icon_buff_gongjijiansu.prefab 3.0 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &171062
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 22414662}
  12. m_Layer: 5
  13. m_Name: icon_buff_gongjijiansu
  14. m_TagString: Untagged
  15. m_Icon: {fileID: 0}
  16. m_NavMeshLayer: 0
  17. m_StaticEditorFlags: 0
  18. m_IsActive: 1
  19. --- !u!224 &22414662
  20. RectTransform:
  21. m_ObjectHideFlags: 0
  22. m_CorrespondingSourceObject: {fileID: 0}
  23. m_PrefabInstance: {fileID: 0}
  24. m_PrefabAsset: {fileID: 0}
  25. m_GameObject: {fileID: 171062}
  26. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  27. m_LocalPosition: {x: 0, y: 0, z: 0}
  28. m_LocalScale: {x: 1, y: 1, z: 1}
  29. m_Children:
  30. - {fileID: 22422676}
  31. m_Father: {fileID: 0}
  32. m_RootOrder: 0
  33. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  34. m_AnchorMin: {x: 0.5, y: 0.5}
  35. m_AnchorMax: {x: 0.5, y: 0.5}
  36. m_AnchoredPosition: {x: 0, y: 0}
  37. m_SizeDelta: {x: 88, y: 88}
  38. m_Pivot: {x: 0.5, y: 0.5}
  39. --- !u!1 &198548
  40. GameObject:
  41. m_ObjectHideFlags: 0
  42. m_CorrespondingSourceObject: {fileID: 0}
  43. m_PrefabInstance: {fileID: 0}
  44. m_PrefabAsset: {fileID: 0}
  45. serializedVersion: 6
  46. m_Component:
  47. - component: {fileID: 22422676}
  48. - component: {fileID: 22244090}
  49. - component: {fileID: 11439076}
  50. m_Layer: 5
  51. m_Name: Image
  52. m_TagString: Untagged
  53. m_Icon: {fileID: 0}
  54. m_NavMeshLayer: 0
  55. m_StaticEditorFlags: 0
  56. m_IsActive: 1
  57. --- !u!224 &22422676
  58. RectTransform:
  59. m_ObjectHideFlags: 0
  60. m_CorrespondingSourceObject: {fileID: 0}
  61. m_PrefabInstance: {fileID: 0}
  62. m_PrefabAsset: {fileID: 0}
  63. m_GameObject: {fileID: 198548}
  64. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  65. m_LocalPosition: {x: 0, y: 0, z: 0}
  66. m_LocalScale: {x: 1, y: 1, z: 0}
  67. m_Children: []
  68. m_Father: {fileID: 22414662}
  69. m_RootOrder: 0
  70. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  71. m_AnchorMin: {x: 0.5, y: 0.5}
  72. m_AnchorMax: {x: 0.5, y: 0.5}
  73. m_AnchoredPosition: {x: 0, y: 0}
  74. m_SizeDelta: {x: 88, y: 88}
  75. m_Pivot: {x: 0.5, y: 0.5}
  76. --- !u!222 &22244090
  77. CanvasRenderer:
  78. m_ObjectHideFlags: 0
  79. m_CorrespondingSourceObject: {fileID: 0}
  80. m_PrefabInstance: {fileID: 0}
  81. m_PrefabAsset: {fileID: 0}
  82. m_GameObject: {fileID: 198548}
  83. m_CullTransparentMesh: 0
  84. --- !u!114 &11439076
  85. MonoBehaviour:
  86. m_ObjectHideFlags: 0
  87. m_CorrespondingSourceObject: {fileID: 0}
  88. m_PrefabInstance: {fileID: 0}
  89. m_PrefabAsset: {fileID: 0}
  90. m_GameObject: {fileID: 198548}
  91. m_Enabled: 1
  92. m_EditorHideFlags: 0
  93. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  94. m_Name:
  95. m_EditorClassIdentifier:
  96. m_Material: {fileID: 0}
  97. m_Color: {r: 1, g: 1, b: 1, a: 1}
  98. m_RaycastTarget: 0
  99. m_Maskable: 1
  100. m_OnCullStateChanged:
  101. m_PersistentCalls:
  102. m_Calls: []
  103. m_Sprite: {fileID: 21300000, guid: 0b0b58d0ef0da374aa1b8428acc0b3b1, type: 3}
  104. m_Type: 0
  105. m_PreserveAspect: 0
  106. m_FillCenter: 1
  107. m_FillMethod: 4
  108. m_FillAmount: 1
  109. m_FillClockwise: 1
  110. m_FillOrigin: 0
  111. m_UseSpriteMesh: 0
  112. m_PixelsPerUnitMultiplier: 1