demoScene_builtin_pipeline.unity 75 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896897898899900901902903904905906907908909910911912913914915916917918919920921922923924925926927928929930931932933934935936937938939940941942943944945946947948949950951952953954955956957958959960961962963964965966967968969970971972973974975976977978979980981982983984985986987988989990991992993994995996997998999100010011002100310041005100610071008100910101011101210131014101510161017101810191020102110221023102410251026102710281029103010311032103310341035103610371038103910401041104210431044104510461047104810491050105110521053105410551056105710581059106010611062106310641065106610671068106910701071107210731074107510761077107810791080108110821083108410851086108710881089109010911092109310941095109610971098109911001101110211031104110511061107110811091110111111121113111411151116111711181119112011211122112311241125112611271128112911301131113211331134113511361137113811391140114111421143114411451146114711481149115011511152115311541155115611571158115911601161116211631164116511661167116811691170117111721173117411751176117711781179118011811182118311841185118611871188118911901191119211931194119511961197119811991200120112021203120412051206120712081209121012111212121312141215121612171218121912201221122212231224122512261227122812291230123112321233123412351236123712381239124012411242124312441245124612471248124912501251125212531254125512561257125812591260126112621263126412651266126712681269127012711272127312741275127612771278127912801281128212831284128512861287128812891290129112921293129412951296129712981299130013011302130313041305130613071308130913101311131213131314131513161317131813191320132113221323132413251326132713281329133013311332133313341335133613371338133913401341134213431344134513461347134813491350135113521353135413551356135713581359136013611362136313641365136613671368136913701371137213731374137513761377137813791380138113821383138413851386138713881389139013911392139313941395139613971398139914001401140214031404140514061407140814091410141114121413141414151416141714181419142014211422142314241425142614271428142914301431143214331434143514361437143814391440144114421443144414451446144714481449145014511452145314541455145614571458145914601461146214631464146514661467146814691470147114721473147414751476147714781479148014811482148314841485148614871488148914901491149214931494149514961497149814991500150115021503150415051506150715081509151015111512151315141515151615171518151915201521152215231524152515261527152815291530153115321533153415351536153715381539154015411542154315441545154615471548154915501551155215531554155515561557155815591560156115621563156415651566156715681569157015711572157315741575157615771578157915801581158215831584158515861587158815891590159115921593159415951596159715981599160016011602160316041605160616071608160916101611161216131614161516161617161816191620162116221623162416251626162716281629163016311632163316341635163616371638163916401641164216431644164516461647164816491650165116521653165416551656165716581659166016611662166316641665166616671668166916701671167216731674167516761677167816791680168116821683168416851686168716881689169016911692169316941695169616971698169917001701170217031704170517061707170817091710171117121713171417151716171717181719172017211722172317241725172617271728172917301731173217331734173517361737173817391740174117421743174417451746174717481749175017511752175317541755175617571758175917601761176217631764176517661767176817691770177117721773177417751776177717781779178017811782178317841785178617871788178917901791179217931794179517961797179817991800180118021803180418051806180718081809181018111812181318141815181618171818181918201821182218231824182518261827182818291830183118321833183418351836183718381839184018411842184318441845184618471848184918501851185218531854185518561857185818591860186118621863186418651866186718681869187018711872187318741875187618771878187918801881188218831884188518861887188818891890189118921893189418951896189718981899190019011902190319041905190619071908190919101911191219131914191519161917191819191920192119221923192419251926192719281929193019311932193319341935193619371938193919401941194219431944194519461947194819491950195119521953195419551956195719581959196019611962196319641965196619671968196919701971197219731974197519761977197819791980198119821983198419851986198719881989199019911992199319941995199619971998199920002001200220032004200520062007200820092010201120122013201420152016201720182019202020212022202320242025202620272028202920302031203220332034203520362037203820392040204120422043204420452046204720482049205020512052205320542055205620572058205920602061206220632064206520662067206820692070207120722073207420752076207720782079208020812082208320842085208620872088208920902091209220932094209520962097209820992100210121022103210421052106210721082109211021112112211321142115211621172118211921202121212221232124212521262127212821292130213121322133213421352136213721382139214021412142214321442145214621472148214921502151215221532154215521562157215821592160216121622163216421652166216721682169217021712172217321742175217621772178217921802181218221832184218521862187218821892190219121922193219421952196219721982199220022012202220322042205220622072208220922102211221222132214221522162217221822192220222122222223222422252226222722282229223022312232223322342235223622372238223922402241224222432244224522462247224822492250225122522253225422552256225722582259226022612262226322642265226622672268226922702271227222732274227522762277227822792280228122822283228422852286228722882289229022912292229322942295229622972298229923002301230223032304230523062307230823092310231123122313231423152316231723182319232023212322232323242325232623272328232923302331233223332334233523362337233823392340234123422343234423452346234723482349235023512352235323542355235623572358235923602361236223632364236523662367236823692370237123722373237423752376237723782379238023812382238323842385238623872388238923902391239223932394239523962397239823992400240124022403240424052406240724082409241024112412241324142415241624172418241924202421242224232424242524262427242824292430243124322433243424352436243724382439244024412442244324442445244624472448244924502451245224532454245524562457245824592460246124622463246424652466246724682469247024712472247324742475247624772478247924802481248224832484248524862487248824892490249124922493249424952496249724982499250025012502250325042505250625072508250925102511251225132514251525162517251825192520252125222523252425252526252725282529253025312532253325342535253625372538253925402541254225432544254525462547254825492550255125522553255425552556255725582559256025612562256325642565256625672568256925702571257225732574257525762577257825792580258125822583258425852586258725882589259025912592259325942595259625972598259926002601260226032604260526062607260826092610261126122613261426152616261726182619262026212622262326242625262626272628262926302631263226332634263526362637263826392640264126422643264426452646264726482649265026512652265326542655265626572658265926602661266226632664266526662667266826692670267126722673267426752676267726782679268026812682268326842685268626872688268926902691269226932694269526962697269826992700270127022703270427052706270727082709271027112712271327142715271627172718271927202721272227232724272527262727272827292730273127322733273427352736273727382739274027412742274327442745274627472748274927502751275227532754275527562757275827592760276127622763276427652766276727682769277027712772277327742775277627772778277927802781278227832784278527862787278827892790279127922793279427952796279727982799
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!29 &1
  4. OcclusionCullingSettings:
  5. m_ObjectHideFlags: 0
  6. serializedVersion: 2
  7. m_OcclusionBakeSettings:
  8. smallestOccluder: 5
  9. smallestHole: 0.25
  10. backfaceThreshold: 100
  11. m_SceneGUID: 00000000000000000000000000000000
  12. m_OcclusionCullingData: {fileID: 0}
  13. --- !u!104 &2
  14. RenderSettings:
  15. m_ObjectHideFlags: 0
  16. serializedVersion: 7
  17. m_Fog: 1
  18. m_FogColor: {r: 0, g: 0, b: 0, a: 1}
  19. m_FogMode: 3
  20. m_FogDensity: 0.02
  21. m_LinearFogStart: 0
  22. m_LinearFogEnd: 300
  23. m_AmbientSkyColor: {r: 0.03386679, g: 0.03756056, b: 0.042647064, a: 0.2}
  24. m_AmbientEquatorColor: {r: 0.0228, g: 0.025, b: 0.026600001, a: 0.2}
  25. m_AmbientGroundColor: {r: 0.0094, g: 0.0086, b: 0.007, a: 0.2}
  26. m_AmbientIntensity: 0
  27. m_AmbientMode: 0
  28. m_SkyboxMaterial: {fileID: 2100000, guid: be6c37625a5b4e740a428df2a39d8e99, type: 2}
  29. m_HaloStrength: 0.5
  30. m_FlareStrength: 1
  31. m_FlareFadeSpeed: 3
  32. m_HaloTexture: {fileID: 0}
  33. m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
  34. m_DefaultReflectionMode: 0
  35. m_DefaultReflectionResolution: 128
  36. m_ReflectionBounces: 1
  37. m_ReflectionIntensity: 1
  38. m_CustomReflection: {fileID: 0}
  39. m_Sun: {fileID: 0}
  40. m_IndirectSpecularColor: {r: 0.30373272, g: 0.20545995, b: 0.10047244, a: 1}
  41. --- !u!157 &3
  42. LightmapSettings:
  43. m_ObjectHideFlags: 0
  44. serializedVersion: 7
  45. m_GIWorkflowMode: 0
  46. m_GISettings:
  47. serializedVersion: 2
  48. m_BounceScale: 1
  49. m_IndirectOutputScale: 1
  50. m_AlbedoBoost: 1
  51. m_TemporalCoherenceThreshold: 1
  52. m_EnvironmentLightingMode: 0
  53. m_EnableBakedLightmaps: 1
  54. m_EnableRealtimeLightmaps: 1
  55. m_LightmapEditorSettings:
  56. serializedVersion: 4
  57. m_Resolution: 2
  58. m_BakeResolution: 20
  59. m_TextureWidth: 1024
  60. m_TextureHeight: 1024
  61. m_AO: 0
  62. m_AOMaxDistance: 1
  63. m_CompAOExponent: 0
  64. m_CompAOExponentDirect: 0
  65. m_Padding: 2
  66. m_LightmapParameters: {fileID: 0}
  67. m_LightmapsBakeMode: 1
  68. m_TextureCompression: 1
  69. m_DirectLightInLightProbes: 1
  70. m_FinalGather: 0
  71. m_FinalGatherFiltering: 1
  72. m_FinalGatherRayCount: 1024
  73. m_ReflectionCompression: 2
  74. m_LightingDataAsset: {fileID: 112000032, guid: 8e5f4e8008e0c0747acdd7db8ce2febd,
  75. type: 2}
  76. m_RuntimeCPUUsage: 25
  77. --- !u!196 &4
  78. NavMeshSettings:
  79. serializedVersion: 2
  80. m_ObjectHideFlags: 0
  81. m_BuildSettings:
  82. serializedVersion: 2
  83. agentTypeID: 0
  84. agentRadius: 0.5
  85. agentHeight: 2
  86. agentSlope: 45
  87. agentClimb: 0.4
  88. ledgeDropHeight: 0
  89. maxJumpAcrossDistance: 0
  90. minRegionArea: 2
  91. manualCellSize: 0
  92. cellSize: 0.16666667
  93. accuratePlacement: 0
  94. m_NavMeshData: {fileID: 0}
  95. --- !u!1001 &16941540
  96. Prefab:
  97. m_ObjectHideFlags: 0
  98. serializedVersion: 2
  99. m_Modification:
  100. m_TransformParent: {fileID: 0}
  101. m_Modifications:
  102. - target: {fileID: 4628049117585378, guid: fd04eba1f9a87034f8ed311eb9200a26, type: 2}
  103. propertyPath: m_LocalPosition.x
  104. value: 0
  105. objectReference: {fileID: 0}
  106. - target: {fileID: 4628049117585378, guid: fd04eba1f9a87034f8ed311eb9200a26, type: 2}
  107. propertyPath: m_LocalPosition.y
  108. value: 0
  109. objectReference: {fileID: 0}
  110. - target: {fileID: 4628049117585378, guid: fd04eba1f9a87034f8ed311eb9200a26, type: 2}
  111. propertyPath: m_LocalPosition.z
  112. value: 0
  113. objectReference: {fileID: 0}
  114. - target: {fileID: 4628049117585378, guid: fd04eba1f9a87034f8ed311eb9200a26, type: 2}
  115. propertyPath: m_LocalRotation.x
  116. value: 0
  117. objectReference: {fileID: 0}
  118. - target: {fileID: 4628049117585378, guid: fd04eba1f9a87034f8ed311eb9200a26, type: 2}
  119. propertyPath: m_LocalRotation.y
  120. value: 0
  121. objectReference: {fileID: 0}
  122. - target: {fileID: 4628049117585378, guid: fd04eba1f9a87034f8ed311eb9200a26, type: 2}
  123. propertyPath: m_LocalRotation.z
  124. value: 0
  125. objectReference: {fileID: 0}
  126. - target: {fileID: 4628049117585378, guid: fd04eba1f9a87034f8ed311eb9200a26, type: 2}
  127. propertyPath: m_LocalRotation.w
  128. value: 1
  129. objectReference: {fileID: 0}
  130. - target: {fileID: 4628049117585378, guid: fd04eba1f9a87034f8ed311eb9200a26, type: 2}
  131. propertyPath: m_RootOrder
  132. value: 1
  133. objectReference: {fileID: 0}
  134. m_RemovedComponents: []
  135. m_ParentPrefab: {fileID: 100100000, guid: fd04eba1f9a87034f8ed311eb9200a26, type: 2}
  136. m_IsPrefabParent: 0
  137. --- !u!1 &101967599
  138. GameObject:
  139. m_ObjectHideFlags: 0
  140. m_PrefabParentObject: {fileID: 0}
  141. m_PrefabInternal: {fileID: 0}
  142. serializedVersion: 5
  143. m_Component:
  144. - component: {fileID: 101967600}
  145. - component: {fileID: 101967603}
  146. - component: {fileID: 101967602}
  147. - component: {fileID: 101967601}
  148. m_Layer: 0
  149. m_Name: Cylinder (20)
  150. m_TagString: Untagged
  151. m_Icon: {fileID: 0}
  152. m_NavMeshLayer: 0
  153. m_StaticEditorFlags: 4294967295
  154. m_IsActive: 1
  155. --- !u!4 &101967600
  156. Transform:
  157. m_ObjectHideFlags: 0
  158. m_PrefabParentObject: {fileID: 0}
  159. m_PrefabInternal: {fileID: 0}
  160. m_GameObject: {fileID: 101967599}
  161. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  162. m_LocalPosition: {x: 8, y: 2.64, z: -1}
  163. m_LocalScale: {x: 0.5, y: 3, z: 0.5}
  164. m_Children: []
  165. m_Father: {fileID: 1770119957}
  166. m_RootOrder: 22
  167. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  168. --- !u!23 &101967601
  169. MeshRenderer:
  170. m_ObjectHideFlags: 0
  171. m_PrefabParentObject: {fileID: 0}
  172. m_PrefabInternal: {fileID: 0}
  173. m_GameObject: {fileID: 101967599}
  174. m_Enabled: 1
  175. m_CastShadows: 1
  176. m_ReceiveShadows: 1
  177. m_MotionVectors: 1
  178. m_LightProbeUsage: 1
  179. m_ReflectionProbeUsage: 1
  180. m_Materials:
  181. - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  182. m_StaticBatchInfo:
  183. firstSubMesh: 0
  184. subMeshCount: 0
  185. m_StaticBatchRoot: {fileID: 0}
  186. m_ProbeAnchor: {fileID: 0}
  187. m_LightProbeVolumeOverride: {fileID: 0}
  188. m_ScaleInLightmap: 1
  189. m_PreserveUVs: 1
  190. m_IgnoreNormalsForChartDetection: 0
  191. m_ImportantGI: 0
  192. m_SelectedEditorRenderState: 3
  193. m_MinimumChartSize: 4
  194. m_AutoUVMaxDistance: 0.5
  195. m_AutoUVMaxAngle: 89
  196. m_LightmapParameters: {fileID: 0}
  197. m_SortingLayerID: 0
  198. m_SortingOrder: 0
  199. --- !u!136 &101967602
  200. CapsuleCollider:
  201. m_ObjectHideFlags: 0
  202. m_PrefabParentObject: {fileID: 0}
  203. m_PrefabInternal: {fileID: 0}
  204. m_GameObject: {fileID: 101967599}
  205. m_Material: {fileID: 0}
  206. m_IsTrigger: 0
  207. m_Enabled: 1
  208. m_Radius: 0.5
  209. m_Height: 2
  210. m_Direction: 1
  211. m_Center: {x: 0, y: 0, z: 0}
  212. --- !u!33 &101967603
  213. MeshFilter:
  214. m_ObjectHideFlags: 0
  215. m_PrefabParentObject: {fileID: 0}
  216. m_PrefabInternal: {fileID: 0}
  217. m_GameObject: {fileID: 101967599}
  218. m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
  219. --- !u!1 &151090768
  220. GameObject:
  221. m_ObjectHideFlags: 0
  222. m_PrefabParentObject: {fileID: 0}
  223. m_PrefabInternal: {fileID: 0}
  224. serializedVersion: 5
  225. m_Component:
  226. - component: {fileID: 151090769}
  227. - component: {fileID: 151090772}
  228. - component: {fileID: 151090771}
  229. - component: {fileID: 151090770}
  230. m_Layer: 0
  231. m_Name: Cylinder (19)
  232. m_TagString: Untagged
  233. m_Icon: {fileID: 0}
  234. m_NavMeshLayer: 0
  235. m_StaticEditorFlags: 4294967295
  236. m_IsActive: 1
  237. --- !u!4 &151090769
  238. Transform:
  239. m_ObjectHideFlags: 0
  240. m_PrefabParentObject: {fileID: 0}
  241. m_PrefabInternal: {fileID: 0}
  242. m_GameObject: {fileID: 151090768}
  243. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  244. m_LocalPosition: {x: -8, y: 2, z: 0}
  245. m_LocalScale: {x: 1, y: 2, z: 1}
  246. m_Children: []
  247. m_Father: {fileID: 1770119957}
  248. m_RootOrder: 20
  249. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  250. --- !u!23 &151090770
  251. MeshRenderer:
  252. m_ObjectHideFlags: 0
  253. m_PrefabParentObject: {fileID: 0}
  254. m_PrefabInternal: {fileID: 0}
  255. m_GameObject: {fileID: 151090768}
  256. m_Enabled: 1
  257. m_CastShadows: 1
  258. m_ReceiveShadows: 1
  259. m_MotionVectors: 1
  260. m_LightProbeUsage: 1
  261. m_ReflectionProbeUsage: 1
  262. m_Materials:
  263. - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  264. m_StaticBatchInfo:
  265. firstSubMesh: 0
  266. subMeshCount: 0
  267. m_StaticBatchRoot: {fileID: 0}
  268. m_ProbeAnchor: {fileID: 0}
  269. m_LightProbeVolumeOverride: {fileID: 0}
  270. m_ScaleInLightmap: 1
  271. m_PreserveUVs: 1
  272. m_IgnoreNormalsForChartDetection: 0
  273. m_ImportantGI: 0
  274. m_SelectedEditorRenderState: 3
  275. m_MinimumChartSize: 4
  276. m_AutoUVMaxDistance: 0.5
  277. m_AutoUVMaxAngle: 89
  278. m_LightmapParameters: {fileID: 0}
  279. m_SortingLayerID: 0
  280. m_SortingOrder: 0
  281. --- !u!136 &151090771
  282. CapsuleCollider:
  283. m_ObjectHideFlags: 0
  284. m_PrefabParentObject: {fileID: 0}
  285. m_PrefabInternal: {fileID: 0}
  286. m_GameObject: {fileID: 151090768}
  287. m_Material: {fileID: 0}
  288. m_IsTrigger: 0
  289. m_Enabled: 1
  290. m_Radius: 0.5
  291. m_Height: 2
  292. m_Direction: 1
  293. m_Center: {x: 0, y: 0, z: 0}
  294. --- !u!33 &151090772
  295. MeshFilter:
  296. m_ObjectHideFlags: 0
  297. m_PrefabParentObject: {fileID: 0}
  298. m_PrefabInternal: {fileID: 0}
  299. m_GameObject: {fileID: 151090768}
  300. m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
  301. --- !u!1 &154085914
  302. GameObject:
  303. m_ObjectHideFlags: 0
  304. m_PrefabParentObject: {fileID: 0}
  305. m_PrefabInternal: {fileID: 0}
  306. serializedVersion: 5
  307. m_Component:
  308. - component: {fileID: 154085915}
  309. - component: {fileID: 154085918}
  310. - component: {fileID: 154085917}
  311. - component: {fileID: 154085916}
  312. m_Layer: 0
  313. m_Name: Cylinder
  314. m_TagString: Untagged
  315. m_Icon: {fileID: 0}
  316. m_NavMeshLayer: 0
  317. m_StaticEditorFlags: 4294967295
  318. m_IsActive: 1
  319. --- !u!4 &154085915
  320. Transform:
  321. m_ObjectHideFlags: 0
  322. m_PrefabParentObject: {fileID: 0}
  323. m_PrefabInternal: {fileID: 0}
  324. m_GameObject: {fileID: 154085914}
  325. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  326. m_LocalPosition: {x: 0, y: 2, z: 0}
  327. m_LocalScale: {x: 1, y: 2, z: 1}
  328. m_Children: []
  329. m_Father: {fileID: 1770119957}
  330. m_RootOrder: 1
  331. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  332. --- !u!23 &154085916
  333. MeshRenderer:
  334. m_ObjectHideFlags: 0
  335. m_PrefabParentObject: {fileID: 0}
  336. m_PrefabInternal: {fileID: 0}
  337. m_GameObject: {fileID: 154085914}
  338. m_Enabled: 1
  339. m_CastShadows: 1
  340. m_ReceiveShadows: 1
  341. m_MotionVectors: 1
  342. m_LightProbeUsage: 1
  343. m_ReflectionProbeUsage: 1
  344. m_Materials:
  345. - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  346. m_StaticBatchInfo:
  347. firstSubMesh: 0
  348. subMeshCount: 0
  349. m_StaticBatchRoot: {fileID: 0}
  350. m_ProbeAnchor: {fileID: 0}
  351. m_LightProbeVolumeOverride: {fileID: 0}
  352. m_ScaleInLightmap: 1
  353. m_PreserveUVs: 1
  354. m_IgnoreNormalsForChartDetection: 0
  355. m_ImportantGI: 0
  356. m_SelectedEditorRenderState: 3
  357. m_MinimumChartSize: 4
  358. m_AutoUVMaxDistance: 0.5
  359. m_AutoUVMaxAngle: 89
  360. m_LightmapParameters: {fileID: 0}
  361. m_SortingLayerID: 0
  362. m_SortingOrder: 0
  363. --- !u!136 &154085917
  364. CapsuleCollider:
  365. m_ObjectHideFlags: 0
  366. m_PrefabParentObject: {fileID: 0}
  367. m_PrefabInternal: {fileID: 0}
  368. m_GameObject: {fileID: 154085914}
  369. m_Material: {fileID: 0}
  370. m_IsTrigger: 0
  371. m_Enabled: 1
  372. m_Radius: 0.5
  373. m_Height: 2
  374. m_Direction: 1
  375. m_Center: {x: 0, y: 0, z: 0}
  376. --- !u!33 &154085918
  377. MeshFilter:
  378. m_ObjectHideFlags: 0
  379. m_PrefabParentObject: {fileID: 0}
  380. m_PrefabInternal: {fileID: 0}
  381. m_GameObject: {fileID: 154085914}
  382. m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
  383. --- !u!1 &160170864
  384. GameObject:
  385. m_ObjectHideFlags: 0
  386. m_PrefabParentObject: {fileID: 0}
  387. m_PrefabInternal: {fileID: 0}
  388. serializedVersion: 5
  389. m_Component:
  390. - component: {fileID: 160170865}
  391. - component: {fileID: 160170868}
  392. - component: {fileID: 160170867}
  393. - component: {fileID: 160170866}
  394. m_Layer: 0
  395. m_Name: Cube
  396. m_TagString: Untagged
  397. m_Icon: {fileID: 0}
  398. m_NavMeshLayer: 0
  399. m_StaticEditorFlags: 4294967295
  400. m_IsActive: 1
  401. --- !u!4 &160170865
  402. Transform:
  403. m_ObjectHideFlags: 0
  404. m_PrefabParentObject: {fileID: 0}
  405. m_PrefabInternal: {fileID: 0}
  406. m_GameObject: {fileID: 160170864}
  407. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  408. m_LocalPosition: {x: 23, y: 2, z: -1}
  409. m_LocalScale: {x: 30, y: 4, z: 0.25}
  410. m_Children: []
  411. m_Father: {fileID: 1770119957}
  412. m_RootOrder: 21
  413. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  414. --- !u!23 &160170866
  415. MeshRenderer:
  416. m_ObjectHideFlags: 0
  417. m_PrefabParentObject: {fileID: 0}
  418. m_PrefabInternal: {fileID: 0}
  419. m_GameObject: {fileID: 160170864}
  420. m_Enabled: 1
  421. m_CastShadows: 1
  422. m_ReceiveShadows: 1
  423. m_MotionVectors: 1
  424. m_LightProbeUsage: 1
  425. m_ReflectionProbeUsage: 1
  426. m_Materials:
  427. - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  428. m_StaticBatchInfo:
  429. firstSubMesh: 0
  430. subMeshCount: 0
  431. m_StaticBatchRoot: {fileID: 0}
  432. m_ProbeAnchor: {fileID: 0}
  433. m_LightProbeVolumeOverride: {fileID: 0}
  434. m_ScaleInLightmap: 1
  435. m_PreserveUVs: 1
  436. m_IgnoreNormalsForChartDetection: 0
  437. m_ImportantGI: 0
  438. m_SelectedEditorRenderState: 3
  439. m_MinimumChartSize: 4
  440. m_AutoUVMaxDistance: 0.5
  441. m_AutoUVMaxAngle: 89
  442. m_LightmapParameters: {fileID: 0}
  443. m_SortingLayerID: 0
  444. m_SortingOrder: 0
  445. --- !u!65 &160170867
  446. BoxCollider:
  447. m_ObjectHideFlags: 0
  448. m_PrefabParentObject: {fileID: 0}
  449. m_PrefabInternal: {fileID: 0}
  450. m_GameObject: {fileID: 160170864}
  451. m_Material: {fileID: 0}
  452. m_IsTrigger: 0
  453. m_Enabled: 1
  454. serializedVersion: 2
  455. m_Size: {x: 1, y: 1, z: 1}
  456. m_Center: {x: 0, y: 0, z: 0}
  457. --- !u!33 &160170868
  458. MeshFilter:
  459. m_ObjectHideFlags: 0
  460. m_PrefabParentObject: {fileID: 0}
  461. m_PrefabInternal: {fileID: 0}
  462. m_GameObject: {fileID: 160170864}
  463. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  464. --- !u!1 &164274926
  465. GameObject:
  466. m_ObjectHideFlags: 0
  467. m_PrefabParentObject: {fileID: 0}
  468. m_PrefabInternal: {fileID: 0}
  469. serializedVersion: 5
  470. m_Component:
  471. - component: {fileID: 164274927}
  472. - component: {fileID: 164274930}
  473. - component: {fileID: 164274929}
  474. - component: {fileID: 164274928}
  475. m_Layer: 0
  476. m_Name: Cylinder (8)
  477. m_TagString: Untagged
  478. m_Icon: {fileID: 0}
  479. m_NavMeshLayer: 0
  480. m_StaticEditorFlags: 4294967295
  481. m_IsActive: 1
  482. --- !u!4 &164274927
  483. Transform:
  484. m_ObjectHideFlags: 0
  485. m_PrefabParentObject: {fileID: 0}
  486. m_PrefabInternal: {fileID: 0}
  487. m_GameObject: {fileID: 164274926}
  488. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  489. m_LocalPosition: {x: -4, y: 2, z: -4}
  490. m_LocalScale: {x: 1, y: 2, z: 1}
  491. m_Children: []
  492. m_Father: {fileID: 1770119957}
  493. m_RootOrder: 9
  494. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  495. --- !u!23 &164274928
  496. MeshRenderer:
  497. m_ObjectHideFlags: 0
  498. m_PrefabParentObject: {fileID: 0}
  499. m_PrefabInternal: {fileID: 0}
  500. m_GameObject: {fileID: 164274926}
  501. m_Enabled: 1
  502. m_CastShadows: 1
  503. m_ReceiveShadows: 1
  504. m_MotionVectors: 1
  505. m_LightProbeUsage: 1
  506. m_ReflectionProbeUsage: 1
  507. m_Materials:
  508. - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  509. m_StaticBatchInfo:
  510. firstSubMesh: 0
  511. subMeshCount: 0
  512. m_StaticBatchRoot: {fileID: 0}
  513. m_ProbeAnchor: {fileID: 0}
  514. m_LightProbeVolumeOverride: {fileID: 0}
  515. m_ScaleInLightmap: 1
  516. m_PreserveUVs: 1
  517. m_IgnoreNormalsForChartDetection: 0
  518. m_ImportantGI: 0
  519. m_SelectedEditorRenderState: 3
  520. m_MinimumChartSize: 4
  521. m_AutoUVMaxDistance: 0.5
  522. m_AutoUVMaxAngle: 89
  523. m_LightmapParameters: {fileID: 0}
  524. m_SortingLayerID: 0
  525. m_SortingOrder: 0
  526. --- !u!136 &164274929
  527. CapsuleCollider:
  528. m_ObjectHideFlags: 0
  529. m_PrefabParentObject: {fileID: 0}
  530. m_PrefabInternal: {fileID: 0}
  531. m_GameObject: {fileID: 164274926}
  532. m_Material: {fileID: 0}
  533. m_IsTrigger: 0
  534. m_Enabled: 1
  535. m_Radius: 0.5
  536. m_Height: 2
  537. m_Direction: 1
  538. m_Center: {x: 0, y: 0, z: 0}
  539. --- !u!33 &164274930
  540. MeshFilter:
  541. m_ObjectHideFlags: 0
  542. m_PrefabParentObject: {fileID: 0}
  543. m_PrefabInternal: {fileID: 0}
  544. m_GameObject: {fileID: 164274926}
  545. m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
  546. --- !u!1 &217172894
  547. GameObject:
  548. m_ObjectHideFlags: 0
  549. m_PrefabParentObject: {fileID: 0}
  550. m_PrefabInternal: {fileID: 0}
  551. serializedVersion: 5
  552. m_Component:
  553. - component: {fileID: 217172895}
  554. - component: {fileID: 217172898}
  555. - component: {fileID: 217172897}
  556. - component: {fileID: 217172896}
  557. m_Layer: 0
  558. m_Name: Cylinder (15)
  559. m_TagString: Untagged
  560. m_Icon: {fileID: 0}
  561. m_NavMeshLayer: 0
  562. m_StaticEditorFlags: 4294967295
  563. m_IsActive: 1
  564. --- !u!4 &217172895
  565. Transform:
  566. m_ObjectHideFlags: 0
  567. m_PrefabParentObject: {fileID: 0}
  568. m_PrefabInternal: {fileID: 0}
  569. m_GameObject: {fileID: 217172894}
  570. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  571. m_LocalPosition: {x: -8, y: 2, z: 8}
  572. m_LocalScale: {x: 1, y: 2, z: 1}
  573. m_Children: []
  574. m_Father: {fileID: 1770119957}
  575. m_RootOrder: 16
  576. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  577. --- !u!23 &217172896
  578. MeshRenderer:
  579. m_ObjectHideFlags: 0
  580. m_PrefabParentObject: {fileID: 0}
  581. m_PrefabInternal: {fileID: 0}
  582. m_GameObject: {fileID: 217172894}
  583. m_Enabled: 1
  584. m_CastShadows: 1
  585. m_ReceiveShadows: 1
  586. m_MotionVectors: 1
  587. m_LightProbeUsage: 1
  588. m_ReflectionProbeUsage: 1
  589. m_Materials:
  590. - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  591. m_StaticBatchInfo:
  592. firstSubMesh: 0
  593. subMeshCount: 0
  594. m_StaticBatchRoot: {fileID: 0}
  595. m_ProbeAnchor: {fileID: 0}
  596. m_LightProbeVolumeOverride: {fileID: 0}
  597. m_ScaleInLightmap: 1
  598. m_PreserveUVs: 1
  599. m_IgnoreNormalsForChartDetection: 0
  600. m_ImportantGI: 0
  601. m_SelectedEditorRenderState: 3
  602. m_MinimumChartSize: 4
  603. m_AutoUVMaxDistance: 0.5
  604. m_AutoUVMaxAngle: 89
  605. m_LightmapParameters: {fileID: 0}
  606. m_SortingLayerID: 0
  607. m_SortingOrder: 0
  608. --- !u!136 &217172897
  609. CapsuleCollider:
  610. m_ObjectHideFlags: 0
  611. m_PrefabParentObject: {fileID: 0}
  612. m_PrefabInternal: {fileID: 0}
  613. m_GameObject: {fileID: 217172894}
  614. m_Material: {fileID: 0}
  615. m_IsTrigger: 0
  616. m_Enabled: 1
  617. m_Radius: 0.5
  618. m_Height: 2
  619. m_Direction: 1
  620. m_Center: {x: 0, y: 0, z: 0}
  621. --- !u!33 &217172898
  622. MeshFilter:
  623. m_ObjectHideFlags: 0
  624. m_PrefabParentObject: {fileID: 0}
  625. m_PrefabInternal: {fileID: 0}
  626. m_GameObject: {fileID: 217172894}
  627. m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
  628. --- !u!1 &324725395
  629. GameObject:
  630. m_ObjectHideFlags: 0
  631. m_PrefabParentObject: {fileID: 0}
  632. m_PrefabInternal: {fileID: 0}
  633. serializedVersion: 5
  634. m_Component:
  635. - component: {fileID: 324725399}
  636. - component: {fileID: 324725398}
  637. - component: {fileID: 324725397}
  638. - component: {fileID: 324725396}
  639. m_Layer: 0
  640. m_Name: Plane
  641. m_TagString: Untagged
  642. m_Icon: {fileID: 0}
  643. m_NavMeshLayer: 0
  644. m_StaticEditorFlags: 4294967295
  645. m_IsActive: 1
  646. --- !u!23 &324725396
  647. MeshRenderer:
  648. m_ObjectHideFlags: 0
  649. m_PrefabParentObject: {fileID: 0}
  650. m_PrefabInternal: {fileID: 0}
  651. m_GameObject: {fileID: 324725395}
  652. m_Enabled: 1
  653. m_CastShadows: 1
  654. m_ReceiveShadows: 1
  655. m_MotionVectors: 1
  656. m_LightProbeUsage: 1
  657. m_ReflectionProbeUsage: 1
  658. m_Materials:
  659. - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  660. m_StaticBatchInfo:
  661. firstSubMesh: 0
  662. subMeshCount: 0
  663. m_StaticBatchRoot: {fileID: 0}
  664. m_ProbeAnchor: {fileID: 0}
  665. m_LightProbeVolumeOverride: {fileID: 0}
  666. m_ScaleInLightmap: 1
  667. m_PreserveUVs: 1
  668. m_IgnoreNormalsForChartDetection: 0
  669. m_ImportantGI: 0
  670. m_SelectedEditorRenderState: 3
  671. m_MinimumChartSize: 4
  672. m_AutoUVMaxDistance: 0.5
  673. m_AutoUVMaxAngle: 89
  674. m_LightmapParameters: {fileID: 0}
  675. m_SortingLayerID: 0
  676. m_SortingOrder: 0
  677. --- !u!64 &324725397
  678. MeshCollider:
  679. m_ObjectHideFlags: 0
  680. m_PrefabParentObject: {fileID: 0}
  681. m_PrefabInternal: {fileID: 0}
  682. m_GameObject: {fileID: 324725395}
  683. m_Material: {fileID: 0}
  684. m_IsTrigger: 0
  685. m_Enabled: 1
  686. serializedVersion: 2
  687. m_Convex: 0
  688. m_InflateMesh: 0
  689. m_SkinWidth: 0.01
  690. m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
  691. --- !u!33 &324725398
  692. MeshFilter:
  693. m_ObjectHideFlags: 0
  694. m_PrefabParentObject: {fileID: 0}
  695. m_PrefabInternal: {fileID: 0}
  696. m_GameObject: {fileID: 324725395}
  697. m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
  698. --- !u!4 &324725399
  699. Transform:
  700. m_ObjectHideFlags: 0
  701. m_PrefabParentObject: {fileID: 0}
  702. m_PrefabInternal: {fileID: 0}
  703. m_GameObject: {fileID: 324725395}
  704. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  705. m_LocalPosition: {x: 0, y: 0, z: 0}
  706. m_LocalScale: {x: 8, y: 1, z: 8}
  707. m_Children: []
  708. m_Father: {fileID: 1770119957}
  709. m_RootOrder: 0
  710. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  711. --- !u!1 &341258211
  712. GameObject:
  713. m_ObjectHideFlags: 0
  714. m_PrefabParentObject: {fileID: 0}
  715. m_PrefabInternal: {fileID: 0}
  716. serializedVersion: 5
  717. m_Component:
  718. - component: {fileID: 341258212}
  719. - component: {fileID: 341258215}
  720. - component: {fileID: 341258214}
  721. - component: {fileID: 341258213}
  722. m_Layer: 0
  723. m_Name: Cylinder (14)
  724. m_TagString: Untagged
  725. m_Icon: {fileID: 0}
  726. m_NavMeshLayer: 0
  727. m_StaticEditorFlags: 4294967295
  728. m_IsActive: 1
  729. --- !u!4 &341258212
  730. Transform:
  731. m_ObjectHideFlags: 0
  732. m_PrefabParentObject: {fileID: 0}
  733. m_PrefabInternal: {fileID: 0}
  734. m_GameObject: {fileID: 341258211}
  735. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  736. m_LocalPosition: {x: -4, y: 2, z: 8}
  737. m_LocalScale: {x: 1, y: 2, z: 1}
  738. m_Children: []
  739. m_Father: {fileID: 1770119957}
  740. m_RootOrder: 15
  741. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  742. --- !u!23 &341258213
  743. MeshRenderer:
  744. m_ObjectHideFlags: 0
  745. m_PrefabParentObject: {fileID: 0}
  746. m_PrefabInternal: {fileID: 0}
  747. m_GameObject: {fileID: 341258211}
  748. m_Enabled: 1
  749. m_CastShadows: 1
  750. m_ReceiveShadows: 1
  751. m_MotionVectors: 1
  752. m_LightProbeUsage: 1
  753. m_ReflectionProbeUsage: 1
  754. m_Materials:
  755. - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  756. m_StaticBatchInfo:
  757. firstSubMesh: 0
  758. subMeshCount: 0
  759. m_StaticBatchRoot: {fileID: 0}
  760. m_ProbeAnchor: {fileID: 0}
  761. m_LightProbeVolumeOverride: {fileID: 0}
  762. m_ScaleInLightmap: 1
  763. m_PreserveUVs: 1
  764. m_IgnoreNormalsForChartDetection: 0
  765. m_ImportantGI: 0
  766. m_SelectedEditorRenderState: 3
  767. m_MinimumChartSize: 4
  768. m_AutoUVMaxDistance: 0.5
  769. m_AutoUVMaxAngle: 89
  770. m_LightmapParameters: {fileID: 0}
  771. m_SortingLayerID: 0
  772. m_SortingOrder: 0
  773. --- !u!136 &341258214
  774. CapsuleCollider:
  775. m_ObjectHideFlags: 0
  776. m_PrefabParentObject: {fileID: 0}
  777. m_PrefabInternal: {fileID: 0}
  778. m_GameObject: {fileID: 341258211}
  779. m_Material: {fileID: 0}
  780. m_IsTrigger: 0
  781. m_Enabled: 1
  782. m_Radius: 0.5
  783. m_Height: 2
  784. m_Direction: 1
  785. m_Center: {x: 0, y: 0, z: 0}
  786. --- !u!33 &341258215
  787. MeshFilter:
  788. m_ObjectHideFlags: 0
  789. m_PrefabParentObject: {fileID: 0}
  790. m_PrefabInternal: {fileID: 0}
  791. m_GameObject: {fileID: 341258211}
  792. m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
  793. --- !u!1 &359789048
  794. GameObject:
  795. m_ObjectHideFlags: 0
  796. m_PrefabParentObject: {fileID: 0}
  797. m_PrefabInternal: {fileID: 0}
  798. serializedVersion: 5
  799. m_Component:
  800. - component: {fileID: 359789049}
  801. - component: {fileID: 359789052}
  802. - component: {fileID: 359789051}
  803. - component: {fileID: 359789050}
  804. m_Layer: 0
  805. m_Name: SmoothIntersectCube
  806. m_TagString: Untagged
  807. m_Icon: {fileID: 0}
  808. m_NavMeshLayer: 0
  809. m_StaticEditorFlags: 4294967295
  810. m_IsActive: 1
  811. --- !u!4 &359789049
  812. Transform:
  813. m_ObjectHideFlags: 0
  814. m_PrefabParentObject: {fileID: 0}
  815. m_PrefabInternal: {fileID: 0}
  816. m_GameObject: {fileID: 359789048}
  817. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  818. m_LocalPosition: {x: 10, y: 0.5, z: 6}
  819. m_LocalScale: {x: 2, y: 2, z: 2}
  820. m_Children: []
  821. m_Father: {fileID: 1770119957}
  822. m_RootOrder: 28
  823. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  824. --- !u!23 &359789050
  825. MeshRenderer:
  826. m_ObjectHideFlags: 0
  827. m_PrefabParentObject: {fileID: 0}
  828. m_PrefabInternal: {fileID: 0}
  829. m_GameObject: {fileID: 359789048}
  830. m_Enabled: 1
  831. m_CastShadows: 1
  832. m_ReceiveShadows: 1
  833. m_MotionVectors: 1
  834. m_LightProbeUsage: 1
  835. m_ReflectionProbeUsage: 1
  836. m_Materials:
  837. - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  838. m_StaticBatchInfo:
  839. firstSubMesh: 0
  840. subMeshCount: 0
  841. m_StaticBatchRoot: {fileID: 0}
  842. m_ProbeAnchor: {fileID: 0}
  843. m_LightProbeVolumeOverride: {fileID: 0}
  844. m_ScaleInLightmap: 1
  845. m_PreserveUVs: 1
  846. m_IgnoreNormalsForChartDetection: 0
  847. m_ImportantGI: 0
  848. m_SelectedEditorRenderState: 3
  849. m_MinimumChartSize: 4
  850. m_AutoUVMaxDistance: 0.5
  851. m_AutoUVMaxAngle: 89
  852. m_LightmapParameters: {fileID: 0}
  853. m_SortingLayerID: 0
  854. m_SortingOrder: 0
  855. --- !u!65 &359789051
  856. BoxCollider:
  857. m_ObjectHideFlags: 0
  858. m_PrefabParentObject: {fileID: 0}
  859. m_PrefabInternal: {fileID: 0}
  860. m_GameObject: {fileID: 359789048}
  861. m_Material: {fileID: 0}
  862. m_IsTrigger: 0
  863. m_Enabled: 1
  864. serializedVersion: 2
  865. m_Size: {x: 1, y: 1, z: 1}
  866. m_Center: {x: 0, y: 0, z: 0}
  867. --- !u!33 &359789052
  868. MeshFilter:
  869. m_ObjectHideFlags: 0
  870. m_PrefabParentObject: {fileID: 0}
  871. m_PrefabInternal: {fileID: 0}
  872. m_GameObject: {fileID: 359789048}
  873. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  874. --- !u!1 &368583138
  875. GameObject:
  876. m_ObjectHideFlags: 0
  877. m_PrefabParentObject: {fileID: 0}
  878. m_PrefabInternal: {fileID: 0}
  879. serializedVersion: 5
  880. m_Component:
  881. - component: {fileID: 368583139}
  882. - component: {fileID: 368583142}
  883. - component: {fileID: 368583141}
  884. - component: {fileID: 368583140}
  885. m_Layer: 0
  886. m_Name: Cylinder (1)
  887. m_TagString: Untagged
  888. m_Icon: {fileID: 0}
  889. m_NavMeshLayer: 0
  890. m_StaticEditorFlags: 4294967295
  891. m_IsActive: 1
  892. --- !u!4 &368583139
  893. Transform:
  894. m_ObjectHideFlags: 0
  895. m_PrefabParentObject: {fileID: 0}
  896. m_PrefabInternal: {fileID: 0}
  897. m_GameObject: {fileID: 368583138}
  898. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  899. m_LocalPosition: {x: 4, y: 2, z: 0}
  900. m_LocalScale: {x: 1, y: 2, z: 1}
  901. m_Children: []
  902. m_Father: {fileID: 1770119957}
  903. m_RootOrder: 2
  904. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  905. --- !u!23 &368583140
  906. MeshRenderer:
  907. m_ObjectHideFlags: 0
  908. m_PrefabParentObject: {fileID: 0}
  909. m_PrefabInternal: {fileID: 0}
  910. m_GameObject: {fileID: 368583138}
  911. m_Enabled: 1
  912. m_CastShadows: 1
  913. m_ReceiveShadows: 1
  914. m_MotionVectors: 1
  915. m_LightProbeUsage: 1
  916. m_ReflectionProbeUsage: 1
  917. m_Materials:
  918. - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  919. m_StaticBatchInfo:
  920. firstSubMesh: 0
  921. subMeshCount: 0
  922. m_StaticBatchRoot: {fileID: 0}
  923. m_ProbeAnchor: {fileID: 0}
  924. m_LightProbeVolumeOverride: {fileID: 0}
  925. m_ScaleInLightmap: 1
  926. m_PreserveUVs: 1
  927. m_IgnoreNormalsForChartDetection: 0
  928. m_ImportantGI: 0
  929. m_SelectedEditorRenderState: 3
  930. m_MinimumChartSize: 4
  931. m_AutoUVMaxDistance: 0.5
  932. m_AutoUVMaxAngle: 89
  933. m_LightmapParameters: {fileID: 0}
  934. m_SortingLayerID: 0
  935. m_SortingOrder: 0
  936. --- !u!136 &368583141
  937. CapsuleCollider:
  938. m_ObjectHideFlags: 0
  939. m_PrefabParentObject: {fileID: 0}
  940. m_PrefabInternal: {fileID: 0}
  941. m_GameObject: {fileID: 368583138}
  942. m_Material: {fileID: 0}
  943. m_IsTrigger: 0
  944. m_Enabled: 1
  945. m_Radius: 0.5
  946. m_Height: 2
  947. m_Direction: 1
  948. m_Center: {x: 0, y: 0, z: 0}
  949. --- !u!33 &368583142
  950. MeshFilter:
  951. m_ObjectHideFlags: 0
  952. m_PrefabParentObject: {fileID: 0}
  953. m_PrefabInternal: {fileID: 0}
  954. m_GameObject: {fileID: 368583138}
  955. m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
  956. --- !u!1 &486068033
  957. GameObject:
  958. m_ObjectHideFlags: 0
  959. m_PrefabParentObject: {fileID: 157146, guid: b36005360bb250643851154e23f4aac0, type: 2}
  960. m_PrefabInternal: {fileID: 0}
  961. serializedVersion: 5
  962. m_Component:
  963. - component: {fileID: 486068034}
  964. - component: {fileID: 486068038}
  965. - component: {fileID: 486068037}
  966. - component: {fileID: 486068036}
  967. m_Layer: 0
  968. m_Name: Wall
  969. m_TagString: Untagged
  970. m_Icon: {fileID: 0}
  971. m_NavMeshLayer: 0
  972. m_StaticEditorFlags: 4294967295
  973. m_IsActive: 1
  974. --- !u!4 &486068034
  975. Transform:
  976. m_ObjectHideFlags: 0
  977. m_PrefabParentObject: {fileID: 487712, guid: b36005360bb250643851154e23f4aac0, type: 2}
  978. m_PrefabInternal: {fileID: 0}
  979. m_GameObject: {fileID: 486068033}
  980. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  981. m_LocalPosition: {x: 22, y: 2, z: -23}
  982. m_LocalScale: {x: 8, y: 4, z: 1}
  983. m_Children: []
  984. m_Father: {fileID: 1770119957}
  985. m_RootOrder: 26
  986. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  987. --- !u!23 &486068036
  988. MeshRenderer:
  989. m_ObjectHideFlags: 0
  990. m_PrefabParentObject: {fileID: 2344494, guid: b36005360bb250643851154e23f4aac0,
  991. type: 2}
  992. m_PrefabInternal: {fileID: 0}
  993. m_GameObject: {fileID: 486068033}
  994. m_Enabled: 1
  995. m_CastShadows: 1
  996. m_ReceiveShadows: 1
  997. m_MotionVectors: 1
  998. m_LightProbeUsage: 1
  999. m_ReflectionProbeUsage: 1
  1000. m_Materials:
  1001. - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  1002. m_StaticBatchInfo:
  1003. firstSubMesh: 0
  1004. subMeshCount: 0
  1005. m_StaticBatchRoot: {fileID: 0}
  1006. m_ProbeAnchor: {fileID: 0}
  1007. m_LightProbeVolumeOverride: {fileID: 0}
  1008. m_ScaleInLightmap: 1
  1009. m_PreserveUVs: 1
  1010. m_IgnoreNormalsForChartDetection: 0
  1011. m_ImportantGI: 0
  1012. m_SelectedEditorRenderState: 3
  1013. m_MinimumChartSize: 4
  1014. m_AutoUVMaxDistance: 0.5
  1015. m_AutoUVMaxAngle: 89
  1016. m_LightmapParameters: {fileID: 0}
  1017. m_SortingLayerID: 0
  1018. m_SortingOrder: 0
  1019. --- !u!65 &486068037
  1020. BoxCollider:
  1021. m_ObjectHideFlags: 0
  1022. m_PrefabParentObject: {fileID: 6546836, guid: b36005360bb250643851154e23f4aac0,
  1023. type: 2}
  1024. m_PrefabInternal: {fileID: 0}
  1025. m_GameObject: {fileID: 486068033}
  1026. m_Material: {fileID: 0}
  1027. m_IsTrigger: 0
  1028. m_Enabled: 1
  1029. serializedVersion: 2
  1030. m_Size: {x: 1, y: 1, z: 1}
  1031. m_Center: {x: 0, y: 0, z: 0}
  1032. --- !u!33 &486068038
  1033. MeshFilter:
  1034. m_ObjectHideFlags: 0
  1035. m_PrefabParentObject: {fileID: 3343116, guid: b36005360bb250643851154e23f4aac0,
  1036. type: 2}
  1037. m_PrefabInternal: {fileID: 0}
  1038. m_GameObject: {fileID: 486068033}
  1039. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  1040. --- !u!1 &521373166
  1041. GameObject:
  1042. m_ObjectHideFlags: 0
  1043. m_PrefabParentObject: {fileID: 0}
  1044. m_PrefabInternal: {fileID: 0}
  1045. serializedVersion: 5
  1046. m_Component:
  1047. - component: {fileID: 521373170}
  1048. - component: {fileID: 521373169}
  1049. - component: {fileID: 521373167}
  1050. m_Layer: 0
  1051. m_Name: AlarmGreen
  1052. m_TagString: Untagged
  1053. m_Icon: {fileID: 0}
  1054. m_NavMeshLayer: 0
  1055. m_StaticEditorFlags: 4294967295
  1056. m_IsActive: 1
  1057. --- !u!23 &521373167
  1058. MeshRenderer:
  1059. m_ObjectHideFlags: 0
  1060. m_PrefabParentObject: {fileID: 0}
  1061. m_PrefabInternal: {fileID: 0}
  1062. m_GameObject: {fileID: 521373166}
  1063. m_Enabled: 1
  1064. m_CastShadows: 1
  1065. m_ReceiveShadows: 1
  1066. m_MotionVectors: 1
  1067. m_LightProbeUsage: 1
  1068. m_ReflectionProbeUsage: 1
  1069. m_Materials:
  1070. - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  1071. m_StaticBatchInfo:
  1072. firstSubMesh: 0
  1073. subMeshCount: 0
  1074. m_StaticBatchRoot: {fileID: 0}
  1075. m_ProbeAnchor: {fileID: 0}
  1076. m_LightProbeVolumeOverride: {fileID: 0}
  1077. m_ScaleInLightmap: 1
  1078. m_PreserveUVs: 1
  1079. m_IgnoreNormalsForChartDetection: 0
  1080. m_ImportantGI: 0
  1081. m_SelectedEditorRenderState: 3
  1082. m_MinimumChartSize: 4
  1083. m_AutoUVMaxDistance: 0.5
  1084. m_AutoUVMaxAngle: 89
  1085. m_LightmapParameters: {fileID: 0}
  1086. m_SortingLayerID: 0
  1087. m_SortingOrder: 0
  1088. --- !u!33 &521373169
  1089. MeshFilter:
  1090. m_ObjectHideFlags: 0
  1091. m_PrefabParentObject: {fileID: 0}
  1092. m_PrefabInternal: {fileID: 0}
  1093. m_GameObject: {fileID: 521373166}
  1094. m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
  1095. --- !u!4 &521373170
  1096. Transform:
  1097. m_ObjectHideFlags: 0
  1098. m_PrefabParentObject: {fileID: 0}
  1099. m_PrefabInternal: {fileID: 0}
  1100. m_GameObject: {fileID: 521373166}
  1101. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1102. m_LocalPosition: {x: -6, y: 0.4, z: 2}
  1103. m_LocalScale: {x: 0.25, y: 0.5, z: 0.25}
  1104. m_Children: []
  1105. m_Father: {fileID: 1770119957}
  1106. m_RootOrder: 30
  1107. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1108. --- !u!1 &604269828
  1109. GameObject:
  1110. m_ObjectHideFlags: 0
  1111. m_PrefabParentObject: {fileID: 0}
  1112. m_PrefabInternal: {fileID: 0}
  1113. serializedVersion: 5
  1114. m_Component:
  1115. - component: {fileID: 604269829}
  1116. - component: {fileID: 604269832}
  1117. - component: {fileID: 604269831}
  1118. - component: {fileID: 604269830}
  1119. m_Layer: 0
  1120. m_Name: Cylinder (17)
  1121. m_TagString: Untagged
  1122. m_Icon: {fileID: 0}
  1123. m_NavMeshLayer: 0
  1124. m_StaticEditorFlags: 4294967295
  1125. m_IsActive: 1
  1126. --- !u!4 &604269829
  1127. Transform:
  1128. m_ObjectHideFlags: 0
  1129. m_PrefabParentObject: {fileID: 0}
  1130. m_PrefabInternal: {fileID: 0}
  1131. m_GameObject: {fileID: 604269828}
  1132. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1133. m_LocalPosition: {x: -8, y: 2, z: -4}
  1134. m_LocalScale: {x: 1, y: 2, z: 1}
  1135. m_Children: []
  1136. m_Father: {fileID: 1770119957}
  1137. m_RootOrder: 18
  1138. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1139. --- !u!23 &604269830
  1140. MeshRenderer:
  1141. m_ObjectHideFlags: 0
  1142. m_PrefabParentObject: {fileID: 0}
  1143. m_PrefabInternal: {fileID: 0}
  1144. m_GameObject: {fileID: 604269828}
  1145. m_Enabled: 1
  1146. m_CastShadows: 1
  1147. m_ReceiveShadows: 1
  1148. m_MotionVectors: 1
  1149. m_LightProbeUsage: 1
  1150. m_ReflectionProbeUsage: 1
  1151. m_Materials:
  1152. - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  1153. m_StaticBatchInfo:
  1154. firstSubMesh: 0
  1155. subMeshCount: 0
  1156. m_StaticBatchRoot: {fileID: 0}
  1157. m_ProbeAnchor: {fileID: 0}
  1158. m_LightProbeVolumeOverride: {fileID: 0}
  1159. m_ScaleInLightmap: 1
  1160. m_PreserveUVs: 1
  1161. m_IgnoreNormalsForChartDetection: 0
  1162. m_ImportantGI: 0
  1163. m_SelectedEditorRenderState: 3
  1164. m_MinimumChartSize: 4
  1165. m_AutoUVMaxDistance: 0.5
  1166. m_AutoUVMaxAngle: 89
  1167. m_LightmapParameters: {fileID: 0}
  1168. m_SortingLayerID: 0
  1169. m_SortingOrder: 0
  1170. --- !u!136 &604269831
  1171. CapsuleCollider:
  1172. m_ObjectHideFlags: 0
  1173. m_PrefabParentObject: {fileID: 0}
  1174. m_PrefabInternal: {fileID: 0}
  1175. m_GameObject: {fileID: 604269828}
  1176. m_Material: {fileID: 0}
  1177. m_IsTrigger: 0
  1178. m_Enabled: 1
  1179. m_Radius: 0.5
  1180. m_Height: 2
  1181. m_Direction: 1
  1182. m_Center: {x: 0, y: 0, z: 0}
  1183. --- !u!33 &604269832
  1184. MeshFilter:
  1185. m_ObjectHideFlags: 0
  1186. m_PrefabParentObject: {fileID: 0}
  1187. m_PrefabInternal: {fileID: 0}
  1188. m_GameObject: {fileID: 604269828}
  1189. m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
  1190. --- !u!1 &911041275
  1191. GameObject:
  1192. m_ObjectHideFlags: 0
  1193. m_PrefabParentObject: {fileID: 0}
  1194. m_PrefabInternal: {fileID: 0}
  1195. serializedVersion: 5
  1196. m_Component:
  1197. - component: {fileID: 911041276}
  1198. - component: {fileID: 911041279}
  1199. - component: {fileID: 911041277}
  1200. m_Layer: 0
  1201. m_Name: AlarmRed
  1202. m_TagString: Untagged
  1203. m_Icon: {fileID: 0}
  1204. m_NavMeshLayer: 0
  1205. m_StaticEditorFlags: 4294967295
  1206. m_IsActive: 1
  1207. --- !u!4 &911041276
  1208. Transform:
  1209. m_ObjectHideFlags: 0
  1210. m_PrefabParentObject: {fileID: 0}
  1211. m_PrefabInternal: {fileID: 0}
  1212. m_GameObject: {fileID: 911041275}
  1213. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1214. m_LocalPosition: {x: -2, y: 0.4, z: 2}
  1215. m_LocalScale: {x: 0.25, y: 0.5, z: 0.25}
  1216. m_Children: []
  1217. m_Father: {fileID: 1770119957}
  1218. m_RootOrder: 29
  1219. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1220. --- !u!23 &911041277
  1221. MeshRenderer:
  1222. m_ObjectHideFlags: 0
  1223. m_PrefabParentObject: {fileID: 0}
  1224. m_PrefabInternal: {fileID: 0}
  1225. m_GameObject: {fileID: 911041275}
  1226. m_Enabled: 1
  1227. m_CastShadows: 1
  1228. m_ReceiveShadows: 1
  1229. m_MotionVectors: 1
  1230. m_LightProbeUsage: 1
  1231. m_ReflectionProbeUsage: 1
  1232. m_Materials:
  1233. - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  1234. m_StaticBatchInfo:
  1235. firstSubMesh: 0
  1236. subMeshCount: 0
  1237. m_StaticBatchRoot: {fileID: 0}
  1238. m_ProbeAnchor: {fileID: 0}
  1239. m_LightProbeVolumeOverride: {fileID: 0}
  1240. m_ScaleInLightmap: 1
  1241. m_PreserveUVs: 1
  1242. m_IgnoreNormalsForChartDetection: 0
  1243. m_ImportantGI: 0
  1244. m_SelectedEditorRenderState: 3
  1245. m_MinimumChartSize: 4
  1246. m_AutoUVMaxDistance: 0.5
  1247. m_AutoUVMaxAngle: 89
  1248. m_LightmapParameters: {fileID: 0}
  1249. m_SortingLayerID: 0
  1250. m_SortingOrder: 0
  1251. --- !u!33 &911041279
  1252. MeshFilter:
  1253. m_ObjectHideFlags: 0
  1254. m_PrefabParentObject: {fileID: 0}
  1255. m_PrefabInternal: {fileID: 0}
  1256. m_GameObject: {fileID: 911041275}
  1257. m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
  1258. --- !u!1 &911775888
  1259. GameObject:
  1260. m_ObjectHideFlags: 0
  1261. m_PrefabParentObject: {fileID: 0}
  1262. m_PrefabInternal: {fileID: 0}
  1263. serializedVersion: 5
  1264. m_Component:
  1265. - component: {fileID: 911775889}
  1266. - component: {fileID: 911775892}
  1267. - component: {fileID: 911775891}
  1268. - component: {fileID: 911775890}
  1269. m_Layer: 0
  1270. m_Name: Cylinder (7)
  1271. m_TagString: Untagged
  1272. m_Icon: {fileID: 0}
  1273. m_NavMeshLayer: 0
  1274. m_StaticEditorFlags: 4294967295
  1275. m_IsActive: 1
  1276. --- !u!4 &911775889
  1277. Transform:
  1278. m_ObjectHideFlags: 0
  1279. m_PrefabParentObject: {fileID: 0}
  1280. m_PrefabInternal: {fileID: 0}
  1281. m_GameObject: {fileID: 911775888}
  1282. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1283. m_LocalPosition: {x: 4, y: 2, z: -4}
  1284. m_LocalScale: {x: 1, y: 2, z: 1}
  1285. m_Children: []
  1286. m_Father: {fileID: 1770119957}
  1287. m_RootOrder: 8
  1288. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1289. --- !u!23 &911775890
  1290. MeshRenderer:
  1291. m_ObjectHideFlags: 0
  1292. m_PrefabParentObject: {fileID: 0}
  1293. m_PrefabInternal: {fileID: 0}
  1294. m_GameObject: {fileID: 911775888}
  1295. m_Enabled: 1
  1296. m_CastShadows: 1
  1297. m_ReceiveShadows: 1
  1298. m_MotionVectors: 1
  1299. m_LightProbeUsage: 1
  1300. m_ReflectionProbeUsage: 1
  1301. m_Materials:
  1302. - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  1303. m_StaticBatchInfo:
  1304. firstSubMesh: 0
  1305. subMeshCount: 0
  1306. m_StaticBatchRoot: {fileID: 0}
  1307. m_ProbeAnchor: {fileID: 0}
  1308. m_LightProbeVolumeOverride: {fileID: 0}
  1309. m_ScaleInLightmap: 1
  1310. m_PreserveUVs: 1
  1311. m_IgnoreNormalsForChartDetection: 0
  1312. m_ImportantGI: 0
  1313. m_SelectedEditorRenderState: 3
  1314. m_MinimumChartSize: 4
  1315. m_AutoUVMaxDistance: 0.5
  1316. m_AutoUVMaxAngle: 89
  1317. m_LightmapParameters: {fileID: 0}
  1318. m_SortingLayerID: 0
  1319. m_SortingOrder: 0
  1320. --- !u!136 &911775891
  1321. CapsuleCollider:
  1322. m_ObjectHideFlags: 0
  1323. m_PrefabParentObject: {fileID: 0}
  1324. m_PrefabInternal: {fileID: 0}
  1325. m_GameObject: {fileID: 911775888}
  1326. m_Material: {fileID: 0}
  1327. m_IsTrigger: 0
  1328. m_Enabled: 1
  1329. m_Radius: 0.5
  1330. m_Height: 2
  1331. m_Direction: 1
  1332. m_Center: {x: 0, y: 0, z: 0}
  1333. --- !u!33 &911775892
  1334. MeshFilter:
  1335. m_ObjectHideFlags: 0
  1336. m_PrefabParentObject: {fileID: 0}
  1337. m_PrefabInternal: {fileID: 0}
  1338. m_GameObject: {fileID: 911775888}
  1339. m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
  1340. --- !u!1 &1002616765
  1341. GameObject:
  1342. m_ObjectHideFlags: 0
  1343. m_PrefabParentObject: {fileID: 157508, guid: b36005360bb250643851154e23f4aac0, type: 2}
  1344. m_PrefabInternal: {fileID: 0}
  1345. serializedVersion: 5
  1346. m_Component:
  1347. - component: {fileID: 1002616766}
  1348. - component: {fileID: 1002616769}
  1349. - component: {fileID: 1002616768}
  1350. - component: {fileID: 1002616767}
  1351. m_Layer: 0
  1352. m_Name: CylinderTooThin
  1353. m_TagString: Untagged
  1354. m_Icon: {fileID: 0}
  1355. m_NavMeshLayer: 0
  1356. m_StaticEditorFlags: 0
  1357. m_IsActive: 1
  1358. --- !u!4 &1002616766
  1359. Transform:
  1360. m_ObjectHideFlags: 0
  1361. m_PrefabParentObject: {fileID: 405150, guid: b36005360bb250643851154e23f4aac0, type: 2}
  1362. m_PrefabInternal: {fileID: 0}
  1363. m_GameObject: {fileID: 1002616765}
  1364. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1365. m_LocalPosition: {x: 25, y: 2.25, z: -28}
  1366. m_LocalScale: {x: 0.5, y: 2.5, z: 0.5}
  1367. m_Children: []
  1368. m_Father: {fileID: 1770119957}
  1369. m_RootOrder: 24
  1370. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1371. --- !u!23 &1002616767
  1372. MeshRenderer:
  1373. m_ObjectHideFlags: 0
  1374. m_PrefabParentObject: {fileID: 2335184, guid: b36005360bb250643851154e23f4aac0,
  1375. type: 2}
  1376. m_PrefabInternal: {fileID: 0}
  1377. m_GameObject: {fileID: 1002616765}
  1378. m_Enabled: 1
  1379. m_CastShadows: 1
  1380. m_ReceiveShadows: 1
  1381. m_MotionVectors: 1
  1382. m_LightProbeUsage: 1
  1383. m_ReflectionProbeUsage: 1
  1384. m_Materials:
  1385. - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  1386. m_StaticBatchInfo:
  1387. firstSubMesh: 0
  1388. subMeshCount: 0
  1389. m_StaticBatchRoot: {fileID: 0}
  1390. m_ProbeAnchor: {fileID: 0}
  1391. m_LightProbeVolumeOverride: {fileID: 0}
  1392. m_ScaleInLightmap: 1
  1393. m_PreserveUVs: 1
  1394. m_IgnoreNormalsForChartDetection: 0
  1395. m_ImportantGI: 0
  1396. m_SelectedEditorRenderState: 3
  1397. m_MinimumChartSize: 4
  1398. m_AutoUVMaxDistance: 0.5
  1399. m_AutoUVMaxAngle: 89
  1400. m_LightmapParameters: {fileID: 0}
  1401. m_SortingLayerID: 0
  1402. m_SortingOrder: 0
  1403. --- !u!136 &1002616768
  1404. CapsuleCollider:
  1405. m_ObjectHideFlags: 0
  1406. m_PrefabParentObject: {fileID: 13617548, guid: b36005360bb250643851154e23f4aac0,
  1407. type: 2}
  1408. m_PrefabInternal: {fileID: 0}
  1409. m_GameObject: {fileID: 1002616765}
  1410. m_Material: {fileID: 0}
  1411. m_IsTrigger: 0
  1412. m_Enabled: 1
  1413. m_Radius: 0.5
  1414. m_Height: 2
  1415. m_Direction: 1
  1416. m_Center: {x: 0, y: 0, z: 0}
  1417. --- !u!33 &1002616769
  1418. MeshFilter:
  1419. m_ObjectHideFlags: 0
  1420. m_PrefabParentObject: {fileID: 3373684, guid: b36005360bb250643851154e23f4aac0,
  1421. type: 2}
  1422. m_PrefabInternal: {fileID: 0}
  1423. m_GameObject: {fileID: 1002616765}
  1424. m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
  1425. --- !u!1 &1026543689
  1426. GameObject:
  1427. m_ObjectHideFlags: 0
  1428. m_PrefabParentObject: {fileID: 0}
  1429. m_PrefabInternal: {fileID: 0}
  1430. serializedVersion: 5
  1431. m_Component:
  1432. - component: {fileID: 1026543690}
  1433. - component: {fileID: 1026543693}
  1434. - component: {fileID: 1026543692}
  1435. - component: {fileID: 1026543691}
  1436. m_Layer: 0
  1437. m_Name: Cylinder (5)
  1438. m_TagString: Untagged
  1439. m_Icon: {fileID: 0}
  1440. m_NavMeshLayer: 0
  1441. m_StaticEditorFlags: 4294967295
  1442. m_IsActive: 1
  1443. --- !u!4 &1026543690
  1444. Transform:
  1445. m_ObjectHideFlags: 0
  1446. m_PrefabParentObject: {fileID: 0}
  1447. m_PrefabInternal: {fileID: 0}
  1448. m_GameObject: {fileID: 1026543689}
  1449. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1450. m_LocalPosition: {x: 0, y: 2, z: 4}
  1451. m_LocalScale: {x: 1, y: 2, z: 1}
  1452. m_Children: []
  1453. m_Father: {fileID: 1770119957}
  1454. m_RootOrder: 6
  1455. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1456. --- !u!23 &1026543691
  1457. MeshRenderer:
  1458. m_ObjectHideFlags: 0
  1459. m_PrefabParentObject: {fileID: 0}
  1460. m_PrefabInternal: {fileID: 0}
  1461. m_GameObject: {fileID: 1026543689}
  1462. m_Enabled: 1
  1463. m_CastShadows: 1
  1464. m_ReceiveShadows: 1
  1465. m_MotionVectors: 1
  1466. m_LightProbeUsage: 1
  1467. m_ReflectionProbeUsage: 1
  1468. m_Materials:
  1469. - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  1470. m_StaticBatchInfo:
  1471. firstSubMesh: 0
  1472. subMeshCount: 0
  1473. m_StaticBatchRoot: {fileID: 0}
  1474. m_ProbeAnchor: {fileID: 0}
  1475. m_LightProbeVolumeOverride: {fileID: 0}
  1476. m_ScaleInLightmap: 1
  1477. m_PreserveUVs: 1
  1478. m_IgnoreNormalsForChartDetection: 0
  1479. m_ImportantGI: 0
  1480. m_SelectedEditorRenderState: 3
  1481. m_MinimumChartSize: 4
  1482. m_AutoUVMaxDistance: 0.5
  1483. m_AutoUVMaxAngle: 89
  1484. m_LightmapParameters: {fileID: 0}
  1485. m_SortingLayerID: 0
  1486. m_SortingOrder: 0
  1487. --- !u!136 &1026543692
  1488. CapsuleCollider:
  1489. m_ObjectHideFlags: 0
  1490. m_PrefabParentObject: {fileID: 0}
  1491. m_PrefabInternal: {fileID: 0}
  1492. m_GameObject: {fileID: 1026543689}
  1493. m_Material: {fileID: 0}
  1494. m_IsTrigger: 0
  1495. m_Enabled: 1
  1496. m_Radius: 0.5
  1497. m_Height: 2
  1498. m_Direction: 1
  1499. m_Center: {x: 0, y: 0, z: 0}
  1500. --- !u!33 &1026543693
  1501. MeshFilter:
  1502. m_ObjectHideFlags: 0
  1503. m_PrefabParentObject: {fileID: 0}
  1504. m_PrefabInternal: {fileID: 0}
  1505. m_GameObject: {fileID: 1026543689}
  1506. m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
  1507. --- !u!1 &1032332308
  1508. GameObject:
  1509. m_ObjectHideFlags: 0
  1510. m_PrefabParentObject: {fileID: 129542, guid: b36005360bb250643851154e23f4aac0, type: 2}
  1511. m_PrefabInternal: {fileID: 0}
  1512. serializedVersion: 5
  1513. m_Component:
  1514. - component: {fileID: 1032332309}
  1515. - component: {fileID: 1032332312}
  1516. - component: {fileID: 1032332311}
  1517. - component: {fileID: 1032332310}
  1518. m_Layer: 0
  1519. m_Name: Sphere
  1520. m_TagString: Untagged
  1521. m_Icon: {fileID: 0}
  1522. m_NavMeshLayer: 0
  1523. m_StaticEditorFlags: 0
  1524. m_IsActive: 1
  1525. --- !u!4 &1032332309
  1526. Transform:
  1527. m_ObjectHideFlags: 0
  1528. m_PrefabParentObject: {fileID: 419080, guid: b36005360bb250643851154e23f4aac0, type: 2}
  1529. m_PrefabInternal: {fileID: 0}
  1530. m_GameObject: {fileID: 1032332308}
  1531. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1532. m_LocalPosition: {x: 18.27, y: 3.26, z: -18.61}
  1533. m_LocalScale: {x: 3, y: 3, z: 3}
  1534. m_Children: []
  1535. m_Father: {fileID: 1770119957}
  1536. m_RootOrder: 25
  1537. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1538. --- !u!23 &1032332310
  1539. MeshRenderer:
  1540. m_ObjectHideFlags: 0
  1541. m_PrefabParentObject: {fileID: 2340324, guid: b36005360bb250643851154e23f4aac0,
  1542. type: 2}
  1543. m_PrefabInternal: {fileID: 0}
  1544. m_GameObject: {fileID: 1032332308}
  1545. m_Enabled: 1
  1546. m_CastShadows: 1
  1547. m_ReceiveShadows: 1
  1548. m_MotionVectors: 1
  1549. m_LightProbeUsage: 1
  1550. m_ReflectionProbeUsage: 1
  1551. m_Materials:
  1552. - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  1553. m_StaticBatchInfo:
  1554. firstSubMesh: 0
  1555. subMeshCount: 0
  1556. m_StaticBatchRoot: {fileID: 0}
  1557. m_ProbeAnchor: {fileID: 0}
  1558. m_LightProbeVolumeOverride: {fileID: 0}
  1559. m_ScaleInLightmap: 1
  1560. m_PreserveUVs: 1
  1561. m_IgnoreNormalsForChartDetection: 0
  1562. m_ImportantGI: 0
  1563. m_SelectedEditorRenderState: 3
  1564. m_MinimumChartSize: 4
  1565. m_AutoUVMaxDistance: 0.5
  1566. m_AutoUVMaxAngle: 89
  1567. m_LightmapParameters: {fileID: 0}
  1568. m_SortingLayerID: 0
  1569. m_SortingOrder: 0
  1570. --- !u!135 &1032332311
  1571. SphereCollider:
  1572. m_ObjectHideFlags: 0
  1573. m_PrefabParentObject: {fileID: 13553880, guid: b36005360bb250643851154e23f4aac0,
  1574. type: 2}
  1575. m_PrefabInternal: {fileID: 0}
  1576. m_GameObject: {fileID: 1032332308}
  1577. m_Material: {fileID: 0}
  1578. m_IsTrigger: 0
  1579. m_Enabled: 1
  1580. serializedVersion: 2
  1581. m_Radius: 0.5
  1582. m_Center: {x: 0, y: 0, z: 0}
  1583. --- !u!33 &1032332312
  1584. MeshFilter:
  1585. m_ObjectHideFlags: 0
  1586. m_PrefabParentObject: {fileID: 3314234, guid: b36005360bb250643851154e23f4aac0,
  1587. type: 2}
  1588. m_PrefabInternal: {fileID: 0}
  1589. m_GameObject: {fileID: 1032332308}
  1590. m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
  1591. --- !u!1 &1180084196
  1592. GameObject:
  1593. m_ObjectHideFlags: 0
  1594. m_PrefabParentObject: {fileID: 0}
  1595. m_PrefabInternal: {fileID: 0}
  1596. serializedVersion: 5
  1597. m_Component:
  1598. - component: {fileID: 1180084197}
  1599. - component: {fileID: 1180084200}
  1600. - component: {fileID: 1180084199}
  1601. - component: {fileID: 1180084198}
  1602. - component: {fileID: 1180084201}
  1603. m_Layer: 0
  1604. m_Name: TriggerZoneOccluder
  1605. m_TagString: Untagged
  1606. m_Icon: {fileID: 0}
  1607. m_NavMeshLayer: 0
  1608. m_StaticEditorFlags: 0
  1609. m_IsActive: 1
  1610. --- !u!4 &1180084197
  1611. Transform:
  1612. m_ObjectHideFlags: 0
  1613. m_PrefabParentObject: {fileID: 0}
  1614. m_PrefabInternal: {fileID: 0}
  1615. m_GameObject: {fileID: 1180084196}
  1616. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1617. m_LocalPosition: {x: 3.24, y: 1.32, z: -25.03}
  1618. m_LocalScale: {x: 5, y: 2, z: 0.25}
  1619. m_Children: []
  1620. m_Father: {fileID: 1770119957}
  1621. m_RootOrder: 27
  1622. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1623. --- !u!23 &1180084198
  1624. MeshRenderer:
  1625. m_ObjectHideFlags: 0
  1626. m_PrefabParentObject: {fileID: 0}
  1627. m_PrefabInternal: {fileID: 0}
  1628. m_GameObject: {fileID: 1180084196}
  1629. m_Enabled: 1
  1630. m_CastShadows: 1
  1631. m_ReceiveShadows: 1
  1632. m_MotionVectors: 1
  1633. m_LightProbeUsage: 1
  1634. m_ReflectionProbeUsage: 1
  1635. m_Materials:
  1636. - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  1637. m_StaticBatchInfo:
  1638. firstSubMesh: 0
  1639. subMeshCount: 0
  1640. m_StaticBatchRoot: {fileID: 0}
  1641. m_ProbeAnchor: {fileID: 0}
  1642. m_LightProbeVolumeOverride: {fileID: 0}
  1643. m_ScaleInLightmap: 1
  1644. m_PreserveUVs: 1
  1645. m_IgnoreNormalsForChartDetection: 0
  1646. m_ImportantGI: 0
  1647. m_SelectedEditorRenderState: 3
  1648. m_MinimumChartSize: 4
  1649. m_AutoUVMaxDistance: 0.5
  1650. m_AutoUVMaxAngle: 89
  1651. m_LightmapParameters: {fileID: 0}
  1652. m_SortingLayerID: 0
  1653. m_SortingOrder: 0
  1654. --- !u!65 &1180084199
  1655. BoxCollider:
  1656. m_ObjectHideFlags: 0
  1657. m_PrefabParentObject: {fileID: 0}
  1658. m_PrefabInternal: {fileID: 0}
  1659. m_GameObject: {fileID: 1180084196}
  1660. m_Material: {fileID: 0}
  1661. m_IsTrigger: 0
  1662. m_Enabled: 1
  1663. serializedVersion: 2
  1664. m_Size: {x: 1, y: 1, z: 1}
  1665. m_Center: {x: 0, y: 0, z: 0}
  1666. --- !u!33 &1180084200
  1667. MeshFilter:
  1668. m_ObjectHideFlags: 0
  1669. m_PrefabParentObject: {fileID: 0}
  1670. m_PrefabInternal: {fileID: 0}
  1671. m_GameObject: {fileID: 1180084196}
  1672. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  1673. --- !u!114 &1180084201
  1674. MonoBehaviour:
  1675. m_ObjectHideFlags: 0
  1676. m_PrefabParentObject: {fileID: 0}
  1677. m_PrefabInternal: {fileID: 0}
  1678. m_GameObject: {fileID: 1180084196}
  1679. m_Enabled: 1
  1680. m_EditorHideFlags: 0
  1681. m_Script: {fileID: 11500000, guid: 031dc173b8912b246aaed3b7e88df54e, type: 3}
  1682. m_Name:
  1683. m_EditorClassIdentifier:
  1684. EulerSpeed: {x: 0, y: 0, z: -90}
  1685. --- !u!1 &1243913851
  1686. GameObject:
  1687. m_ObjectHideFlags: 0
  1688. m_PrefabParentObject: {fileID: 0}
  1689. m_PrefabInternal: {fileID: 0}
  1690. serializedVersion: 5
  1691. m_Component:
  1692. - component: {fileID: 1243913852}
  1693. - component: {fileID: 1243913855}
  1694. - component: {fileID: 1243913854}
  1695. - component: {fileID: 1243913853}
  1696. m_Layer: 0
  1697. m_Name: Cylinder (6)
  1698. m_TagString: Untagged
  1699. m_Icon: {fileID: 0}
  1700. m_NavMeshLayer: 0
  1701. m_StaticEditorFlags: 4294967295
  1702. m_IsActive: 1
  1703. --- !u!4 &1243913852
  1704. Transform:
  1705. m_ObjectHideFlags: 0
  1706. m_PrefabParentObject: {fileID: 0}
  1707. m_PrefabInternal: {fileID: 0}
  1708. m_GameObject: {fileID: 1243913851}
  1709. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1710. m_LocalPosition: {x: 0, y: 2, z: -4}
  1711. m_LocalScale: {x: 1, y: 2, z: 1}
  1712. m_Children: []
  1713. m_Father: {fileID: 1770119957}
  1714. m_RootOrder: 7
  1715. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1716. --- !u!23 &1243913853
  1717. MeshRenderer:
  1718. m_ObjectHideFlags: 0
  1719. m_PrefabParentObject: {fileID: 0}
  1720. m_PrefabInternal: {fileID: 0}
  1721. m_GameObject: {fileID: 1243913851}
  1722. m_Enabled: 1
  1723. m_CastShadows: 1
  1724. m_ReceiveShadows: 1
  1725. m_MotionVectors: 1
  1726. m_LightProbeUsage: 1
  1727. m_ReflectionProbeUsage: 1
  1728. m_Materials:
  1729. - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  1730. m_StaticBatchInfo:
  1731. firstSubMesh: 0
  1732. subMeshCount: 0
  1733. m_StaticBatchRoot: {fileID: 0}
  1734. m_ProbeAnchor: {fileID: 0}
  1735. m_LightProbeVolumeOverride: {fileID: 0}
  1736. m_ScaleInLightmap: 1
  1737. m_PreserveUVs: 1
  1738. m_IgnoreNormalsForChartDetection: 0
  1739. m_ImportantGI: 0
  1740. m_SelectedEditorRenderState: 3
  1741. m_MinimumChartSize: 4
  1742. m_AutoUVMaxDistance: 0.5
  1743. m_AutoUVMaxAngle: 89
  1744. m_LightmapParameters: {fileID: 0}
  1745. m_SortingLayerID: 0
  1746. m_SortingOrder: 0
  1747. --- !u!136 &1243913854
  1748. CapsuleCollider:
  1749. m_ObjectHideFlags: 0
  1750. m_PrefabParentObject: {fileID: 0}
  1751. m_PrefabInternal: {fileID: 0}
  1752. m_GameObject: {fileID: 1243913851}
  1753. m_Material: {fileID: 0}
  1754. m_IsTrigger: 0
  1755. m_Enabled: 1
  1756. m_Radius: 0.5
  1757. m_Height: 2
  1758. m_Direction: 1
  1759. m_Center: {x: 0, y: 0, z: 0}
  1760. --- !u!33 &1243913855
  1761. MeshFilter:
  1762. m_ObjectHideFlags: 0
  1763. m_PrefabParentObject: {fileID: 0}
  1764. m_PrefabInternal: {fileID: 0}
  1765. m_GameObject: {fileID: 1243913851}
  1766. m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
  1767. --- !u!1 &1298187771
  1768. GameObject:
  1769. m_ObjectHideFlags: 0
  1770. m_PrefabParentObject: {fileID: 0}
  1771. m_PrefabInternal: {fileID: 0}
  1772. serializedVersion: 5
  1773. m_Component:
  1774. - component: {fileID: 1298187772}
  1775. - component: {fileID: 1298187775}
  1776. - component: {fileID: 1298187774}
  1777. - component: {fileID: 1298187773}
  1778. m_Layer: 0
  1779. m_Name: Cylinder (12)
  1780. m_TagString: Untagged
  1781. m_Icon: {fileID: 0}
  1782. m_NavMeshLayer: 0
  1783. m_StaticEditorFlags: 4294967295
  1784. m_IsActive: 1
  1785. --- !u!4 &1298187772
  1786. Transform:
  1787. m_ObjectHideFlags: 0
  1788. m_PrefabParentObject: {fileID: 0}
  1789. m_PrefabInternal: {fileID: 0}
  1790. m_GameObject: {fileID: 1298187771}
  1791. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1792. m_LocalPosition: {x: 0, y: 2, z: 8}
  1793. m_LocalScale: {x: 1, y: 2, z: 1}
  1794. m_Children: []
  1795. m_Father: {fileID: 1770119957}
  1796. m_RootOrder: 13
  1797. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1798. --- !u!23 &1298187773
  1799. MeshRenderer:
  1800. m_ObjectHideFlags: 0
  1801. m_PrefabParentObject: {fileID: 0}
  1802. m_PrefabInternal: {fileID: 0}
  1803. m_GameObject: {fileID: 1298187771}
  1804. m_Enabled: 1
  1805. m_CastShadows: 1
  1806. m_ReceiveShadows: 1
  1807. m_MotionVectors: 1
  1808. m_LightProbeUsage: 1
  1809. m_ReflectionProbeUsage: 1
  1810. m_Materials:
  1811. - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  1812. m_StaticBatchInfo:
  1813. firstSubMesh: 0
  1814. subMeshCount: 0
  1815. m_StaticBatchRoot: {fileID: 0}
  1816. m_ProbeAnchor: {fileID: 0}
  1817. m_LightProbeVolumeOverride: {fileID: 0}
  1818. m_ScaleInLightmap: 1
  1819. m_PreserveUVs: 1
  1820. m_IgnoreNormalsForChartDetection: 0
  1821. m_ImportantGI: 0
  1822. m_SelectedEditorRenderState: 3
  1823. m_MinimumChartSize: 4
  1824. m_AutoUVMaxDistance: 0.5
  1825. m_AutoUVMaxAngle: 89
  1826. m_LightmapParameters: {fileID: 0}
  1827. m_SortingLayerID: 0
  1828. m_SortingOrder: 0
  1829. --- !u!136 &1298187774
  1830. CapsuleCollider:
  1831. m_ObjectHideFlags: 0
  1832. m_PrefabParentObject: {fileID: 0}
  1833. m_PrefabInternal: {fileID: 0}
  1834. m_GameObject: {fileID: 1298187771}
  1835. m_Material: {fileID: 0}
  1836. m_IsTrigger: 0
  1837. m_Enabled: 1
  1838. m_Radius: 0.5
  1839. m_Height: 2
  1840. m_Direction: 1
  1841. m_Center: {x: 0, y: 0, z: 0}
  1842. --- !u!33 &1298187775
  1843. MeshFilter:
  1844. m_ObjectHideFlags: 0
  1845. m_PrefabParentObject: {fileID: 0}
  1846. m_PrefabInternal: {fileID: 0}
  1847. m_GameObject: {fileID: 1298187771}
  1848. m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
  1849. --- !u!1 &1326081177
  1850. GameObject:
  1851. m_ObjectHideFlags: 0
  1852. m_PrefabParentObject: {fileID: 0}
  1853. m_PrefabInternal: {fileID: 0}
  1854. serializedVersion: 5
  1855. m_Component:
  1856. - component: {fileID: 1326081178}
  1857. - component: {fileID: 1326081181}
  1858. - component: {fileID: 1326081180}
  1859. - component: {fileID: 1326081179}
  1860. m_Layer: 0
  1861. m_Name: Cylinder (3)
  1862. m_TagString: Untagged
  1863. m_Icon: {fileID: 0}
  1864. m_NavMeshLayer: 0
  1865. m_StaticEditorFlags: 4294967295
  1866. m_IsActive: 1
  1867. --- !u!4 &1326081178
  1868. Transform:
  1869. m_ObjectHideFlags: 0
  1870. m_PrefabParentObject: {fileID: 0}
  1871. m_PrefabInternal: {fileID: 0}
  1872. m_GameObject: {fileID: 1326081177}
  1873. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1874. m_LocalPosition: {x: -4, y: 2, z: 4}
  1875. m_LocalScale: {x: 1, y: 2, z: 1}
  1876. m_Children: []
  1877. m_Father: {fileID: 1770119957}
  1878. m_RootOrder: 4
  1879. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1880. --- !u!23 &1326081179
  1881. MeshRenderer:
  1882. m_ObjectHideFlags: 0
  1883. m_PrefabParentObject: {fileID: 0}
  1884. m_PrefabInternal: {fileID: 0}
  1885. m_GameObject: {fileID: 1326081177}
  1886. m_Enabled: 1
  1887. m_CastShadows: 1
  1888. m_ReceiveShadows: 1
  1889. m_MotionVectors: 1
  1890. m_LightProbeUsage: 1
  1891. m_ReflectionProbeUsage: 1
  1892. m_Materials:
  1893. - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  1894. m_StaticBatchInfo:
  1895. firstSubMesh: 0
  1896. subMeshCount: 0
  1897. m_StaticBatchRoot: {fileID: 0}
  1898. m_ProbeAnchor: {fileID: 0}
  1899. m_LightProbeVolumeOverride: {fileID: 0}
  1900. m_ScaleInLightmap: 1
  1901. m_PreserveUVs: 1
  1902. m_IgnoreNormalsForChartDetection: 0
  1903. m_ImportantGI: 0
  1904. m_SelectedEditorRenderState: 3
  1905. m_MinimumChartSize: 4
  1906. m_AutoUVMaxDistance: 0.5
  1907. m_AutoUVMaxAngle: 89
  1908. m_LightmapParameters: {fileID: 0}
  1909. m_SortingLayerID: 0
  1910. m_SortingOrder: 0
  1911. --- !u!136 &1326081180
  1912. CapsuleCollider:
  1913. m_ObjectHideFlags: 0
  1914. m_PrefabParentObject: {fileID: 0}
  1915. m_PrefabInternal: {fileID: 0}
  1916. m_GameObject: {fileID: 1326081177}
  1917. m_Material: {fileID: 0}
  1918. m_IsTrigger: 0
  1919. m_Enabled: 1
  1920. m_Radius: 0.5
  1921. m_Height: 2
  1922. m_Direction: 1
  1923. m_Center: {x: 0, y: 0, z: 0}
  1924. --- !u!33 &1326081181
  1925. MeshFilter:
  1926. m_ObjectHideFlags: 0
  1927. m_PrefabParentObject: {fileID: 0}
  1928. m_PrefabInternal: {fileID: 0}
  1929. m_GameObject: {fileID: 1326081177}
  1930. m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
  1931. --- !u!1 &1338985127
  1932. GameObject:
  1933. m_ObjectHideFlags: 0
  1934. m_PrefabParentObject: {fileID: 0}
  1935. m_PrefabInternal: {fileID: 0}
  1936. serializedVersion: 5
  1937. m_Component:
  1938. - component: {fileID: 1338985128}
  1939. - component: {fileID: 1338985131}
  1940. - component: {fileID: 1338985130}
  1941. - component: {fileID: 1338985129}
  1942. m_Layer: 0
  1943. m_Name: Cylinder (16)
  1944. m_TagString: Untagged
  1945. m_Icon: {fileID: 0}
  1946. m_NavMeshLayer: 0
  1947. m_StaticEditorFlags: 4294967295
  1948. m_IsActive: 1
  1949. --- !u!4 &1338985128
  1950. Transform:
  1951. m_ObjectHideFlags: 0
  1952. m_PrefabParentObject: {fileID: 0}
  1953. m_PrefabInternal: {fileID: 0}
  1954. m_GameObject: {fileID: 1338985127}
  1955. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1956. m_LocalPosition: {x: -8, y: 2, z: -8}
  1957. m_LocalScale: {x: 1, y: 2, z: 1}
  1958. m_Children: []
  1959. m_Father: {fileID: 1770119957}
  1960. m_RootOrder: 17
  1961. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1962. --- !u!23 &1338985129
  1963. MeshRenderer:
  1964. m_ObjectHideFlags: 0
  1965. m_PrefabParentObject: {fileID: 0}
  1966. m_PrefabInternal: {fileID: 0}
  1967. m_GameObject: {fileID: 1338985127}
  1968. m_Enabled: 1
  1969. m_CastShadows: 1
  1970. m_ReceiveShadows: 1
  1971. m_MotionVectors: 1
  1972. m_LightProbeUsage: 1
  1973. m_ReflectionProbeUsage: 1
  1974. m_Materials:
  1975. - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  1976. m_StaticBatchInfo:
  1977. firstSubMesh: 0
  1978. subMeshCount: 0
  1979. m_StaticBatchRoot: {fileID: 0}
  1980. m_ProbeAnchor: {fileID: 0}
  1981. m_LightProbeVolumeOverride: {fileID: 0}
  1982. m_ScaleInLightmap: 1
  1983. m_PreserveUVs: 1
  1984. m_IgnoreNormalsForChartDetection: 0
  1985. m_ImportantGI: 0
  1986. m_SelectedEditorRenderState: 3
  1987. m_MinimumChartSize: 4
  1988. m_AutoUVMaxDistance: 0.5
  1989. m_AutoUVMaxAngle: 89
  1990. m_LightmapParameters: {fileID: 0}
  1991. m_SortingLayerID: 0
  1992. m_SortingOrder: 0
  1993. --- !u!136 &1338985130
  1994. CapsuleCollider:
  1995. m_ObjectHideFlags: 0
  1996. m_PrefabParentObject: {fileID: 0}
  1997. m_PrefabInternal: {fileID: 0}
  1998. m_GameObject: {fileID: 1338985127}
  1999. m_Material: {fileID: 0}
  2000. m_IsTrigger: 0
  2001. m_Enabled: 1
  2002. m_Radius: 0.5
  2003. m_Height: 2
  2004. m_Direction: 1
  2005. m_Center: {x: 0, y: 0, z: 0}
  2006. --- !u!33 &1338985131
  2007. MeshFilter:
  2008. m_ObjectHideFlags: 0
  2009. m_PrefabParentObject: {fileID: 0}
  2010. m_PrefabInternal: {fileID: 0}
  2011. m_GameObject: {fileID: 1338985127}
  2012. m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
  2013. --- !u!1 &1346207191
  2014. GameObject:
  2015. m_ObjectHideFlags: 0
  2016. m_PrefabParentObject: {fileID: 0}
  2017. m_PrefabInternal: {fileID: 0}
  2018. serializedVersion: 5
  2019. m_Component:
  2020. - component: {fileID: 1346207195}
  2021. - component: {fileID: 1346207194}
  2022. - component: {fileID: 1346207193}
  2023. - component: {fileID: 1346207192}
  2024. m_Layer: 0
  2025. m_Name: Cylinder (9)
  2026. m_TagString: Untagged
  2027. m_Icon: {fileID: 0}
  2028. m_NavMeshLayer: 0
  2029. m_StaticEditorFlags: 4294967295
  2030. m_IsActive: 1
  2031. --- !u!23 &1346207192
  2032. MeshRenderer:
  2033. m_ObjectHideFlags: 0
  2034. m_PrefabParentObject: {fileID: 0}
  2035. m_PrefabInternal: {fileID: 0}
  2036. m_GameObject: {fileID: 1346207191}
  2037. m_Enabled: 1
  2038. m_CastShadows: 1
  2039. m_ReceiveShadows: 1
  2040. m_MotionVectors: 1
  2041. m_LightProbeUsage: 1
  2042. m_ReflectionProbeUsage: 1
  2043. m_Materials:
  2044. - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  2045. m_StaticBatchInfo:
  2046. firstSubMesh: 0
  2047. subMeshCount: 0
  2048. m_StaticBatchRoot: {fileID: 0}
  2049. m_ProbeAnchor: {fileID: 0}
  2050. m_LightProbeVolumeOverride: {fileID: 0}
  2051. m_ScaleInLightmap: 1
  2052. m_PreserveUVs: 1
  2053. m_IgnoreNormalsForChartDetection: 0
  2054. m_ImportantGI: 0
  2055. m_SelectedEditorRenderState: 3
  2056. m_MinimumChartSize: 4
  2057. m_AutoUVMaxDistance: 0.5
  2058. m_AutoUVMaxAngle: 89
  2059. m_LightmapParameters: {fileID: 0}
  2060. m_SortingLayerID: 0
  2061. m_SortingOrder: 0
  2062. --- !u!136 &1346207193
  2063. CapsuleCollider:
  2064. m_ObjectHideFlags: 0
  2065. m_PrefabParentObject: {fileID: 0}
  2066. m_PrefabInternal: {fileID: 0}
  2067. m_GameObject: {fileID: 1346207191}
  2068. m_Material: {fileID: 0}
  2069. m_IsTrigger: 0
  2070. m_Enabled: 1
  2071. m_Radius: 0.5
  2072. m_Height: 2
  2073. m_Direction: 1
  2074. m_Center: {x: 0, y: 0, z: 0}
  2075. --- !u!33 &1346207194
  2076. MeshFilter:
  2077. m_ObjectHideFlags: 0
  2078. m_PrefabParentObject: {fileID: 0}
  2079. m_PrefabInternal: {fileID: 0}
  2080. m_GameObject: {fileID: 1346207191}
  2081. m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
  2082. --- !u!4 &1346207195
  2083. Transform:
  2084. m_ObjectHideFlags: 0
  2085. m_PrefabParentObject: {fileID: 0}
  2086. m_PrefabInternal: {fileID: 0}
  2087. m_GameObject: {fileID: 1346207191}
  2088. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  2089. m_LocalPosition: {x: -4, y: 2, z: -8}
  2090. m_LocalScale: {x: 1, y: 2, z: 1}
  2091. m_Children: []
  2092. m_Father: {fileID: 1770119957}
  2093. m_RootOrder: 10
  2094. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2095. --- !u!1 &1521467794
  2096. GameObject:
  2097. m_ObjectHideFlags: 0
  2098. m_PrefabParentObject: {fileID: 0}
  2099. m_PrefabInternal: {fileID: 0}
  2100. serializedVersion: 5
  2101. m_Component:
  2102. - component: {fileID: 1521467795}
  2103. - component: {fileID: 1521467798}
  2104. - component: {fileID: 1521467797}
  2105. - component: {fileID: 1521467796}
  2106. m_Layer: 0
  2107. m_Name: Cylinder (11)
  2108. m_TagString: Untagged
  2109. m_Icon: {fileID: 0}
  2110. m_NavMeshLayer: 0
  2111. m_StaticEditorFlags: 4294967295
  2112. m_IsActive: 1
  2113. --- !u!4 &1521467795
  2114. Transform:
  2115. m_ObjectHideFlags: 0
  2116. m_PrefabParentObject: {fileID: 0}
  2117. m_PrefabInternal: {fileID: 0}
  2118. m_GameObject: {fileID: 1521467794}
  2119. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  2120. m_LocalPosition: {x: 0, y: 2, z: -8}
  2121. m_LocalScale: {x: 1, y: 2, z: 1}
  2122. m_Children: []
  2123. m_Father: {fileID: 1770119957}
  2124. m_RootOrder: 12
  2125. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2126. --- !u!23 &1521467796
  2127. MeshRenderer:
  2128. m_ObjectHideFlags: 0
  2129. m_PrefabParentObject: {fileID: 0}
  2130. m_PrefabInternal: {fileID: 0}
  2131. m_GameObject: {fileID: 1521467794}
  2132. m_Enabled: 1
  2133. m_CastShadows: 1
  2134. m_ReceiveShadows: 1
  2135. m_MotionVectors: 1
  2136. m_LightProbeUsage: 1
  2137. m_ReflectionProbeUsage: 1
  2138. m_Materials:
  2139. - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  2140. m_StaticBatchInfo:
  2141. firstSubMesh: 0
  2142. subMeshCount: 0
  2143. m_StaticBatchRoot: {fileID: 0}
  2144. m_ProbeAnchor: {fileID: 0}
  2145. m_LightProbeVolumeOverride: {fileID: 0}
  2146. m_ScaleInLightmap: 1
  2147. m_PreserveUVs: 1
  2148. m_IgnoreNormalsForChartDetection: 0
  2149. m_ImportantGI: 0
  2150. m_SelectedEditorRenderState: 3
  2151. m_MinimumChartSize: 4
  2152. m_AutoUVMaxDistance: 0.5
  2153. m_AutoUVMaxAngle: 89
  2154. m_LightmapParameters: {fileID: 0}
  2155. m_SortingLayerID: 0
  2156. m_SortingOrder: 0
  2157. --- !u!136 &1521467797
  2158. CapsuleCollider:
  2159. m_ObjectHideFlags: 0
  2160. m_PrefabParentObject: {fileID: 0}
  2161. m_PrefabInternal: {fileID: 0}
  2162. m_GameObject: {fileID: 1521467794}
  2163. m_Material: {fileID: 0}
  2164. m_IsTrigger: 0
  2165. m_Enabled: 1
  2166. m_Radius: 0.5
  2167. m_Height: 2
  2168. m_Direction: 1
  2169. m_Center: {x: 0, y: 0, z: 0}
  2170. --- !u!33 &1521467798
  2171. MeshFilter:
  2172. m_ObjectHideFlags: 0
  2173. m_PrefabParentObject: {fileID: 0}
  2174. m_PrefabInternal: {fileID: 0}
  2175. m_GameObject: {fileID: 1521467794}
  2176. m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
  2177. --- !u!1 &1737926613
  2178. GameObject:
  2179. m_ObjectHideFlags: 0
  2180. m_PrefabParentObject: {fileID: 0}
  2181. m_PrefabInternal: {fileID: 0}
  2182. serializedVersion: 5
  2183. m_Component:
  2184. - component: {fileID: 1737926614}
  2185. - component: {fileID: 1737926617}
  2186. - component: {fileID: 1737926616}
  2187. - component: {fileID: 1737926615}
  2188. m_Layer: 0
  2189. m_Name: Cylinder (4)
  2190. m_TagString: Untagged
  2191. m_Icon: {fileID: 0}
  2192. m_NavMeshLayer: 0
  2193. m_StaticEditorFlags: 4294967295
  2194. m_IsActive: 1
  2195. --- !u!4 &1737926614
  2196. Transform:
  2197. m_ObjectHideFlags: 0
  2198. m_PrefabParentObject: {fileID: 0}
  2199. m_PrefabInternal: {fileID: 0}
  2200. m_GameObject: {fileID: 1737926613}
  2201. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  2202. m_LocalPosition: {x: 4, y: 2, z: 4}
  2203. m_LocalScale: {x: 1, y: 2, z: 1}
  2204. m_Children: []
  2205. m_Father: {fileID: 1770119957}
  2206. m_RootOrder: 5
  2207. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2208. --- !u!23 &1737926615
  2209. MeshRenderer:
  2210. m_ObjectHideFlags: 0
  2211. m_PrefabParentObject: {fileID: 0}
  2212. m_PrefabInternal: {fileID: 0}
  2213. m_GameObject: {fileID: 1737926613}
  2214. m_Enabled: 1
  2215. m_CastShadows: 1
  2216. m_ReceiveShadows: 1
  2217. m_MotionVectors: 1
  2218. m_LightProbeUsage: 1
  2219. m_ReflectionProbeUsage: 1
  2220. m_Materials:
  2221. - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  2222. m_StaticBatchInfo:
  2223. firstSubMesh: 0
  2224. subMeshCount: 0
  2225. m_StaticBatchRoot: {fileID: 0}
  2226. m_ProbeAnchor: {fileID: 0}
  2227. m_LightProbeVolumeOverride: {fileID: 0}
  2228. m_ScaleInLightmap: 1
  2229. m_PreserveUVs: 1
  2230. m_IgnoreNormalsForChartDetection: 0
  2231. m_ImportantGI: 0
  2232. m_SelectedEditorRenderState: 3
  2233. m_MinimumChartSize: 4
  2234. m_AutoUVMaxDistance: 0.5
  2235. m_AutoUVMaxAngle: 89
  2236. m_LightmapParameters: {fileID: 0}
  2237. m_SortingLayerID: 0
  2238. m_SortingOrder: 0
  2239. --- !u!136 &1737926616
  2240. CapsuleCollider:
  2241. m_ObjectHideFlags: 0
  2242. m_PrefabParentObject: {fileID: 0}
  2243. m_PrefabInternal: {fileID: 0}
  2244. m_GameObject: {fileID: 1737926613}
  2245. m_Material: {fileID: 0}
  2246. m_IsTrigger: 0
  2247. m_Enabled: 1
  2248. m_Radius: 0.5
  2249. m_Height: 2
  2250. m_Direction: 1
  2251. m_Center: {x: 0, y: 0, z: 0}
  2252. --- !u!33 &1737926617
  2253. MeshFilter:
  2254. m_ObjectHideFlags: 0
  2255. m_PrefabParentObject: {fileID: 0}
  2256. m_PrefabInternal: {fileID: 0}
  2257. m_GameObject: {fileID: 1737926613}
  2258. m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
  2259. --- !u!1 &1741149481
  2260. GameObject:
  2261. m_ObjectHideFlags: 0
  2262. m_PrefabParentObject: {fileID: 0}
  2263. m_PrefabInternal: {fileID: 0}
  2264. serializedVersion: 5
  2265. m_Component:
  2266. - component: {fileID: 1741149482}
  2267. - component: {fileID: 1741149485}
  2268. - component: {fileID: 1741149484}
  2269. - component: {fileID: 1741149483}
  2270. m_Layer: 0
  2271. m_Name: Cylinder (13)
  2272. m_TagString: Untagged
  2273. m_Icon: {fileID: 0}
  2274. m_NavMeshLayer: 0
  2275. m_StaticEditorFlags: 4294967295
  2276. m_IsActive: 1
  2277. --- !u!4 &1741149482
  2278. Transform:
  2279. m_ObjectHideFlags: 0
  2280. m_PrefabParentObject: {fileID: 0}
  2281. m_PrefabInternal: {fileID: 0}
  2282. m_GameObject: {fileID: 1741149481}
  2283. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  2284. m_LocalPosition: {x: 4, y: 2, z: 8}
  2285. m_LocalScale: {x: 1, y: 2, z: 1}
  2286. m_Children: []
  2287. m_Father: {fileID: 1770119957}
  2288. m_RootOrder: 14
  2289. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2290. --- !u!23 &1741149483
  2291. MeshRenderer:
  2292. m_ObjectHideFlags: 0
  2293. m_PrefabParentObject: {fileID: 0}
  2294. m_PrefabInternal: {fileID: 0}
  2295. m_GameObject: {fileID: 1741149481}
  2296. m_Enabled: 1
  2297. m_CastShadows: 1
  2298. m_ReceiveShadows: 1
  2299. m_MotionVectors: 1
  2300. m_LightProbeUsage: 1
  2301. m_ReflectionProbeUsage: 1
  2302. m_Materials:
  2303. - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  2304. m_StaticBatchInfo:
  2305. firstSubMesh: 0
  2306. subMeshCount: 0
  2307. m_StaticBatchRoot: {fileID: 0}
  2308. m_ProbeAnchor: {fileID: 0}
  2309. m_LightProbeVolumeOverride: {fileID: 0}
  2310. m_ScaleInLightmap: 1
  2311. m_PreserveUVs: 1
  2312. m_IgnoreNormalsForChartDetection: 0
  2313. m_ImportantGI: 0
  2314. m_SelectedEditorRenderState: 3
  2315. m_MinimumChartSize: 4
  2316. m_AutoUVMaxDistance: 0.5
  2317. m_AutoUVMaxAngle: 89
  2318. m_LightmapParameters: {fileID: 0}
  2319. m_SortingLayerID: 0
  2320. m_SortingOrder: 0
  2321. --- !u!136 &1741149484
  2322. CapsuleCollider:
  2323. m_ObjectHideFlags: 0
  2324. m_PrefabParentObject: {fileID: 0}
  2325. m_PrefabInternal: {fileID: 0}
  2326. m_GameObject: {fileID: 1741149481}
  2327. m_Material: {fileID: 0}
  2328. m_IsTrigger: 0
  2329. m_Enabled: 1
  2330. m_Radius: 0.5
  2331. m_Height: 2
  2332. m_Direction: 1
  2333. m_Center: {x: 0, y: 0, z: 0}
  2334. --- !u!33 &1741149485
  2335. MeshFilter:
  2336. m_ObjectHideFlags: 0
  2337. m_PrefabParentObject: {fileID: 0}
  2338. m_PrefabInternal: {fileID: 0}
  2339. m_GameObject: {fileID: 1741149481}
  2340. m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
  2341. --- !u!1 &1770119956
  2342. GameObject:
  2343. m_ObjectHideFlags: 0
  2344. m_PrefabParentObject: {fileID: 0}
  2345. m_PrefabInternal: {fileID: 0}
  2346. serializedVersion: 5
  2347. m_Component:
  2348. - component: {fileID: 1770119957}
  2349. m_Layer: 0
  2350. m_Name: Geometry
  2351. m_TagString: Untagged
  2352. m_Icon: {fileID: 0}
  2353. m_NavMeshLayer: 0
  2354. m_StaticEditorFlags: 4294967295
  2355. m_IsActive: 1
  2356. --- !u!4 &1770119957
  2357. Transform:
  2358. m_ObjectHideFlags: 0
  2359. m_PrefabParentObject: {fileID: 0}
  2360. m_PrefabInternal: {fileID: 0}
  2361. m_GameObject: {fileID: 1770119956}
  2362. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  2363. m_LocalPosition: {x: 0, y: 0, z: 0}
  2364. m_LocalScale: {x: 1, y: 1, z: 1}
  2365. m_Children:
  2366. - {fileID: 324725399}
  2367. - {fileID: 154085915}
  2368. - {fileID: 368583139}
  2369. - {fileID: 1946222628}
  2370. - {fileID: 1326081178}
  2371. - {fileID: 1737926614}
  2372. - {fileID: 1026543690}
  2373. - {fileID: 1243913852}
  2374. - {fileID: 911775889}
  2375. - {fileID: 164274927}
  2376. - {fileID: 1346207195}
  2377. - {fileID: 1870668307}
  2378. - {fileID: 1521467795}
  2379. - {fileID: 1298187772}
  2380. - {fileID: 1741149482}
  2381. - {fileID: 341258212}
  2382. - {fileID: 217172895}
  2383. - {fileID: 1338985128}
  2384. - {fileID: 604269829}
  2385. - {fileID: 1948729906}
  2386. - {fileID: 151090769}
  2387. - {fileID: 160170865}
  2388. - {fileID: 101967600}
  2389. - {fileID: 1943680259}
  2390. - {fileID: 1002616766}
  2391. - {fileID: 1032332309}
  2392. - {fileID: 486068034}
  2393. - {fileID: 1180084197}
  2394. - {fileID: 359789049}
  2395. - {fileID: 911041276}
  2396. - {fileID: 521373170}
  2397. - {fileID: 1894402653}
  2398. m_Father: {fileID: 0}
  2399. m_RootOrder: 0
  2400. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2401. --- !u!1 &1870668306
  2402. GameObject:
  2403. m_ObjectHideFlags: 0
  2404. m_PrefabParentObject: {fileID: 0}
  2405. m_PrefabInternal: {fileID: 0}
  2406. serializedVersion: 5
  2407. m_Component:
  2408. - component: {fileID: 1870668307}
  2409. - component: {fileID: 1870668310}
  2410. - component: {fileID: 1870668309}
  2411. - component: {fileID: 1870668308}
  2412. m_Layer: 0
  2413. m_Name: Cylinder (10)
  2414. m_TagString: Untagged
  2415. m_Icon: {fileID: 0}
  2416. m_NavMeshLayer: 0
  2417. m_StaticEditorFlags: 4294967295
  2418. m_IsActive: 1
  2419. --- !u!4 &1870668307
  2420. Transform:
  2421. m_ObjectHideFlags: 0
  2422. m_PrefabParentObject: {fileID: 0}
  2423. m_PrefabInternal: {fileID: 0}
  2424. m_GameObject: {fileID: 1870668306}
  2425. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  2426. m_LocalPosition: {x: 4, y: 2, z: -8}
  2427. m_LocalScale: {x: 1, y: 2, z: 1}
  2428. m_Children: []
  2429. m_Father: {fileID: 1770119957}
  2430. m_RootOrder: 11
  2431. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2432. --- !u!23 &1870668308
  2433. MeshRenderer:
  2434. m_ObjectHideFlags: 0
  2435. m_PrefabParentObject: {fileID: 0}
  2436. m_PrefabInternal: {fileID: 0}
  2437. m_GameObject: {fileID: 1870668306}
  2438. m_Enabled: 1
  2439. m_CastShadows: 1
  2440. m_ReceiveShadows: 1
  2441. m_MotionVectors: 1
  2442. m_LightProbeUsage: 1
  2443. m_ReflectionProbeUsage: 1
  2444. m_Materials:
  2445. - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  2446. m_StaticBatchInfo:
  2447. firstSubMesh: 0
  2448. subMeshCount: 0
  2449. m_StaticBatchRoot: {fileID: 0}
  2450. m_ProbeAnchor: {fileID: 0}
  2451. m_LightProbeVolumeOverride: {fileID: 0}
  2452. m_ScaleInLightmap: 1
  2453. m_PreserveUVs: 1
  2454. m_IgnoreNormalsForChartDetection: 0
  2455. m_ImportantGI: 0
  2456. m_SelectedEditorRenderState: 3
  2457. m_MinimumChartSize: 4
  2458. m_AutoUVMaxDistance: 0.5
  2459. m_AutoUVMaxAngle: 89
  2460. m_LightmapParameters: {fileID: 0}
  2461. m_SortingLayerID: 0
  2462. m_SortingOrder: 0
  2463. --- !u!136 &1870668309
  2464. CapsuleCollider:
  2465. m_ObjectHideFlags: 0
  2466. m_PrefabParentObject: {fileID: 0}
  2467. m_PrefabInternal: {fileID: 0}
  2468. m_GameObject: {fileID: 1870668306}
  2469. m_Material: {fileID: 0}
  2470. m_IsTrigger: 0
  2471. m_Enabled: 1
  2472. m_Radius: 0.5
  2473. m_Height: 2
  2474. m_Direction: 1
  2475. m_Center: {x: 0, y: 0, z: 0}
  2476. --- !u!33 &1870668310
  2477. MeshFilter:
  2478. m_ObjectHideFlags: 0
  2479. m_PrefabParentObject: {fileID: 0}
  2480. m_PrefabInternal: {fileID: 0}
  2481. m_GameObject: {fileID: 1870668306}
  2482. m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
  2483. --- !u!1 &1894402649
  2484. GameObject:
  2485. m_ObjectHideFlags: 0
  2486. m_PrefabParentObject: {fileID: 0}
  2487. m_PrefabInternal: {fileID: 0}
  2488. serializedVersion: 5
  2489. m_Component:
  2490. - component: {fileID: 1894402653}
  2491. - component: {fileID: 1894402652}
  2492. - component: {fileID: 1894402650}
  2493. m_Layer: 0
  2494. m_Name: AlarmYellow
  2495. m_TagString: Untagged
  2496. m_Icon: {fileID: 0}
  2497. m_NavMeshLayer: 0
  2498. m_StaticEditorFlags: 4294967295
  2499. m_IsActive: 1
  2500. --- !u!23 &1894402650
  2501. MeshRenderer:
  2502. m_ObjectHideFlags: 0
  2503. m_PrefabParentObject: {fileID: 0}
  2504. m_PrefabInternal: {fileID: 0}
  2505. m_GameObject: {fileID: 1894402649}
  2506. m_Enabled: 1
  2507. m_CastShadows: 1
  2508. m_ReceiveShadows: 1
  2509. m_MotionVectors: 1
  2510. m_LightProbeUsage: 1
  2511. m_ReflectionProbeUsage: 1
  2512. m_Materials:
  2513. - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  2514. m_StaticBatchInfo:
  2515. firstSubMesh: 0
  2516. subMeshCount: 0
  2517. m_StaticBatchRoot: {fileID: 0}
  2518. m_ProbeAnchor: {fileID: 0}
  2519. m_LightProbeVolumeOverride: {fileID: 0}
  2520. m_ScaleInLightmap: 1
  2521. m_PreserveUVs: 1
  2522. m_IgnoreNormalsForChartDetection: 0
  2523. m_ImportantGI: 0
  2524. m_SelectedEditorRenderState: 3
  2525. m_MinimumChartSize: 4
  2526. m_AutoUVMaxDistance: 0.5
  2527. m_AutoUVMaxAngle: 89
  2528. m_LightmapParameters: {fileID: 0}
  2529. m_SortingLayerID: 0
  2530. m_SortingOrder: 0
  2531. --- !u!33 &1894402652
  2532. MeshFilter:
  2533. m_ObjectHideFlags: 0
  2534. m_PrefabParentObject: {fileID: 0}
  2535. m_PrefabInternal: {fileID: 0}
  2536. m_GameObject: {fileID: 1894402649}
  2537. m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
  2538. --- !u!4 &1894402653
  2539. Transform:
  2540. m_ObjectHideFlags: 0
  2541. m_PrefabParentObject: {fileID: 0}
  2542. m_PrefabInternal: {fileID: 0}
  2543. m_GameObject: {fileID: 1894402649}
  2544. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  2545. m_LocalPosition: {x: -6, y: 0.4, z: -2}
  2546. m_LocalScale: {x: 0.25, y: 0.5, z: 0.25}
  2547. m_Children: []
  2548. m_Father: {fileID: 1770119957}
  2549. m_RootOrder: 31
  2550. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2551. --- !u!1 &1943680258
  2552. GameObject:
  2553. m_ObjectHideFlags: 0
  2554. m_PrefabParentObject: {fileID: 198910, guid: b36005360bb250643851154e23f4aac0, type: 2}
  2555. m_PrefabInternal: {fileID: 0}
  2556. serializedVersion: 5
  2557. m_Component:
  2558. - component: {fileID: 1943680259}
  2559. - component: {fileID: 1943680262}
  2560. - component: {fileID: 1943680261}
  2561. - component: {fileID: 1943680260}
  2562. m_Layer: 1
  2563. m_Name: CapsuleOtherLayer
  2564. m_TagString: Untagged
  2565. m_Icon: {fileID: 0}
  2566. m_NavMeshLayer: 0
  2567. m_StaticEditorFlags: 0
  2568. m_IsActive: 1
  2569. --- !u!4 &1943680259
  2570. Transform:
  2571. m_ObjectHideFlags: 0
  2572. m_PrefabParentObject: {fileID: 427770, guid: b36005360bb250643851154e23f4aac0, type: 2}
  2573. m_PrefabInternal: {fileID: 0}
  2574. m_GameObject: {fileID: 1943680258}
  2575. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  2576. m_LocalPosition: {x: 18.32, y: 2.5, z: -28.630001}
  2577. m_LocalScale: {x: 2, y: 3, z: 2}
  2578. m_Children: []
  2579. m_Father: {fileID: 1770119957}
  2580. m_RootOrder: 23
  2581. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2582. --- !u!23 &1943680260
  2583. MeshRenderer:
  2584. m_ObjectHideFlags: 0
  2585. m_PrefabParentObject: {fileID: 2369586, guid: b36005360bb250643851154e23f4aac0,
  2586. type: 2}
  2587. m_PrefabInternal: {fileID: 0}
  2588. m_GameObject: {fileID: 1943680258}
  2589. m_Enabled: 1
  2590. m_CastShadows: 1
  2591. m_ReceiveShadows: 1
  2592. m_MotionVectors: 1
  2593. m_LightProbeUsage: 1
  2594. m_ReflectionProbeUsage: 1
  2595. m_Materials:
  2596. - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  2597. m_StaticBatchInfo:
  2598. firstSubMesh: 0
  2599. subMeshCount: 0
  2600. m_StaticBatchRoot: {fileID: 0}
  2601. m_ProbeAnchor: {fileID: 0}
  2602. m_LightProbeVolumeOverride: {fileID: 0}
  2603. m_ScaleInLightmap: 1
  2604. m_PreserveUVs: 1
  2605. m_IgnoreNormalsForChartDetection: 0
  2606. m_ImportantGI: 0
  2607. m_SelectedEditorRenderState: 3
  2608. m_MinimumChartSize: 4
  2609. m_AutoUVMaxDistance: 0.5
  2610. m_AutoUVMaxAngle: 89
  2611. m_LightmapParameters: {fileID: 0}
  2612. m_SortingLayerID: 0
  2613. m_SortingOrder: 0
  2614. --- !u!136 &1943680261
  2615. CapsuleCollider:
  2616. m_ObjectHideFlags: 0
  2617. m_PrefabParentObject: {fileID: 13620386, guid: b36005360bb250643851154e23f4aac0,
  2618. type: 2}
  2619. m_PrefabInternal: {fileID: 0}
  2620. m_GameObject: {fileID: 1943680258}
  2621. m_Material: {fileID: 0}
  2622. m_IsTrigger: 0
  2623. m_Enabled: 1
  2624. m_Radius: 0.5
  2625. m_Height: 2
  2626. m_Direction: 1
  2627. m_Center: {x: 0, y: 0, z: 0}
  2628. --- !u!33 &1943680262
  2629. MeshFilter:
  2630. m_ObjectHideFlags: 0
  2631. m_PrefabParentObject: {fileID: 3335010, guid: b36005360bb250643851154e23f4aac0,
  2632. type: 2}
  2633. m_PrefabInternal: {fileID: 0}
  2634. m_GameObject: {fileID: 1943680258}
  2635. m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0}
  2636. --- !u!1 &1946222624
  2637. GameObject:
  2638. m_ObjectHideFlags: 0
  2639. m_PrefabParentObject: {fileID: 0}
  2640. m_PrefabInternal: {fileID: 0}
  2641. serializedVersion: 5
  2642. m_Component:
  2643. - component: {fileID: 1946222628}
  2644. - component: {fileID: 1946222627}
  2645. - component: {fileID: 1946222626}
  2646. - component: {fileID: 1946222625}
  2647. m_Layer: 0
  2648. m_Name: Cylinder (2)
  2649. m_TagString: Untagged
  2650. m_Icon: {fileID: 0}
  2651. m_NavMeshLayer: 0
  2652. m_StaticEditorFlags: 4294967295
  2653. m_IsActive: 1
  2654. --- !u!23 &1946222625
  2655. MeshRenderer:
  2656. m_ObjectHideFlags: 0
  2657. m_PrefabParentObject: {fileID: 0}
  2658. m_PrefabInternal: {fileID: 0}
  2659. m_GameObject: {fileID: 1946222624}
  2660. m_Enabled: 1
  2661. m_CastShadows: 1
  2662. m_ReceiveShadows: 1
  2663. m_MotionVectors: 1
  2664. m_LightProbeUsage: 1
  2665. m_ReflectionProbeUsage: 1
  2666. m_Materials:
  2667. - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  2668. m_StaticBatchInfo:
  2669. firstSubMesh: 0
  2670. subMeshCount: 0
  2671. m_StaticBatchRoot: {fileID: 0}
  2672. m_ProbeAnchor: {fileID: 0}
  2673. m_LightProbeVolumeOverride: {fileID: 0}
  2674. m_ScaleInLightmap: 1
  2675. m_PreserveUVs: 1
  2676. m_IgnoreNormalsForChartDetection: 0
  2677. m_ImportantGI: 0
  2678. m_SelectedEditorRenderState: 3
  2679. m_MinimumChartSize: 4
  2680. m_AutoUVMaxDistance: 0.5
  2681. m_AutoUVMaxAngle: 89
  2682. m_LightmapParameters: {fileID: 0}
  2683. m_SortingLayerID: 0
  2684. m_SortingOrder: 0
  2685. --- !u!136 &1946222626
  2686. CapsuleCollider:
  2687. m_ObjectHideFlags: 0
  2688. m_PrefabParentObject: {fileID: 0}
  2689. m_PrefabInternal: {fileID: 0}
  2690. m_GameObject: {fileID: 1946222624}
  2691. m_Material: {fileID: 0}
  2692. m_IsTrigger: 0
  2693. m_Enabled: 1
  2694. m_Radius: 0.5
  2695. m_Height: 2
  2696. m_Direction: 1
  2697. m_Center: {x: 0, y: 0, z: 0}
  2698. --- !u!33 &1946222627
  2699. MeshFilter:
  2700. m_ObjectHideFlags: 0
  2701. m_PrefabParentObject: {fileID: 0}
  2702. m_PrefabInternal: {fileID: 0}
  2703. m_GameObject: {fileID: 1946222624}
  2704. m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
  2705. --- !u!4 &1946222628
  2706. Transform:
  2707. m_ObjectHideFlags: 0
  2708. m_PrefabParentObject: {fileID: 0}
  2709. m_PrefabInternal: {fileID: 0}
  2710. m_GameObject: {fileID: 1946222624}
  2711. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  2712. m_LocalPosition: {x: -4, y: 2, z: 0}
  2713. m_LocalScale: {x: 1, y: 2, z: 1}
  2714. m_Children: []
  2715. m_Father: {fileID: 1770119957}
  2716. m_RootOrder: 3
  2717. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2718. --- !u!1 &1948729905
  2719. GameObject:
  2720. m_ObjectHideFlags: 0
  2721. m_PrefabParentObject: {fileID: 0}
  2722. m_PrefabInternal: {fileID: 0}
  2723. serializedVersion: 5
  2724. m_Component:
  2725. - component: {fileID: 1948729906}
  2726. - component: {fileID: 1948729909}
  2727. - component: {fileID: 1948729908}
  2728. - component: {fileID: 1948729907}
  2729. m_Layer: 0
  2730. m_Name: Cylinder (18)
  2731. m_TagString: Untagged
  2732. m_Icon: {fileID: 0}
  2733. m_NavMeshLayer: 0
  2734. m_StaticEditorFlags: 4294967295
  2735. m_IsActive: 1
  2736. --- !u!4 &1948729906
  2737. Transform:
  2738. m_ObjectHideFlags: 0
  2739. m_PrefabParentObject: {fileID: 0}
  2740. m_PrefabInternal: {fileID: 0}
  2741. m_GameObject: {fileID: 1948729905}
  2742. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  2743. m_LocalPosition: {x: -8, y: 2, z: 4}
  2744. m_LocalScale: {x: 1, y: 2, z: 1}
  2745. m_Children: []
  2746. m_Father: {fileID: 1770119957}
  2747. m_RootOrder: 19
  2748. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2749. --- !u!23 &1948729907
  2750. MeshRenderer:
  2751. m_ObjectHideFlags: 0
  2752. m_PrefabParentObject: {fileID: 0}
  2753. m_PrefabInternal: {fileID: 0}
  2754. m_GameObject: {fileID: 1948729905}
  2755. m_Enabled: 1
  2756. m_CastShadows: 1
  2757. m_ReceiveShadows: 1
  2758. m_MotionVectors: 1
  2759. m_LightProbeUsage: 1
  2760. m_ReflectionProbeUsage: 1
  2761. m_Materials:
  2762. - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  2763. m_StaticBatchInfo:
  2764. firstSubMesh: 0
  2765. subMeshCount: 0
  2766. m_StaticBatchRoot: {fileID: 0}
  2767. m_ProbeAnchor: {fileID: 0}
  2768. m_LightProbeVolumeOverride: {fileID: 0}
  2769. m_ScaleInLightmap: 1
  2770. m_PreserveUVs: 1
  2771. m_IgnoreNormalsForChartDetection: 0
  2772. m_ImportantGI: 0
  2773. m_SelectedEditorRenderState: 3
  2774. m_MinimumChartSize: 4
  2775. m_AutoUVMaxDistance: 0.5
  2776. m_AutoUVMaxAngle: 89
  2777. m_LightmapParameters: {fileID: 0}
  2778. m_SortingLayerID: 0
  2779. m_SortingOrder: 0
  2780. --- !u!136 &1948729908
  2781. CapsuleCollider:
  2782. m_ObjectHideFlags: 0
  2783. m_PrefabParentObject: {fileID: 0}
  2784. m_PrefabInternal: {fileID: 0}
  2785. m_GameObject: {fileID: 1948729905}
  2786. m_Material: {fileID: 0}
  2787. m_IsTrigger: 0
  2788. m_Enabled: 1
  2789. m_Radius: 0.5
  2790. m_Height: 2
  2791. m_Direction: 1
  2792. m_Center: {x: 0, y: 0, z: 0}
  2793. --- !u!33 &1948729909
  2794. MeshFilter:
  2795. m_ObjectHideFlags: 0
  2796. m_PrefabParentObject: {fileID: 0}
  2797. m_PrefabInternal: {fileID: 0}
  2798. m_GameObject: {fileID: 1948729905}
  2799. m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}