SM_Bld_Dwarf_Building_02.prefab 5.1 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1001 &100100000
  4. Prefab:
  5. m_ObjectHideFlags: 1
  6. serializedVersion: 2
  7. m_Modification:
  8. m_TransformParent: {fileID: 0}
  9. m_Modifications: []
  10. m_RemovedComponents: []
  11. m_ParentPrefab: {fileID: 0}
  12. m_RootGameObject: {fileID: 1660399362315054}
  13. m_IsPrefabParent: 1
  14. --- !u!1 &1660399362315054
  15. GameObject:
  16. m_ObjectHideFlags: 0
  17. m_PrefabParentObject: {fileID: 0}
  18. m_PrefabInternal: {fileID: 100100000}
  19. serializedVersion: 5
  20. m_Component:
  21. - component: {fileID: 4244529776383388}
  22. - component: {fileID: 33845003124742100}
  23. - component: {fileID: 23340323382242846}
  24. - component: {fileID: 64640542653623464}
  25. m_Layer: 0
  26. m_Name: SM_Bld_Dwarf_Building_02
  27. m_TagString: Untagged
  28. m_Icon: {fileID: 0}
  29. m_NavMeshLayer: 0
  30. m_StaticEditorFlags: 0
  31. m_IsActive: 1
  32. --- !u!1 &1994536978142960
  33. GameObject:
  34. m_ObjectHideFlags: 0
  35. m_PrefabParentObject: {fileID: 0}
  36. m_PrefabInternal: {fileID: 100100000}
  37. serializedVersion: 5
  38. m_Component:
  39. - component: {fileID: 4295210269745608}
  40. - component: {fileID: 33400480376515176}
  41. - component: {fileID: 23335777525228096}
  42. - component: {fileID: 64524278977293646}
  43. m_Layer: 0
  44. m_Name: SM_Bld_Dwarf_Building_02_Door
  45. m_TagString: Untagged
  46. m_Icon: {fileID: 0}
  47. m_NavMeshLayer: 0
  48. m_StaticEditorFlags: 0
  49. m_IsActive: 1
  50. --- !u!4 &4244529776383388
  51. Transform:
  52. m_ObjectHideFlags: 1
  53. m_PrefabParentObject: {fileID: 0}
  54. m_PrefabInternal: {fileID: 100100000}
  55. m_GameObject: {fileID: 1660399362315054}
  56. m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  57. m_LocalPosition: {x: 0, y: 0, z: 0}
  58. m_LocalScale: {x: 1, y: 1, z: 1}
  59. m_Children:
  60. - {fileID: 4295210269745608}
  61. m_Father: {fileID: 0}
  62. m_RootOrder: 0
  63. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  64. --- !u!4 &4295210269745608
  65. Transform:
  66. m_ObjectHideFlags: 1
  67. m_PrefabParentObject: {fileID: 0}
  68. m_PrefabInternal: {fileID: 100100000}
  69. m_GameObject: {fileID: 1994536978142960}
  70. m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  71. m_LocalPosition: {x: 3.2016857, y: 1.1173632, z: 1.4695129}
  72. m_LocalScale: {x: 1, y: 1, z: 1}
  73. m_Children: []
  74. m_Father: {fileID: 4244529776383388}
  75. m_RootOrder: 0
  76. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  77. --- !u!23 &23335777525228096
  78. MeshRenderer:
  79. m_ObjectHideFlags: 1
  80. m_PrefabParentObject: {fileID: 0}
  81. m_PrefabInternal: {fileID: 100100000}
  82. m_GameObject: {fileID: 1994536978142960}
  83. m_Enabled: 1
  84. m_CastShadows: 1
  85. m_ReceiveShadows: 1
  86. m_MotionVectors: 1
  87. m_LightProbeUsage: 1
  88. m_ReflectionProbeUsage: 1
  89. m_Materials:
  90. - {fileID: 2100000, guid: 2a12d3fc0532ba64e972160db18dfd99, type: 2}
  91. m_StaticBatchInfo:
  92. firstSubMesh: 0
  93. subMeshCount: 0
  94. m_StaticBatchRoot: {fileID: 0}
  95. m_ProbeAnchor: {fileID: 0}
  96. m_LightProbeVolumeOverride: {fileID: 0}
  97. m_ScaleInLightmap: 1
  98. m_PreserveUVs: 0
  99. m_IgnoreNormalsForChartDetection: 0
  100. m_ImportantGI: 0
  101. m_SelectedEditorRenderState: 3
  102. m_MinimumChartSize: 4
  103. m_AutoUVMaxDistance: 0.5
  104. m_AutoUVMaxAngle: 89
  105. m_LightmapParameters: {fileID: 0}
  106. m_SortingLayerID: 0
  107. m_SortingLayer: 0
  108. m_SortingOrder: 0
  109. --- !u!23 &23340323382242846
  110. MeshRenderer:
  111. m_ObjectHideFlags: 1
  112. m_PrefabParentObject: {fileID: 0}
  113. m_PrefabInternal: {fileID: 100100000}
  114. m_GameObject: {fileID: 1660399362315054}
  115. m_Enabled: 1
  116. m_CastShadows: 1
  117. m_ReceiveShadows: 1
  118. m_MotionVectors: 1
  119. m_LightProbeUsage: 1
  120. m_ReflectionProbeUsage: 1
  121. m_Materials:
  122. - {fileID: 2100000, guid: 2a12d3fc0532ba64e972160db18dfd99, type: 2}
  123. m_StaticBatchInfo:
  124. firstSubMesh: 0
  125. subMeshCount: 0
  126. m_StaticBatchRoot: {fileID: 0}
  127. m_ProbeAnchor: {fileID: 0}
  128. m_LightProbeVolumeOverride: {fileID: 0}
  129. m_ScaleInLightmap: 1
  130. m_PreserveUVs: 0
  131. m_IgnoreNormalsForChartDetection: 0
  132. m_ImportantGI: 0
  133. m_SelectedEditorRenderState: 3
  134. m_MinimumChartSize: 4
  135. m_AutoUVMaxDistance: 0.5
  136. m_AutoUVMaxAngle: 89
  137. m_LightmapParameters: {fileID: 0}
  138. m_SortingLayerID: 0
  139. m_SortingLayer: 0
  140. m_SortingOrder: 0
  141. --- !u!33 &33400480376515176
  142. MeshFilter:
  143. m_ObjectHideFlags: 1
  144. m_PrefabParentObject: {fileID: 0}
  145. m_PrefabInternal: {fileID: 100100000}
  146. m_GameObject: {fileID: 1994536978142960}
  147. m_Mesh: {fileID: 4300002, guid: cba4fd3f14f7fdf4c98a3497b8da837b, type: 3}
  148. --- !u!33 &33845003124742100
  149. MeshFilter:
  150. m_ObjectHideFlags: 1
  151. m_PrefabParentObject: {fileID: 0}
  152. m_PrefabInternal: {fileID: 100100000}
  153. m_GameObject: {fileID: 1660399362315054}
  154. m_Mesh: {fileID: 4300000, guid: cba4fd3f14f7fdf4c98a3497b8da837b, type: 3}
  155. --- !u!64 &64524278977293646
  156. MeshCollider:
  157. m_ObjectHideFlags: 1
  158. m_PrefabParentObject: {fileID: 0}
  159. m_PrefabInternal: {fileID: 100100000}
  160. m_GameObject: {fileID: 1994536978142960}
  161. m_Material: {fileID: 0}
  162. m_IsTrigger: 0
  163. m_Enabled: 1
  164. serializedVersion: 2
  165. m_Convex: 1
  166. m_InflateMesh: 0
  167. m_SkinWidth: 0.01
  168. m_Mesh: {fileID: 43693191330507598, guid: 7754210e468404f4bb830055d4647cb4, type: 2}
  169. --- !u!64 &64640542653623464
  170. MeshCollider:
  171. m_ObjectHideFlags: 1
  172. m_PrefabParentObject: {fileID: 0}
  173. m_PrefabInternal: {fileID: 100100000}
  174. m_GameObject: {fileID: 1660399362315054}
  175. m_Material: {fileID: 0}
  176. m_IsTrigger: 0
  177. m_Enabled: 1
  178. serializedVersion: 2
  179. m_Convex: 0
  180. m_InflateMesh: 0
  181. m_SkinWidth: 0.01
  182. m_Mesh: {fileID: 4300000, guid: f98c85f4db1d260408cdf2d095bd404d, type: 3}