1.FBX.meta 4.8 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193
  1. fileFormatVersion: 2
  2. guid: 8265f8c68a8b2d349b3e71f7d7342d84
  3. ModelImporter:
  4. serializedVersion: 19301
  5. internalIDToNameTable:
  6. - first:
  7. 74: 1827226128182048838
  8. second: walk
  9. - first:
  10. 74: -5405653242291790180
  11. second: idel
  12. - first:
  13. 74: 2764017266213126385
  14. second: ran
  15. externalObjects: {}
  16. materials:
  17. materialImportMode: 1
  18. materialName: 0
  19. materialSearch: 1
  20. materialLocation: 1
  21. animations:
  22. legacyGenerateAnimations: 4
  23. bakeSimulation: 0
  24. resampleCurves: 1
  25. optimizeGameObjects: 0
  26. motionNodeName:
  27. rigImportErrors:
  28. rigImportWarnings:
  29. animationImportErrors:
  30. animationImportWarnings:
  31. animationRetargetingWarnings:
  32. animationDoRetargetingWarnings: 0
  33. importAnimatedCustomProperties: 0
  34. importConstraints: 0
  35. animationCompression: 1
  36. animationRotationError: 0.5
  37. animationPositionError: 0.5
  38. animationScaleError: 0.5
  39. animationWrapMode: 0
  40. extraExposedTransformPaths: []
  41. extraUserProperties: []
  42. clipAnimations:
  43. - serializedVersion: 16
  44. name: walk
  45. takeName: Take 001
  46. internalID: 0
  47. firstFrame: 0
  48. lastFrame: 40
  49. wrapMode: 0
  50. orientationOffsetY: 0
  51. level: 0
  52. cycleOffset: 0
  53. loop: 0
  54. hasAdditiveReferencePose: 0
  55. loopTime: 0
  56. loopBlend: 0
  57. loopBlendOrientation: 0
  58. loopBlendPositionY: 0
  59. loopBlendPositionXZ: 0
  60. keepOriginalOrientation: 0
  61. keepOriginalPositionY: 1
  62. keepOriginalPositionXZ: 0
  63. heightFromFeet: 0
  64. mirror: 0
  65. bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
  66. curves: []
  67. events: []
  68. transformMask: []
  69. maskType: 3
  70. maskSource: {instanceID: 0}
  71. additiveReferencePoseFrame: 0
  72. - serializedVersion: 16
  73. name: idel
  74. takeName: Take 001
  75. internalID: 0
  76. firstFrame: 50
  77. lastFrame: 328
  78. wrapMode: 0
  79. orientationOffsetY: 0
  80. level: 0
  81. cycleOffset: 0
  82. loop: 0
  83. hasAdditiveReferencePose: 0
  84. loopTime: 0
  85. loopBlend: 0
  86. loopBlendOrientation: 0
  87. loopBlendPositionY: 0
  88. loopBlendPositionXZ: 0
  89. keepOriginalOrientation: 0
  90. keepOriginalPositionY: 1
  91. keepOriginalPositionXZ: 0
  92. heightFromFeet: 0
  93. mirror: 0
  94. bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
  95. curves: []
  96. events: []
  97. transformMask: []
  98. maskType: 3
  99. maskSource: {instanceID: 0}
  100. additiveReferencePoseFrame: 0
  101. - serializedVersion: 16
  102. name: ran
  103. takeName: Take 001
  104. internalID: 0
  105. firstFrame: 340
  106. lastFrame: 363
  107. wrapMode: 0
  108. orientationOffsetY: 0
  109. level: 0
  110. cycleOffset: 0
  111. loop: 0
  112. hasAdditiveReferencePose: 0
  113. loopTime: 0
  114. loopBlend: 0
  115. loopBlendOrientation: 0
  116. loopBlendPositionY: 0
  117. loopBlendPositionXZ: 0
  118. keepOriginalOrientation: 0
  119. keepOriginalPositionY: 1
  120. keepOriginalPositionXZ: 0
  121. heightFromFeet: 0
  122. mirror: 0
  123. bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
  124. curves: []
  125. events: []
  126. transformMask: []
  127. maskType: 3
  128. maskSource: {instanceID: 0}
  129. additiveReferencePoseFrame: 0
  130. isReadable: 0
  131. meshes:
  132. lODScreenPercentages: []
  133. globalScale: 1
  134. meshCompression: 0
  135. addColliders: 0
  136. useSRGBMaterialColor: 1
  137. sortHierarchyByName: 1
  138. importVisibility: 1
  139. importBlendShapes: 1
  140. importCameras: 1
  141. importLights: 1
  142. fileIdsGeneration: 2
  143. swapUVChannels: 0
  144. generateSecondaryUV: 0
  145. useFileUnits: 1
  146. keepQuads: 0
  147. weldVertices: 1
  148. preserveHierarchy: 0
  149. skinWeightsMode: 0
  150. maxBonesPerVertex: 4
  151. minBoneWeight: 0.001
  152. meshOptimizationFlags: -1
  153. indexFormat: 0
  154. secondaryUVAngleDistortion: 8
  155. secondaryUVAreaDistortion: 15.000001
  156. secondaryUVHardAngle: 88
  157. secondaryUVPackMargin: 4
  158. useFileScale: 1
  159. tangentSpace:
  160. normalSmoothAngle: 60
  161. normalImportMode: 0
  162. tangentImportMode: 3
  163. normalCalculationMode: 4
  164. legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
  165. blendShapeNormalImportMode: 1
  166. normalSmoothingSource: 0
  167. referencedClips: []
  168. importAnimation: 1
  169. humanDescription:
  170. serializedVersion: 3
  171. human: []
  172. skeleton: []
  173. armTwist: 0.5
  174. foreArmTwist: 0.5
  175. upperLegTwist: 0.5
  176. legTwist: 0.5
  177. armStretch: 0.05
  178. legStretch: 0.05
  179. feetSpacing: 0
  180. globalScale: 1
  181. rootMotionBoneName:
  182. hasTranslationDoF: 0
  183. hasExtraRoot: 0
  184. skeletonHasParents: 1
  185. lastHumanDescriptionAvatarSource: {instanceID: 0}
  186. autoGenerateAvatarMappingIfUnspecified: 1
  187. animationType: 2
  188. humanoidOversampling: 1
  189. avatarSetup: 0
  190. additionalBone: 0
  191. userData:
  192. assetBundleName:
  193. assetBundleVariant: