BUI_BattleInfoBar.prefab 23 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &102324
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 22442400}
  12. m_Layer: 5
  13. m_Name: Normal
  14. m_TagString: Untagged
  15. m_Icon: {fileID: 0}
  16. m_NavMeshLayer: 0
  17. m_StaticEditorFlags: 0
  18. m_IsActive: 1
  19. --- !u!224 &22442400
  20. RectTransform:
  21. m_ObjectHideFlags: 0
  22. m_CorrespondingSourceObject: {fileID: 0}
  23. m_PrefabInstance: {fileID: 0}
  24. m_PrefabAsset: {fileID: 0}
  25. m_GameObject: {fileID: 102324}
  26. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  27. m_LocalPosition: {x: 0, y: 0, z: 0}
  28. m_LocalScale: {x: 1, y: 1, z: 1}
  29. m_Children:
  30. - {fileID: 22458846}
  31. - {fileID: 22437464}
  32. - {fileID: 22408706}
  33. - {fileID: 22430998}
  34. - {fileID: 22419988}
  35. - {fileID: 22480298}
  36. m_Father: {fileID: 22497566}
  37. m_RootOrder: 0
  38. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  39. m_AnchorMin: {x: 0.5, y: 0.5}
  40. m_AnchorMax: {x: 0.5, y: 0.5}
  41. m_AnchoredPosition: {x: 0, y: 0}
  42. m_SizeDelta: {x: 100, y: 100}
  43. m_Pivot: {x: 0.5, y: 0.5}
  44. --- !u!1 &105256
  45. GameObject:
  46. m_ObjectHideFlags: 0
  47. m_CorrespondingSourceObject: {fileID: 0}
  48. m_PrefabInstance: {fileID: 0}
  49. m_PrefabAsset: {fileID: 0}
  50. serializedVersion: 6
  51. m_Component:
  52. - component: {fileID: 22419988}
  53. - component: {fileID: 22256522}
  54. - component: {fileID: 11482332}
  55. m_Layer: 5
  56. m_Name: ImagePower
  57. m_TagString: Untagged
  58. m_Icon: {fileID: 0}
  59. m_NavMeshLayer: 0
  60. m_StaticEditorFlags: 0
  61. m_IsActive: 1
  62. --- !u!224 &22419988
  63. RectTransform:
  64. m_ObjectHideFlags: 0
  65. m_CorrespondingSourceObject: {fileID: 0}
  66. m_PrefabInstance: {fileID: 0}
  67. m_PrefabAsset: {fileID: 0}
  68. m_GameObject: {fileID: 105256}
  69. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  70. m_LocalPosition: {x: 0, y: 0, z: 0}
  71. m_LocalScale: {x: 1, y: 1, z: 1}
  72. m_Children:
  73. - {fileID: 22468038}
  74. m_Father: {fileID: 22442400}
  75. m_RootOrder: 4
  76. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  77. m_AnchorMin: {x: 0, y: 0.5}
  78. m_AnchorMax: {x: 0, y: 0.5}
  79. m_AnchoredPosition: {x: 70, y: -15}
  80. m_SizeDelta: {x: 200, y: 16}
  81. m_Pivot: {x: 0.5, y: 0.5}
  82. --- !u!222 &22256522
  83. CanvasRenderer:
  84. m_ObjectHideFlags: 0
  85. m_CorrespondingSourceObject: {fileID: 0}
  86. m_PrefabInstance: {fileID: 0}
  87. m_PrefabAsset: {fileID: 0}
  88. m_GameObject: {fileID: 105256}
  89. m_CullTransparentMesh: 0
  90. --- !u!114 &11482332
  91. MonoBehaviour:
  92. m_ObjectHideFlags: 0
  93. m_CorrespondingSourceObject: {fileID: 0}
  94. m_PrefabInstance: {fileID: 0}
  95. m_PrefabAsset: {fileID: 0}
  96. m_GameObject: {fileID: 105256}
  97. m_Enabled: 1
  98. m_EditorHideFlags: 0
  99. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  100. m_Name:
  101. m_EditorClassIdentifier:
  102. m_Material: {fileID: 0}
  103. m_Color: {r: 1, g: 1, b: 1, a: 1}
  104. m_RaycastTarget: 1
  105. m_Maskable: 1
  106. m_OnCullStateChanged:
  107. m_PersistentCalls:
  108. m_Calls: []
  109. m_Sprite: {fileID: 21300000, guid: 46d6406167fd55940b1ac8f4f3e539d1, type: 3}
  110. m_Type: 0
  111. m_PreserveAspect: 0
  112. m_FillCenter: 1
  113. m_FillMethod: 4
  114. m_FillAmount: 1
  115. m_FillClockwise: 1
  116. m_FillOrigin: 0
  117. m_UseSpriteMesh: 0
  118. m_PixelsPerUnitMultiplier: 1
  119. --- !u!1 &108760
  120. GameObject:
  121. m_ObjectHideFlags: 0
  122. m_CorrespondingSourceObject: {fileID: 0}
  123. m_PrefabInstance: {fileID: 0}
  124. m_PrefabAsset: {fileID: 0}
  125. serializedVersion: 6
  126. m_Component:
  127. - component: {fileID: 22458846}
  128. - component: {fileID: 22271504}
  129. - component: {fileID: 11412442}
  130. m_Layer: 5
  131. m_Name: ImageHp
  132. m_TagString: Untagged
  133. m_Icon: {fileID: 0}
  134. m_NavMeshLayer: 0
  135. m_StaticEditorFlags: 0
  136. m_IsActive: 1
  137. --- !u!224 &22458846
  138. RectTransform:
  139. m_ObjectHideFlags: 0
  140. m_CorrespondingSourceObject: {fileID: 0}
  141. m_PrefabInstance: {fileID: 0}
  142. m_PrefabAsset: {fileID: 0}
  143. m_GameObject: {fileID: 108760}
  144. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  145. m_LocalPosition: {x: 0, y: 0, z: 0}
  146. m_LocalScale: {x: 1, y: 1, z: 1}
  147. m_Children:
  148. - {fileID: 22493348}
  149. m_Father: {fileID: 22442400}
  150. m_RootOrder: 0
  151. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  152. m_AnchorMin: {x: 0, y: 0.5}
  153. m_AnchorMax: {x: 0, y: 0.5}
  154. m_AnchoredPosition: {x: 90, y: 0}
  155. m_SizeDelta: {x: 240, y: 16}
  156. m_Pivot: {x: 0.5, y: 0.5}
  157. --- !u!222 &22271504
  158. CanvasRenderer:
  159. m_ObjectHideFlags: 0
  160. m_CorrespondingSourceObject: {fileID: 0}
  161. m_PrefabInstance: {fileID: 0}
  162. m_PrefabAsset: {fileID: 0}
  163. m_GameObject: {fileID: 108760}
  164. m_CullTransparentMesh: 0
  165. --- !u!114 &11412442
  166. MonoBehaviour:
  167. m_ObjectHideFlags: 0
  168. m_CorrespondingSourceObject: {fileID: 0}
  169. m_PrefabInstance: {fileID: 0}
  170. m_PrefabAsset: {fileID: 0}
  171. m_GameObject: {fileID: 108760}
  172. m_Enabled: 1
  173. m_EditorHideFlags: 0
  174. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  175. m_Name:
  176. m_EditorClassIdentifier:
  177. m_Material: {fileID: 0}
  178. m_Color: {r: 1, g: 1, b: 1, a: 1}
  179. m_RaycastTarget: 1
  180. m_Maskable: 1
  181. m_OnCullStateChanged:
  182. m_PersistentCalls:
  183. m_Calls: []
  184. m_Sprite: {fileID: 21300000, guid: 46d6406167fd55940b1ac8f4f3e539d1, type: 3}
  185. m_Type: 0
  186. m_PreserveAspect: 0
  187. m_FillCenter: 1
  188. m_FillMethod: 4
  189. m_FillAmount: 1
  190. m_FillClockwise: 1
  191. m_FillOrigin: 0
  192. m_UseSpriteMesh: 0
  193. m_PixelsPerUnitMultiplier: 1
  194. --- !u!1 &120012
  195. GameObject:
  196. m_ObjectHideFlags: 0
  197. m_CorrespondingSourceObject: {fileID: 0}
  198. m_PrefabInstance: {fileID: 0}
  199. m_PrefabAsset: {fileID: 0}
  200. serializedVersion: 6
  201. m_Component:
  202. - component: {fileID: 22480298}
  203. - component: {fileID: 22206264}
  204. - component: {fileID: 11446150}
  205. m_Layer: 5
  206. m_Name: work
  207. m_TagString: Untagged
  208. m_Icon: {fileID: 0}
  209. m_NavMeshLayer: 0
  210. m_StaticEditorFlags: 0
  211. m_IsActive: 1
  212. --- !u!224 &22480298
  213. RectTransform:
  214. m_ObjectHideFlags: 0
  215. m_CorrespondingSourceObject: {fileID: 0}
  216. m_PrefabInstance: {fileID: 0}
  217. m_PrefabAsset: {fileID: 0}
  218. m_GameObject: {fileID: 120012}
  219. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  220. m_LocalPosition: {x: 0, y: 0, z: 0}
  221. m_LocalScale: {x: 1, y: 1, z: 1}
  222. m_Children: []
  223. m_Father: {fileID: 22442400}
  224. m_RootOrder: 5
  225. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  226. m_AnchorMin: {x: 0.5, y: 0.5}
  227. m_AnchorMax: {x: 0.5, y: 0.5}
  228. m_AnchoredPosition: {x: -185, y: 7}
  229. m_SizeDelta: {x: 88, y: 88}
  230. m_Pivot: {x: 0.5, y: 0.5}
  231. --- !u!222 &22206264
  232. CanvasRenderer:
  233. m_ObjectHideFlags: 0
  234. m_CorrespondingSourceObject: {fileID: 0}
  235. m_PrefabInstance: {fileID: 0}
  236. m_PrefabAsset: {fileID: 0}
  237. m_GameObject: {fileID: 120012}
  238. m_CullTransparentMesh: 0
  239. --- !u!114 &11446150
  240. MonoBehaviour:
  241. m_ObjectHideFlags: 0
  242. m_CorrespondingSourceObject: {fileID: 0}
  243. m_PrefabInstance: {fileID: 0}
  244. m_PrefabAsset: {fileID: 0}
  245. m_GameObject: {fileID: 120012}
  246. m_Enabled: 1
  247. m_EditorHideFlags: 0
  248. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  249. m_Name:
  250. m_EditorClassIdentifier:
  251. m_Material: {fileID: 0}
  252. m_Color: {r: 1, g: 1, b: 1, a: 1}
  253. m_RaycastTarget: 1
  254. m_Maskable: 1
  255. m_OnCullStateChanged:
  256. m_PersistentCalls:
  257. m_Calls: []
  258. m_Sprite: {fileID: 0}
  259. m_Type: 0
  260. m_PreserveAspect: 0
  261. m_FillCenter: 1
  262. m_FillMethod: 4
  263. m_FillAmount: 1
  264. m_FillClockwise: 1
  265. m_FillOrigin: 0
  266. m_UseSpriteMesh: 0
  267. m_PixelsPerUnitMultiplier: 1
  268. --- !u!1 &128148
  269. GameObject:
  270. m_ObjectHideFlags: 0
  271. m_CorrespondingSourceObject: {fileID: 0}
  272. m_PrefabInstance: {fileID: 0}
  273. m_PrefabAsset: {fileID: 0}
  274. serializedVersion: 6
  275. m_Component:
  276. - component: {fileID: 22493348}
  277. - component: {fileID: 22280236}
  278. - component: {fileID: 11420912}
  279. m_Layer: 5
  280. m_Name: Value
  281. m_TagString: Untagged
  282. m_Icon: {fileID: 0}
  283. m_NavMeshLayer: 0
  284. m_StaticEditorFlags: 0
  285. m_IsActive: 1
  286. --- !u!224 &22493348
  287. RectTransform:
  288. m_ObjectHideFlags: 0
  289. m_CorrespondingSourceObject: {fileID: 0}
  290. m_PrefabInstance: {fileID: 0}
  291. m_PrefabAsset: {fileID: 0}
  292. m_GameObject: {fileID: 128148}
  293. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  294. m_LocalPosition: {x: 0, y: 0, z: 0}
  295. m_LocalScale: {x: 1, y: 1, z: 1}
  296. m_Children: []
  297. m_Father: {fileID: 22458846}
  298. m_RootOrder: 0
  299. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  300. m_AnchorMin: {x: 0, y: 0.5}
  301. m_AnchorMax: {x: 0, y: 0.5}
  302. m_AnchoredPosition: {x: 120, y: 0}
  303. m_SizeDelta: {x: 240, y: 16}
  304. m_Pivot: {x: 0.5, y: 0.5}
  305. --- !u!222 &22280236
  306. CanvasRenderer:
  307. m_ObjectHideFlags: 0
  308. m_CorrespondingSourceObject: {fileID: 0}
  309. m_PrefabInstance: {fileID: 0}
  310. m_PrefabAsset: {fileID: 0}
  311. m_GameObject: {fileID: 128148}
  312. m_CullTransparentMesh: 0
  313. --- !u!114 &11420912
  314. MonoBehaviour:
  315. m_ObjectHideFlags: 0
  316. m_CorrespondingSourceObject: {fileID: 0}
  317. m_PrefabInstance: {fileID: 0}
  318. m_PrefabAsset: {fileID: 0}
  319. m_GameObject: {fileID: 128148}
  320. m_Enabled: 1
  321. m_EditorHideFlags: 0
  322. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  323. m_Name:
  324. m_EditorClassIdentifier:
  325. m_Material: {fileID: 0}
  326. m_Color: {r: 1, g: 1, b: 1, a: 1}
  327. m_RaycastTarget: 1
  328. m_Maskable: 1
  329. m_OnCullStateChanged:
  330. m_PersistentCalls:
  331. m_Calls: []
  332. m_Sprite: {fileID: 21300000, guid: 2086ebc249a0ede488e0c12768a92403, type: 3}
  333. m_Type: 3
  334. m_PreserveAspect: 0
  335. m_FillCenter: 1
  336. m_FillMethod: 0
  337. m_FillAmount: 1
  338. m_FillClockwise: 1
  339. m_FillOrigin: 0
  340. m_UseSpriteMesh: 0
  341. m_PixelsPerUnitMultiplier: 1
  342. --- !u!1 &133952
  343. GameObject:
  344. m_ObjectHideFlags: 0
  345. m_CorrespondingSourceObject: {fileID: 0}
  346. m_PrefabInstance: {fileID: 0}
  347. m_PrefabAsset: {fileID: 0}
  348. serializedVersion: 6
  349. m_Component:
  350. - component: {fileID: 22430998}
  351. m_Layer: 5
  352. m_Name: Buff
  353. m_TagString: Untagged
  354. m_Icon: {fileID: 0}
  355. m_NavMeshLayer: 0
  356. m_StaticEditorFlags: 0
  357. m_IsActive: 1
  358. --- !u!224 &22430998
  359. RectTransform:
  360. m_ObjectHideFlags: 0
  361. m_CorrespondingSourceObject: {fileID: 0}
  362. m_PrefabInstance: {fileID: 0}
  363. m_PrefabAsset: {fileID: 0}
  364. m_GameObject: {fileID: 133952}
  365. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  366. m_LocalPosition: {x: 0, y: 0, z: 0}
  367. m_LocalScale: {x: 1, y: 1, z: 1}
  368. m_Children: []
  369. m_Father: {fileID: 22442400}
  370. m_RootOrder: 3
  371. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  372. m_AnchorMin: {x: 0.5, y: 0.5}
  373. m_AnchorMax: {x: 0.5, y: 0.5}
  374. m_AnchoredPosition: {x: 110, y: -50}
  375. m_SizeDelta: {x: 100, y: 100}
  376. m_Pivot: {x: 0.5, y: 0.5}
  377. --- !u!1 &134148
  378. GameObject:
  379. m_ObjectHideFlags: 0
  380. m_CorrespondingSourceObject: {fileID: 0}
  381. m_PrefabInstance: {fileID: 0}
  382. m_PrefabAsset: {fileID: 0}
  383. serializedVersion: 6
  384. m_Component:
  385. - component: {fileID: 22441752}
  386. m_Layer: 5
  387. m_Name: Hide
  388. m_TagString: Untagged
  389. m_Icon: {fileID: 0}
  390. m_NavMeshLayer: 0
  391. m_StaticEditorFlags: 0
  392. m_IsActive: 1
  393. --- !u!224 &22441752
  394. RectTransform:
  395. m_ObjectHideFlags: 0
  396. m_CorrespondingSourceObject: {fileID: 0}
  397. m_PrefabInstance: {fileID: 0}
  398. m_PrefabAsset: {fileID: 0}
  399. m_GameObject: {fileID: 134148}
  400. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  401. m_LocalPosition: {x: 0, y: 0, z: 0}
  402. m_LocalScale: {x: 1, y: 1, z: 1}
  403. m_Children:
  404. - {fileID: 22436186}
  405. m_Father: {fileID: 22497566}
  406. m_RootOrder: 1
  407. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  408. m_AnchorMin: {x: 0.5, y: 0.5}
  409. m_AnchorMax: {x: 0.5, y: 0.5}
  410. m_AnchoredPosition: {x: 0, y: 0}
  411. m_SizeDelta: {x: 100, y: 100}
  412. m_Pivot: {x: 0.5, y: 0.5}
  413. --- !u!1 &144678
  414. GameObject:
  415. m_ObjectHideFlags: 0
  416. m_CorrespondingSourceObject: {fileID: 0}
  417. m_PrefabInstance: {fileID: 0}
  418. m_PrefabAsset: {fileID: 0}
  419. serializedVersion: 6
  420. m_Component:
  421. - component: {fileID: 22437464}
  422. - component: {fileID: 22259082}
  423. - component: {fileID: 11471496}
  424. m_Layer: 5
  425. m_Name: TextLv
  426. m_TagString: Untagged
  427. m_Icon: {fileID: 0}
  428. m_NavMeshLayer: 0
  429. m_StaticEditorFlags: 0
  430. m_IsActive: 1
  431. --- !u!224 &22437464
  432. RectTransform:
  433. m_ObjectHideFlags: 0
  434. m_CorrespondingSourceObject: {fileID: 0}
  435. m_PrefabInstance: {fileID: 0}
  436. m_PrefabAsset: {fileID: 0}
  437. m_GameObject: {fileID: 144678}
  438. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  439. m_LocalPosition: {x: 0, y: 0, z: 0}
  440. m_LocalScale: {x: 1, y: 1, z: 1}
  441. m_Children: []
  442. m_Father: {fileID: 22442400}
  443. m_RootOrder: 1
  444. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  445. m_AnchorMin: {x: 0.5, y: 0.5}
  446. m_AnchorMax: {x: 0.5, y: 0.5}
  447. m_AnchoredPosition: {x: -178.4, y: 26}
  448. m_SizeDelta: {x: 200, y: 70}
  449. m_Pivot: {x: 0.5, y: 0.5}
  450. --- !u!222 &22259082
  451. CanvasRenderer:
  452. m_ObjectHideFlags: 0
  453. m_CorrespondingSourceObject: {fileID: 0}
  454. m_PrefabInstance: {fileID: 0}
  455. m_PrefabAsset: {fileID: 0}
  456. m_GameObject: {fileID: 144678}
  457. m_CullTransparentMesh: 0
  458. --- !u!114 &11471496
  459. MonoBehaviour:
  460. m_ObjectHideFlags: 0
  461. m_CorrespondingSourceObject: {fileID: 0}
  462. m_PrefabInstance: {fileID: 0}
  463. m_PrefabAsset: {fileID: 0}
  464. m_GameObject: {fileID: 144678}
  465. m_Enabled: 1
  466. m_EditorHideFlags: 0
  467. m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
  468. m_Name:
  469. m_EditorClassIdentifier:
  470. m_Material: {fileID: 0}
  471. m_Color: {r: 1, g: 1, b: 1, a: 1}
  472. m_RaycastTarget: 1
  473. m_Maskable: 1
  474. m_OnCullStateChanged:
  475. m_PersistentCalls:
  476. m_Calls: []
  477. m_FontData:
  478. m_Font: {fileID: 12800000, guid: 887e7772c8e362c40af4dddae408426c, type: 2}
  479. m_FontSize: 0
  480. m_FontStyle: 3
  481. m_BestFit: 0
  482. m_MinSize: 0
  483. m_MaxSize: 40
  484. m_Alignment: 5
  485. m_AlignByGeometry: 0
  486. m_RichText: 1
  487. m_HorizontalOverflow: 0
  488. m_VerticalOverflow: 0
  489. m_LineSpacing: 1
  490. m_Text: =
  491. --- !u!1 &146692
  492. GameObject:
  493. m_ObjectHideFlags: 0
  494. m_CorrespondingSourceObject: {fileID: 0}
  495. m_PrefabInstance: {fileID: 0}
  496. m_PrefabAsset: {fileID: 0}
  497. serializedVersion: 6
  498. m_Component:
  499. - component: {fileID: 22455564}
  500. - component: {fileID: 22354994}
  501. - component: {fileID: 11455418}
  502. - component: {fileID: 11438722}
  503. m_Layer: 5
  504. m_Name: BUI_BattleInfoBar
  505. m_TagString: Untagged
  506. m_Icon: {fileID: 0}
  507. m_NavMeshLayer: 0
  508. m_StaticEditorFlags: 0
  509. m_IsActive: 1
  510. --- !u!224 &22455564
  511. RectTransform:
  512. m_ObjectHideFlags: 0
  513. m_CorrespondingSourceObject: {fileID: 0}
  514. m_PrefabInstance: {fileID: 0}
  515. m_PrefabAsset: {fileID: 0}
  516. m_GameObject: {fileID: 146692}
  517. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  518. m_LocalPosition: {x: 0, y: 0, z: 0}
  519. m_LocalScale: {x: 0, y: 0, z: 0}
  520. m_Children:
  521. - {fileID: 22497566}
  522. m_Father: {fileID: 0}
  523. m_RootOrder: 0
  524. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  525. m_AnchorMin: {x: 0, y: 0}
  526. m_AnchorMax: {x: 0, y: 0}
  527. m_AnchoredPosition: {x: 0, y: 0}
  528. m_SizeDelta: {x: 0, y: 0}
  529. m_Pivot: {x: 0, y: 0}
  530. --- !u!223 &22354994
  531. Canvas:
  532. m_ObjectHideFlags: 0
  533. m_CorrespondingSourceObject: {fileID: 0}
  534. m_PrefabInstance: {fileID: 0}
  535. m_PrefabAsset: {fileID: 0}
  536. m_GameObject: {fileID: 146692}
  537. m_Enabled: 1
  538. serializedVersion: 3
  539. m_RenderMode: 1
  540. m_Camera: {fileID: 0}
  541. m_PlaneDistance: 0
  542. m_PixelPerfect: 0
  543. m_ReceivesEvents: 1
  544. m_OverrideSorting: 0
  545. m_OverridePixelPerfect: 0
  546. m_SortingBucketNormalizedSize: 0
  547. m_AdditionalShaderChannelsFlag: 25
  548. m_SortingLayerID: 0
  549. m_SortingOrder: 140
  550. m_TargetDisplay: 0
  551. --- !u!114 &11455418
  552. MonoBehaviour:
  553. m_ObjectHideFlags: 0
  554. m_CorrespondingSourceObject: {fileID: 0}
  555. m_PrefabInstance: {fileID: 0}
  556. m_PrefabAsset: {fileID: 0}
  557. m_GameObject: {fileID: 146692}
  558. m_Enabled: 1
  559. m_EditorHideFlags: 0
  560. m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3}
  561. m_Name:
  562. m_EditorClassIdentifier:
  563. m_UiScaleMode: 1
  564. m_ReferencePixelsPerUnit: 100
  565. m_ScaleFactor: 1
  566. m_ReferenceResolution: {x: 1080, y: 1920}
  567. m_ScreenMatchMode: 0
  568. m_MatchWidthOrHeight: 0
  569. m_PhysicalUnit: 3
  570. m_FallbackScreenDPI: 96
  571. m_DefaultSpriteDPI: 96
  572. m_DynamicPixelsPerUnit: 1
  573. --- !u!114 &11438722
  574. MonoBehaviour:
  575. m_ObjectHideFlags: 0
  576. m_CorrespondingSourceObject: {fileID: 0}
  577. m_PrefabInstance: {fileID: 0}
  578. m_PrefabAsset: {fileID: 0}
  579. m_GameObject: {fileID: 146692}
  580. m_Enabled: 1
  581. m_EditorHideFlags: 0
  582. m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3}
  583. m_Name:
  584. m_EditorClassIdentifier:
  585. m_IgnoreReversedGraphics: 1
  586. m_BlockingObjects: 0
  587. m_BlockingMask:
  588. serializedVersion: 2
  589. m_Bits: 4294967295
  590. --- !u!1 &150242
  591. GameObject:
  592. m_ObjectHideFlags: 0
  593. m_CorrespondingSourceObject: {fileID: 0}
  594. m_PrefabInstance: {fileID: 0}
  595. m_PrefabAsset: {fileID: 0}
  596. serializedVersion: 6
  597. m_Component:
  598. - component: {fileID: 22408706}
  599. - component: {fileID: 22232440}
  600. - component: {fileID: 11434960}
  601. - component: {fileID: 11426436}
  602. m_Layer: 5
  603. m_Name: TextName
  604. m_TagString: Untagged
  605. m_Icon: {fileID: 0}
  606. m_NavMeshLayer: 0
  607. m_StaticEditorFlags: 0
  608. m_IsActive: 1
  609. --- !u!224 &22408706
  610. RectTransform:
  611. m_ObjectHideFlags: 0
  612. m_CorrespondingSourceObject: {fileID: 0}
  613. m_PrefabInstance: {fileID: 0}
  614. m_PrefabAsset: {fileID: 0}
  615. m_GameObject: {fileID: 150242}
  616. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  617. m_LocalPosition: {x: 0, y: 0, z: 0}
  618. m_LocalScale: {x: 1, y: 1, z: 1}
  619. m_Children: []
  620. m_Father: {fileID: 22442400}
  621. m_RootOrder: 2
  622. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  623. m_AnchorMin: {x: 0.5, y: 0.5}
  624. m_AnchorMax: {x: 0.5, y: 0.5}
  625. m_AnchoredPosition: {x: 75, y: 35}
  626. m_SizeDelta: {x: 300.6, y: 50}
  627. m_Pivot: {x: 0.5, y: 0.5}
  628. --- !u!222 &22232440
  629. CanvasRenderer:
  630. m_ObjectHideFlags: 0
  631. m_CorrespondingSourceObject: {fileID: 0}
  632. m_PrefabInstance: {fileID: 0}
  633. m_PrefabAsset: {fileID: 0}
  634. m_GameObject: {fileID: 150242}
  635. m_CullTransparentMesh: 0
  636. --- !u!114 &11434960
  637. MonoBehaviour:
  638. m_ObjectHideFlags: 0
  639. m_CorrespondingSourceObject: {fileID: 0}
  640. m_PrefabInstance: {fileID: 0}
  641. m_PrefabAsset: {fileID: 0}
  642. m_GameObject: {fileID: 150242}
  643. m_Enabled: 1
  644. m_EditorHideFlags: 0
  645. m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
  646. m_Name:
  647. m_EditorClassIdentifier:
  648. m_Material: {fileID: 0}
  649. m_Color: {r: 1, g: 1, b: 1, a: 1}
  650. m_RaycastTarget: 1
  651. m_Maskable: 1
  652. m_OnCullStateChanged:
  653. m_PersistentCalls:
  654. m_Calls: []
  655. m_FontData:
  656. m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
  657. m_FontSize: 39
  658. m_FontStyle: 0
  659. m_BestFit: 0
  660. m_MinSize: 10
  661. m_MaxSize: 40
  662. m_Alignment: 6
  663. m_AlignByGeometry: 0
  664. m_RichText: 1
  665. m_HorizontalOverflow: 0
  666. m_VerticalOverflow: 0
  667. m_LineSpacing: 1
  668. m_Text:
  669. --- !u!114 &11426436
  670. MonoBehaviour:
  671. m_ObjectHideFlags: 0
  672. m_CorrespondingSourceObject: {fileID: 0}
  673. m_PrefabInstance: {fileID: 0}
  674. m_PrefabAsset: {fileID: 0}
  675. m_GameObject: {fileID: 150242}
  676. m_Enabled: 1
  677. m_EditorHideFlags: 0
  678. m_Script: {fileID: 11500000, guid: e19747de3f5aca642ab2be37e372fb86, type: 3}
  679. m_Name:
  680. m_EditorClassIdentifier:
  681. m_EffectColor: {r: 0, g: 0, b: 0, a: 1}
  682. m_EffectDistance: {x: 1, y: -1}
  683. m_UseGraphicAlpha: 1
  684. --- !u!1 &152212
  685. GameObject:
  686. m_ObjectHideFlags: 0
  687. m_CorrespondingSourceObject: {fileID: 0}
  688. m_PrefabInstance: {fileID: 0}
  689. m_PrefabAsset: {fileID: 0}
  690. serializedVersion: 6
  691. m_Component:
  692. - component: {fileID: 22436186}
  693. - component: {fileID: 22223934}
  694. - component: {fileID: 11460992}
  695. m_Layer: 5
  696. m_Name: ImageSmall
  697. m_TagString: Untagged
  698. m_Icon: {fileID: 0}
  699. m_NavMeshLayer: 0
  700. m_StaticEditorFlags: 0
  701. m_IsActive: 1
  702. --- !u!224 &22436186
  703. RectTransform:
  704. m_ObjectHideFlags: 0
  705. m_CorrespondingSourceObject: {fileID: 0}
  706. m_PrefabInstance: {fileID: 0}
  707. m_PrefabAsset: {fileID: 0}
  708. m_GameObject: {fileID: 152212}
  709. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  710. m_LocalPosition: {x: 0, y: 0, z: 0}
  711. m_LocalScale: {x: 1, y: 1, z: 1}
  712. m_Children: []
  713. m_Father: {fileID: 22441752}
  714. m_RootOrder: 0
  715. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  716. m_AnchorMin: {x: 0.5, y: 0.5}
  717. m_AnchorMax: {x: 0.5, y: 0.5}
  718. m_AnchoredPosition: {x: 0, y: 0}
  719. m_SizeDelta: {x: 70, y: 34}
  720. m_Pivot: {x: 0.5, y: 0.5}
  721. --- !u!222 &22223934
  722. CanvasRenderer:
  723. m_ObjectHideFlags: 0
  724. m_CorrespondingSourceObject: {fileID: 0}
  725. m_PrefabInstance: {fileID: 0}
  726. m_PrefabAsset: {fileID: 0}
  727. m_GameObject: {fileID: 152212}
  728. m_CullTransparentMesh: 0
  729. --- !u!114 &11460992
  730. MonoBehaviour:
  731. m_ObjectHideFlags: 0
  732. m_CorrespondingSourceObject: {fileID: 0}
  733. m_PrefabInstance: {fileID: 0}
  734. m_PrefabAsset: {fileID: 0}
  735. m_GameObject: {fileID: 152212}
  736. m_Enabled: 1
  737. m_EditorHideFlags: 0
  738. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  739. m_Name:
  740. m_EditorClassIdentifier:
  741. m_Material: {fileID: 0}
  742. m_Color: {r: 1, g: 1, b: 1, a: 1}
  743. m_RaycastTarget: 1
  744. m_Maskable: 1
  745. m_OnCullStateChanged:
  746. m_PersistentCalls:
  747. m_Calls: []
  748. m_Sprite: {fileID: 21300000, guid: 7d8e13f67061b5346b9d8fefac235d35, type: 3}
  749. m_Type: 0
  750. m_PreserveAspect: 0
  751. m_FillCenter: 1
  752. m_FillMethod: 4
  753. m_FillAmount: 1
  754. m_FillClockwise: 1
  755. m_FillOrigin: 0
  756. m_UseSpriteMesh: 0
  757. m_PixelsPerUnitMultiplier: 1
  758. --- !u!1 &174298
  759. GameObject:
  760. m_ObjectHideFlags: 0
  761. m_CorrespondingSourceObject: {fileID: 0}
  762. m_PrefabInstance: {fileID: 0}
  763. m_PrefabAsset: {fileID: 0}
  764. serializedVersion: 6
  765. m_Component:
  766. - component: {fileID: 22497566}
  767. m_Layer: 5
  768. m_Name: BUI_HpBar
  769. m_TagString: Untagged
  770. m_Icon: {fileID: 0}
  771. m_NavMeshLayer: 0
  772. m_StaticEditorFlags: 0
  773. m_IsActive: 0
  774. --- !u!224 &22497566
  775. RectTransform:
  776. m_ObjectHideFlags: 0
  777. m_CorrespondingSourceObject: {fileID: 0}
  778. m_PrefabInstance: {fileID: 0}
  779. m_PrefabAsset: {fileID: 0}
  780. m_GameObject: {fileID: 174298}
  781. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  782. m_LocalPosition: {x: 0, y: 0, z: 0}
  783. m_LocalScale: {x: 1, y: 1, z: 1}
  784. m_Children:
  785. - {fileID: 22442400}
  786. - {fileID: 22441752}
  787. m_Father: {fileID: 22455564}
  788. m_RootOrder: 0
  789. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  790. m_AnchorMin: {x: 0.5, y: 0.5}
  791. m_AnchorMax: {x: 0.5, y: 0.5}
  792. m_AnchoredPosition: {x: 0, y: -166}
  793. m_SizeDelta: {x: 100, y: 100}
  794. m_Pivot: {x: 0.5, y: 0.5}
  795. --- !u!1 &190420
  796. GameObject:
  797. m_ObjectHideFlags: 0
  798. m_CorrespondingSourceObject: {fileID: 0}
  799. m_PrefabInstance: {fileID: 0}
  800. m_PrefabAsset: {fileID: 0}
  801. serializedVersion: 6
  802. m_Component:
  803. - component: {fileID: 22468038}
  804. - component: {fileID: 22296814}
  805. - component: {fileID: 11403968}
  806. m_Layer: 5
  807. m_Name: Value
  808. m_TagString: Untagged
  809. m_Icon: {fileID: 0}
  810. m_NavMeshLayer: 0
  811. m_StaticEditorFlags: 0
  812. m_IsActive: 1
  813. --- !u!224 &22468038
  814. RectTransform:
  815. m_ObjectHideFlags: 0
  816. m_CorrespondingSourceObject: {fileID: 0}
  817. m_PrefabInstance: {fileID: 0}
  818. m_PrefabAsset: {fileID: 0}
  819. m_GameObject: {fileID: 190420}
  820. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  821. m_LocalPosition: {x: 0, y: 0, z: 0}
  822. m_LocalScale: {x: 1, y: 1, z: 1}
  823. m_Children: []
  824. m_Father: {fileID: 22419988}
  825. m_RootOrder: 0
  826. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  827. m_AnchorMin: {x: 0, y: 0.5}
  828. m_AnchorMax: {x: 0, y: 0.5}
  829. m_AnchoredPosition: {x: 100.3, y: 0}
  830. m_SizeDelta: {x: 207, y: 16}
  831. m_Pivot: {x: 0.5, y: 0.5}
  832. --- !u!222 &22296814
  833. CanvasRenderer:
  834. m_ObjectHideFlags: 0
  835. m_CorrespondingSourceObject: {fileID: 0}
  836. m_PrefabInstance: {fileID: 0}
  837. m_PrefabAsset: {fileID: 0}
  838. m_GameObject: {fileID: 190420}
  839. m_CullTransparentMesh: 0
  840. --- !u!114 &11403968
  841. MonoBehaviour:
  842. m_ObjectHideFlags: 0
  843. m_CorrespondingSourceObject: {fileID: 0}
  844. m_PrefabInstance: {fileID: 0}
  845. m_PrefabAsset: {fileID: 0}
  846. m_GameObject: {fileID: 190420}
  847. m_Enabled: 1
  848. m_EditorHideFlags: 0
  849. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  850. m_Name:
  851. m_EditorClassIdentifier:
  852. m_Material: {fileID: 0}
  853. m_Color: {r: 1, g: 1, b: 1, a: 1}
  854. m_RaycastTarget: 1
  855. m_Maskable: 1
  856. m_OnCullStateChanged:
  857. m_PersistentCalls:
  858. m_Calls: []
  859. m_Sprite: {fileID: 21300000, guid: 8047195ab475071419fec0177a95de05, type: 3}
  860. m_Type: 3
  861. m_PreserveAspect: 0
  862. m_FillCenter: 1
  863. m_FillMethod: 0
  864. m_FillAmount: 1
  865. m_FillClockwise: 1
  866. m_FillOrigin: 0
  867. m_UseSpriteMesh: 0
  868. m_PixelsPerUnitMultiplier: 1