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- using System;
- using System.Collections.Generic;
- using UnityEditor;
- using UnityEngine;
- using Vector2 = UnityEngine.Vector2;
- namespace vietlabs.fr2
- {
- public interface IDrawer
- {
- bool Draw(Rect rect);
- bool DrawLayout();
- }
-
- public static class GUI2
- {
- public static void Color(Action a, Color c, float? alpha = null)
- {
- if (a == null) return;
- var cColor = GUI.color;
- if (alpha != null) c.a = alpha.Value;
- GUI.color = c;
- a();
- GUI.color = cColor;
- }
-
- public static void ContentColor(Action a, Color c, float? alpha = null)
- {
- if (a == null) return;
- var cColor = GUI.contentColor;
- if (alpha != null) c.a = alpha.Value;
- GUI.contentColor = c;
- a();
- GUI.contentColor = cColor;
- }
-
- public static void BackgroundColor(Action a, Color c, float? alpha = null)
- {
- if (a == null) return;
- var cColor = GUI.backgroundColor;
- if (alpha != null) c.a = alpha.Value;
- GUI.backgroundColor = c;
- a();
- GUI.backgroundColor = cColor;
- }
- public static Color Theme(Color proColor, Color indieColor)
- {
- return EditorGUIUtility.isProSkin ? proColor : indieColor;
- }
- public static Color Alpha(Color c, float a)
- {
- c.a = a;
- return c;
- }
- public static void Rect(Rect r, Color c, float? alpha = null)
- {
- var cColor = GUI.color;
- if (alpha != null) c.a = alpha.Value;
- GUI.color = c;
- GUI.DrawTexture(r, Texture2D.whiteTexture);
- GUI.color = cColor;
- }
-
- public static UnityEngine.Object[] DropZone(string title, float w, float h)
- {
- var rect = GUILayoutUtility.GetRect(w, h);
- GUI.Box(rect, GUIContent.none, EditorStyles.textArea);
- var cx = rect.x + w/ 2f;
- var cy = rect.y + h/ 2f;
- var pz = w / 3f; // plus size
-
- var plusRect = new Rect(cx - pz/2f, (cy - pz/2f), pz, pz);
- GUI2.Color(() => { GUI.DrawTexture(plusRect, FR2_Icon.Plus.image, ScaleMode.ScaleToFit); }, UnityEngine.Color.white, 0.1f);
-
- GUI.Label(rect, title, EditorStyles.wordWrappedMiniLabel);
-
- EventType eventType = Event.current.type;
- bool isAccepted = false;
-
- if (eventType == EventType.DragUpdated || eventType == EventType.DragPerform)
- {
- DragAndDrop.visualMode = DragAndDropVisualMode.Copy;
-
- if (eventType == EventType.DragPerform) {
- DragAndDrop.AcceptDrag();
- isAccepted = true;
- }
- Event.current.Use();
- }
-
- return isAccepted ? DragAndDrop.objectReferences : null;
- }
- // public static bool ColorIconButton(Rect r, Texture icon, Vector2? iconOffset, Color? c)
- // {
- // if (c != null) Rect(r, c.Value);
- //
- // // align center
- // if (iconOffset != null)
- // {
- // r.x += iconOffset.Value.x;
- // r.y += iconOffset.Value.y;
- // }
- //
- // return GUI.Button(r, icon, GUIStyle.none);
- // }
- public static bool ColorIconButton(Rect r, Texture icon, Color? c)
- {
- var oColor = GUI.color;
- if (c != null) GUI.color = c.Value;
- var result = GUI.Button(r, icon, GUIStyle.none);
- GUI.color = oColor;
- return result;
- }
- public static bool Toggle(ref bool value, string label, GUIStyle style, params GUILayoutOption[] options)
- {
- var vv = GUILayout.Toggle(value, label, style, options);
- if (vv == value) return false;
- value = vv;
- return true;
- }
-
- public static bool Toggle(ref bool value, Texture2D tex, GUIStyle style, params GUILayoutOption[] options)
- {
- var vv = GUILayout.Toggle(value, tex, style, options);
- if (vv == value) return false;
- value = vv;
- return true;
- }
-
- public static bool Toggle(ref bool value, GUIContent tex, GUIStyle style, params GUILayoutOption[] options)
- {
- var vv = GUILayout.Toggle(value, tex, style, options);
- if (vv == value) return false;
- value = vv;
- return true;
- }
-
- public static bool Toggle(Rect rect, ref bool value, GUIContent tex)
- {
- var vv = GUI.Toggle(rect, value, tex, GUIStyle.none);
- if (vv == value) return false;
- value = vv;
- return true;
- }
-
- public static bool Toggle(Rect rect, ref bool value)
- {
- var vv = GUI.Toggle(rect, value, GUIContent.none);
- if (vv == value) return false;
- value = vv;
- return true;
- }
-
- internal static bool Toggle(bool v, string label, Action<bool> setter)
- {
- var v1 = GUILayout.Toggle(v, label);
- if (v1 == v) return false;
- if (setter != null) setter(v1);
- return true;
- }
- internal static Dictionary<string, GUIContent> tooltipCache = new Dictionary<string, GUIContent>();
- internal static GUIContent GetTooltip(string tooltip)
- {
- if (string.IsNullOrEmpty(tooltip)) return GUIContent.none;
- GUIContent result;
- if (tooltipCache.TryGetValue(tooltip, out result)) return result;
- result = new GUIContent(string.Empty, tooltip);
- tooltipCache.Add(tooltip, result);
- return result;
- }
-
- internal static bool ToolbarToggle(ref bool value, Texture icon, Vector2 padding, string tooltip = null)
- {
- var vv = GUILayout.Toggle(value, GetTooltip(tooltip), EditorStyles.toolbarButton, GUILayout.Width(22f));
-
- if (icon != null)
- {
- var rect = GUILayoutUtility.GetLastRect();
- rect = Padding(rect, padding.x, padding.y);
- GUI.DrawTexture(rect, icon, ScaleMode.ScaleToFit);
- }
- if (vv == value) return false;
- value = vv;
- return true;
- }
-
- // TODO : optimize for performance
- public static bool EnumPopup<T>(ref T mode, string label, float labelWidth, GUIStyle style, params GUILayoutOption[] options)
- {
- var sz = EditorGUIUtility.labelWidth;
- EditorGUIUtility.labelWidth = labelWidth;
- {
- var obj = (Enum)(object) mode;
- var vv = EditorGUILayout.EnumPopup(label, obj, style, options);
- if (Equals(vv, obj))
- {
- EditorGUIUtility.labelWidth = sz;
- return false;
- }
-
- mode = (T)(object)vv;
- }
- EditorGUIUtility.labelWidth = sz;
- return true;
- }
-
- public static bool EnumPopup<T>(ref T mode, GUIContent icon, GUIStyle style, params GUILayoutOption[] options)
- {
- var obj = (Enum)(object) mode;
- var cRect = GUILayoutUtility.GetRect(16f, 16f);
- cRect.xMin -= 2f;
- cRect.yMin += 2f;
- GUI.Label(cRect, icon);
-
- var vv = EditorGUILayout.EnumPopup(obj, style, options);
- if (Equals(vv, obj))
- {
- return false;
- }
-
- mode = (T)(object)vv;
- return true;
- }
- public static Rect Padding(Rect r, float x, float y)
- {
- return new Rect(r.x + x, r.y + y, r.width - 2 * x, r.height - 2 * y);
- }
-
- public static Rect LeftRect(float w, ref Rect rect)
- {
- rect.x += w;
- rect.width -= w;
- return new Rect(rect.x - w, rect.y, w, rect.height);
- }
- public static Rect RightRect(float w, ref Rect rect)
- {
- rect.width -= w;
- return new Rect(rect.x + rect.width, rect.y, w, rect.height);
- }
-
- // -----------------------
- private static GUIStyle _miniLabelAlignRight;
- public static GUIStyle miniLabelAlignRight
- {
- get { return _miniLabelAlignRight ?? (
- _miniLabelAlignRight = new GUIStyle(EditorStyles.miniLabel) {alignment = TextAnchor.MiddleRight}
- );
- }
- }
-
- public static Color darkRed = new Color(0.5f, .0f, 0f, 1f);
- public static Color darkGreen = new Color(0, .5f, 0f, 1f);
- public static Color darkBlue = new Color(0, .0f, 0.5f, 1f);
- public static Color lightRed = new Color(1f, 0.5f, 0.5f, 1f);
- }
- }
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