 0, y: 0}
  67. - _DetailAlbedoMap:
  68. m_Texture: {fileID: 0}
  69. m_Scale: {x: 1, y: 1}
  70. m_Offset: {x: 0, y: 0}
  71. - _DetailMap:
  72. m_Texture: {fileID: 2800000, guid: 1247da29effb7474398aa35d6ce3f0da, type: 3}
  73. m_Scale: {x: 3, y: 3}
  74. m_Offset: {x: 0, y: 0}
  75. - _DetailMask:
  76. m_Texture: {fileID: 0}
  77. m_Scale: {x: 1, y: 1}
  78. m_Offset: {x: 0, y: 0}
  79. - _DetailNormalMap:
  80. m_Texture: {fileID: 0}
  81. m_Scale: {x: 1, y: 1}
  82. m_Offset: {x: 0, y: 0}
  83. - _DistortionVectorMap:
  84. m_Texture: {fileID: 0}
  85. m_Scale: {x: 1, y: 1}
  86. m_Offset: {x: 0, y: 0}
  87. - _EmissionMap:
  88. m_Texture: {fileID: 0}
  89. m_Scale: {x: 1, y: 1}
  90. m_Offset: {x: 0, y: 0}
  91. - _EmissiveColorMap:
  92. m_Texture: {fileID: 0}
  93. m_Scale: {x: 1, y: 1}
  94. m_Offset: {x: 0, y: 0}
  95. - _HeightMap:
  96. m_Texture: {fileID: 2800000, guid: d98018ac0268def479c577de54cbff8d, type: 3}
  97. m_Scale: {x: 1, y: 1}
  98. m_Offset: {x: 0, y: 0}
  99. - _IridescenceMaskMap:
  100. m_Texture: {fileID: 0}
  101. m_Scale: {x: 1, y: 1}
  102. m_Offset: {x: 0, y: 0}
  103. - _IridescenceThicknessMap:
  104. m_Texture: {fileID: 0}
  105. m_Scale: {x: 1, y: 1}
  106. m_Offset: {x: 0, y: 0}
  107. - _MainTex:
  108. m_Texture: {fileID: 2800000, guid: 8e9665b36325a074c88688cff3a85da0, type: 3}
  109. m_Scale: {x: 1, y: 1}
  110. m_Offset: {x: 0, y: 0}
  111. - _MaskMap:
  112. m_Texture: {fileID: 2800000, guid: bfe3e1ee51afe4e45bbf14a4e01bf453, type: 3}
  113. m_Scale: {x: 1, y: 1}
  114. m_Offset: {x: 0, y: 0}
  115. - _MetallicGlossMap:
  116. m_Texture: {fileID: 2800000, guid: bfe3e1ee51afe4e45bbf14a4e01bf453, type: 3}
  117. m_Scale: {x: 1, y: 1}
  118. m_Offset: {x: 0, y: 0}
  119. - _NormalMap:
  120. m_Texture: {fileID: 2800000, guid: 71a1399e0b9f4c241a9fa329d7d31534, type: 3}
  121. m_Scale: {x: 1, y: 1}
  122. m_Offset: {x: 0, y: 0}
  123. - _NormalMapOS:
  124. m_Texture: {fileID: 0}
  125. m_Scale: {x: 1, y: 1}
  126. m_Offset: {x: 0, y: 0}
  127. - _OcclusionMap:
  128. m_Texture: {fileID: 2800000, guid: bfe3e1ee51afe4e45bbf14a4e01bf453, type: 3}
  129. m_Scale: {x: 1, y: 1}
  130. m_Offset: {x: 0, y: 0}
  131. - _ParallaxMap:
  132. m_Texture: {fileID: 2800000, guid: d98018ac0268def479c577de54cbff8d, type: 3}
  133. m_Scale: {x: 1, y: 1}
  134. m_Offset: {x: 0, y: 0}
  135. - _SpecularColorMap:
  136. m_Texture: {fileID: 0}
  137. m_Scale: {x: 1, y: 1}
  138. m_Offset: {x: 0, y: 0}
  139. - _SubsurfaceMaskMap:
  140. m_Texture: {fileID: 0}
  141. m_Scale: {x: 1, y: 1}
  142. m_Offset: {x: 0, y: 0}
  143. - _TangentMap:
  144. m_Texture: {fileID: 0}
  145. m_Scale: {x: 1, y: 1}
  146. m_Offset: {x: 0, y: 0}
  147. - _TangentMapOS:
  148. m_Texture: {fileID: 0}
  149. m_Scale: {x: 1, y: 1}
  150. m_Offset: {x: 0, y: 0}
  151. - _ThicknessMap:
  152. m_Texture: {fileID: 0}
  153. m_Scale: {x: 1, y: 1}
  154. m_Offset: {x: 0, y: 0}
  155. - _TransmittanceColorMap:
  156. m_Texture: {fileID: 0}
  157. m_Scale: {x: 1, y: 1}
  158. m_Offset: {x: 0, y: 0}
  159. m_Floats:
  160. - _AORemapMax: 1
  161. - _AORemapMin: 0
  162. - _ATDistance: 1
  163. - _AddPrecomputedVelocity: 0
  164. - _AlbedoAffectEmissive: 0
  165. - _AlphaCutoff: 0.5
  166. - _AlphaCutoffEnable: 1
  167. - _AlphaCutoffPostpass: 0.5
  168. - _AlphaCutoffPrepass: 0.5
  169. - _AlphaCutoffShadow: 0.5
  170. - _AlphaDstBlend: 0
  171. - _AlphaSrcBlend: 1
  172. - _Anisotropy: 0
  173. - _BlendMode: 0
  174. - _BumpScale: 1
  175. - _CoatMask: 0
  176. - _CullMode: 2
  177. - _CullModeForward: 2
  178. - _Cutoff: 0.5
  179. - _DepthOffsetEnable: 0
  180. - _DetailAlbedoScale: 1
  181. - _DetailNormalMapScale: 1
  182. - _DetailNormalScale: 1
  183. - _DetailSmoothnessScale: 1
  184. - _DiffusionProfile: 0
  185. - _DiffusionProfileHash: 0
  186. - _DisplacementLockObjectScale: 1
  187. - _DisplacementLockTilingScale: 1
  188. - _DisplacementMode: 2
  189. - _DistortionBlendMode: 0
  190. - _DistortionBlurBlendMode: 0
  191. - _DistortionBlurDstBlend: 1
  192. - _DistortionBlurRemapMax: 1
  193. - _DistortionBlurRemapMin: 0
  194. - _DistortionBlurScale: 1
  195. - _DistortionBlurSrcBlend: 1
  196. - _DistortionDepthTest: 1
  197. - _DistortionDstBlend: 1
  198. - _DistortionEnable: 0
  199. - _DistortionScale: 1
  200. - _DistortionSrcBlend: 1
  201. - _DistortionVectorBias: -1
  202. - _DistortionVectorScale: 2
  203. - _DoubleSidedEnable: 0
  204. - _DoubleSidedNormalMode: 1
  205. - _Drag: 1
  206. - _DstBlend: 0
  207. - _EmissiveColorMode: 1
  208. - _EmissiveExposureWeight: 1
  209. - _EmissiveIntensity: 1
  210. - _EmissiveIntensityUnit: 0
  211. - _EnableBlendModePreserveSpecularLighting: 1
  212. - _EnableFogOnTransparent: 1
  213. - _EnableGeometricSpecularAA: 0
  214. - _EnableMotionVectorForVertexAnimation: 0
  215. - _EnableSpecularOcclusion: 0
  216. - _EnableWind: 0
  217. - _EnergyConservingSpecularColor: 1
  218. - _GlossMapScale: 1
  219. - _Glossiness: 0.5
  220. - _GlossyReflections: 1
  221. - _HdrpVersion: 2
  222. - _HeightAmplitude: 0.02
  223. - _HeightCenter: 1
  224. - _HeightMapParametrization: 0
  225. - _HeightMax: 1
  226. - _HeightMin: -1
  227. - _HeightOffset: 0
  228. - _HeightPoMAmplitude: 2
  229. - _HeightTessAmplitude: 2
  230. - _HeightTessCenter: 0.5
  231. - _InitialBend: 1
  232. - _InvTilingScale: 1
  233. - _Ior: 1
  234. - _IridescenceMask: 1
  235. - _IridescenceThickness: 1
  236. - _LinkDetailsWithBase: 1
  237. - _MaterialID: 1
  238. - _Metallic: 0.765
  239. - _Mode: 1
  240. - _NormalMapSpace: 0
  241. - _NormalScale: 1
  242. - _OcclusionStrength: 1
  243. - _PPDLodThreshold: 5
  244. - _PPDMaxSamples: 15
  245. - _PPDMinSamples: 5
  246. - _PPDPrimitiveLength: 1
  247. - _PPDPrimitiveWidth: 1
  248. - _Parallax: 0.0266
  249. - _ReceivesSSR: 1
  250. - _RefractionModel: 0
  251. - _SSRefractionProjectionModel: 0
  252. - _ShiverDirectionality: 0.5
  253. - _ShiverDrag: 0.2
  254. - _Smoothness: 0.5
  255. - _SmoothnessRemapMax: 0.7388414
  256. - _SmoothnessRemapMin: 0
  257. - _SmoothnessTextureChannel: 0
  258. - _SpecularAAScreenSpaceVariance: 0.1
  259. - _SpecularAAThreshold: 0.2
  260. - _SpecularHighlights: 1
  261. - _SpecularOcclusionMode: 1
  262. - _SrcBlend: 1
  263. - _StencilRef: 2
  264. - _StencilRefDepth: 0
  265. - _StencilRefDistortionVec: 64
  266. - _StencilRefGBuffer: 2
  267. - _StencilRefMV: 128
  268. - _StencilWriteMask: 3
  269. - _StencilWriteMaskDepth: 48
  270. - _StencilWriteMaskDistortionVec: 64
  271. - _StencilWriteMaskGBuffer: 51
  272. - _StencilWriteMaskMV: 176
  273. - _Stiffness: 1
  274. - _SubsurfaceMask: 1
  275. - _SupportDecals: 1
  276. - _SurfaceType: 0
  277. - _TexWorldScale: 1
  278. - _TexWorldScaleEmissive: 1
  279. - _Thickness: 1
  280. - _ThicknessMultiplier: 1
  281. - _TransmissionEnable: 1
  282. - _TransparentBackfaceEnable: 0
  283. - _TransparentCullMode: 2
  284. - _TransparentDepthPostpassEnable: 0
  285. - _TransparentDepthPrepassEnable: 0
  286. - _TransparentSortPriority: 0
  287. - _TransparentWritingMotionVec: 0
  288. - _UVBase: 0
  289. - _UVDetail: 0
  290. - _UVEmissive: 0
  291. - _UVSec: 0
  292. - _UseEmissiveIntensity: 0
  293. - _UseShadowThreshold: 0
  294. - _ZTestDepthEqualForOpaque: 3
  295. - _ZTestGBuffer: 3
  296. - _ZTestModeDistortion: 4
  297. - _ZTestTransparent: 4
  298. - _ZWrite: 1
  299. m_Colors:
  300. - _BaseColor: {r: 0.8, g: 0.8, b: 0.8, a: 1}
  301. - _BaseColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0}
  302. - _Color: {r: 0.8, g: 0.8, b: 0.8, a: 1}
  303. - _DiffusionProfileAsset: {r: 0, g: 0, b: 0, a: 0}
  304. - _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
  305. - _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
  306. - _EmissiveColor: {r: 0, g: 0, b: 0, a: 1}
  307. - _EmissiveColorLDR: {r: 0, g: 0, b: 0, a: 1}
  308. - _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
  309. - _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
  310. - _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
  311. - _ThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
  312. - _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1}
  313. - _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}
  314. - _UVMappingMask: {r: 1, g: 0, b: 0, a: 0}
  315. - _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0}