YLBattle_WeaponStrengthen_2.prefab 38 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788899091929394959697989910010110210310410510610710810911011111211311411511611711811912012112212312412512612712812913013113213313413513613713813914014114214314414514614714814915015115215315415515615715815916016116216316416516616716816917017117217317417517617717817918018118218318418518618718818919019119219319419519619719819920020120220320420520620720820921021121221321421521621721821922022122222322422522622722822923023123223323423523623723823924024124224324424524624724824925025125225325425525625725825926026126226326426526626726826927027127227327427527627727827928028128228328428528628728828929029129229329429529629729829930030130230330430530630730830931031131231331431531631731831932032132232332432532632732832933033133233333433533633733833934034134234334434534634734834935035135235335435535635735835936036136236336436536636736836937037137237337437537637737837938038138238338438538638738838939039139239339439539639739839940040140240340440540640740840941041141241341441541641741841942042142242342442542642742842943043143243343443543643743843944044144244344444544644744844945045145245345445545645745845946046146246346446546646746846947047147247347447547647747847948048148248348448548648748848949049149249349449549649749849950050150250350450550650750850951051151251351451551651751851952052152252352452552652752852953053153253353453553653753853954054154254354454554654754854955055155255355455555655755855956056156256356456556656756856957057157257357457557657757857958058158258358458558658758858959059159259359459559659759859960060160260360460560660760860961061161261361461561661761861962062162262362462562662762862963063163263363463563663763863964064164264364464564664764864965065165265365465565665765865966066166266366466566666766866967067167267367467567667767867968068168268368468568668768868969069169269369469569669769869970070170270370470570670770870971071171271371471571671771871972072172272372472572672772872973073173273373473573673773873974074174274374474574674774874975075175275375475575675775875976076176276376476576676776876977077177277377477577677777877978078178278378478578678778878979079179279379479579679779879980080180280380480580680780880981081181281381481581681781881982082182282382482582682782882983083183283383483583683783883984084184284384484584684784884985085185285385485585685785885986086186286386486586686786886987087187287387487587687787887988088188288388488588688788888989089189289389489589689789889990090190290390490590690790890991091191291391491591691791891992092192292392492592692792892993093193293393493593693793893994094194294394494594694794894995095195295395495595695795895996096196296396496596696796896997097197297397497597697797897998098198298398498598698798898999099199299399499599699799899910001001100210031004100510061007100810091010101110121013101410151016101710181019102010211022102310241025102610271028102910301031103210331034103510361037103810391040104110421043104410451046104710481049105010511052105310541055105610571058105910601061106210631064106510661067106810691070107110721073107410751076107710781079108010811082108310841085108610871088108910901091109210931094109510961097109810991100110111021103110411051106110711081109111011111112111311141115111611171118111911201121112211231124112511261127112811291130113111321133113411351136113711381139114011411142114311441145114611471148114911501151115211531154115511561157115811591160116111621163116411651166116711681169117011711172117311741175117611771178117911801181118211831184118511861187118811891190119111921193119411951196119711981199120012011202120312041205120612071208120912101211121212131214121512161217121812191220122112221223122412251226122712281229123012311232123312341235123612371238123912401241124212431244124512461247124812491250125112521253125412551256125712581259126012611262126312641265126612671268126912701271127212731274127512761277127812791280128112821283128412851286128712881289129012911292129312941295129612971298129913001301130213031304130513061307130813091310131113121313131413151316131713181319132013211322132313241325132613271328132913301331133213331334133513361337133813391340134113421343134413451346134713481349135013511352135313541355135613571358135913601361136213631364136513661367136813691370137113721373137413751376137713781379138013811382138313841385138613871388138913901391
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &6326770041704909934
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 6326770041704909935}
  12. - component: {fileID: 6326770041704909933}
  13. - component: {fileID: 6326770041704909932}
  14. m_Layer: 27
  15. m_Name: Cube
  16. m_TagString: Untagged
  17. m_Icon: {fileID: 0}
  18. m_NavMeshLayer: 0
  19. m_StaticEditorFlags: 0
  20. m_IsActive: 1
  21. --- !u!4 &6326770041704909935
  22. Transform:
  23. m_ObjectHideFlags: 0
  24. m_CorrespondingSourceObject: {fileID: 0}
  25. m_PrefabInstance: {fileID: 0}
  26. m_PrefabAsset: {fileID: 0}
  27. m_GameObject: {fileID: 6326770041704909934}
  28. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  29. m_LocalPosition: {x: -7.200001, y: 0, z: 58.5}
  30. m_LocalScale: {x: 1, y: 1, z: 1}
  31. m_Children: []
  32. m_Father: {fileID: 6326770042172982403}
  33. m_RootOrder: 0
  34. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  35. --- !u!33 &6326770041704909933
  36. MeshFilter:
  37. m_ObjectHideFlags: 0
  38. m_CorrespondingSourceObject: {fileID: 0}
  39. m_PrefabInstance: {fileID: 0}
  40. m_PrefabAsset: {fileID: 0}
  41. m_GameObject: {fileID: 6326770041704909934}
  42. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  43. --- !u!23 &6326770041704909932
  44. MeshRenderer:
  45. m_ObjectHideFlags: 0
  46. m_CorrespondingSourceObject: {fileID: 0}
  47. m_PrefabInstance: {fileID: 0}
  48. m_PrefabAsset: {fileID: 0}
  49. m_GameObject: {fileID: 6326770041704909934}
  50. m_Enabled: 1
  51. m_CastShadows: 1
  52. m_ReceiveShadows: 1
  53. m_DynamicOccludee: 1
  54. m_MotionVectors: 1
  55. m_LightProbeUsage: 1
  56. m_ReflectionProbeUsage: 1
  57. m_RayTracingMode: 2
  58. m_RenderingLayerMask: 1
  59. m_RendererPriority: 0
  60. m_Materials:
  61. - {fileID: 0}
  62. m_StaticBatchInfo:
  63. firstSubMesh: 0
  64. subMeshCount: 0
  65. m_StaticBatchRoot: {fileID: 0}
  66. m_ProbeAnchor: {fileID: 0}
  67. m_LightProbeVolumeOverride: {fileID: 0}
  68. m_ScaleInLightmap: 1
  69. m_ReceiveGI: 1
  70. m_PreserveUVs: 0
  71. m_IgnoreNormalsForChartDetection: 0
  72. m_ImportantGI: 0
  73. m_StitchLightmapSeams: 1
  74. m_SelectedEditorRenderState: 3
  75. m_MinimumChartSize: 4
  76. m_AutoUVMaxDistance: 0.5
  77. m_AutoUVMaxAngle: 89
  78. m_LightmapParameters: {fileID: 0}
  79. m_SortingLayerID: 0
  80. m_SortingLayer: 0
  81. m_SortingOrder: 0
  82. --- !u!1 &6326770041761879676
  83. GameObject:
  84. m_ObjectHideFlags: 0
  85. m_CorrespondingSourceObject: {fileID: 0}
  86. m_PrefabInstance: {fileID: 0}
  87. m_PrefabAsset: {fileID: 0}
  88. serializedVersion: 6
  89. m_Component:
  90. - component: {fileID: 6326770041761879677}
  91. - component: {fileID: 6326770041761879651}
  92. - component: {fileID: 6326770041761879650}
  93. m_Layer: 27
  94. m_Name: Cube
  95. m_TagString: Untagged
  96. m_Icon: {fileID: 0}
  97. m_NavMeshLayer: 0
  98. m_StaticEditorFlags: 0
  99. m_IsActive: 1
  100. --- !u!4 &6326770041761879677
  101. Transform:
  102. m_ObjectHideFlags: 0
  103. m_CorrespondingSourceObject: {fileID: 0}
  104. m_PrefabInstance: {fileID: 0}
  105. m_PrefabAsset: {fileID: 0}
  106. m_GameObject: {fileID: 6326770041761879676}
  107. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  108. m_LocalPosition: {x: -12.599999, y: 0, z: 46.2}
  109. m_LocalScale: {x: 1, y: 1, z: 1}
  110. m_Children: []
  111. m_Father: {fileID: 6326770042759132698}
  112. m_RootOrder: 0
  113. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  114. --- !u!33 &6326770041761879651
  115. MeshFilter:
  116. m_ObjectHideFlags: 0
  117. m_CorrespondingSourceObject: {fileID: 0}
  118. m_PrefabInstance: {fileID: 0}
  119. m_PrefabAsset: {fileID: 0}
  120. m_GameObject: {fileID: 6326770041761879676}
  121. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  122. --- !u!23 &6326770041761879650
  123. MeshRenderer:
  124. m_ObjectHideFlags: 0
  125. m_CorrespondingSourceObject: {fileID: 0}
  126. m_PrefabInstance: {fileID: 0}
  127. m_PrefabAsset: {fileID: 0}
  128. m_GameObject: {fileID: 6326770041761879676}
  129. m_Enabled: 1
  130. m_CastShadows: 1
  131. m_ReceiveShadows: 1
  132. m_DynamicOccludee: 1
  133. m_MotionVectors: 1
  134. m_LightProbeUsage: 1
  135. m_ReflectionProbeUsage: 1
  136. m_RayTracingMode: 2
  137. m_RenderingLayerMask: 1
  138. m_RendererPriority: 0
  139. m_Materials:
  140. - {fileID: 0}
  141. m_StaticBatchInfo:
  142. firstSubMesh: 0
  143. subMeshCount: 0
  144. m_StaticBatchRoot: {fileID: 0}
  145. m_ProbeAnchor: {fileID: 0}
  146. m_LightProbeVolumeOverride: {fileID: 0}
  147. m_ScaleInLightmap: 1
  148. m_ReceiveGI: 1
  149. m_PreserveUVs: 0
  150. m_IgnoreNormalsForChartDetection: 0
  151. m_ImportantGI: 0
  152. m_StitchLightmapSeams: 1
  153. m_SelectedEditorRenderState: 3
  154. m_MinimumChartSize: 4
  155. m_AutoUVMaxDistance: 0.5
  156. m_AutoUVMaxAngle: 89
  157. m_LightmapParameters: {fileID: 0}
  158. m_SortingLayerID: 0
  159. m_SortingLayer: 0
  160. m_SortingOrder: 0
  161. --- !u!1 &6326770041910627321
  162. GameObject:
  163. m_ObjectHideFlags: 0
  164. m_CorrespondingSourceObject: {fileID: 0}
  165. m_PrefabInstance: {fileID: 0}
  166. m_PrefabAsset: {fileID: 0}
  167. serializedVersion: 6
  168. m_Component:
  169. - component: {fileID: 6326770041910627326}
  170. - component: {fileID: 6326770041910627324}
  171. - component: {fileID: 6326770041910627327}
  172. m_Layer: 27
  173. m_Name: Cube
  174. m_TagString: Untagged
  175. m_Icon: {fileID: 0}
  176. m_NavMeshLayer: 0
  177. m_StaticEditorFlags: 0
  178. m_IsActive: 1
  179. --- !u!4 &6326770041910627326
  180. Transform:
  181. m_ObjectHideFlags: 0
  182. m_CorrespondingSourceObject: {fileID: 0}
  183. m_PrefabInstance: {fileID: 0}
  184. m_PrefabAsset: {fileID: 0}
  185. m_GameObject: {fileID: 6326770041910627321}
  186. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  187. m_LocalPosition: {x: -5.8, y: 0, z: 63.1}
  188. m_LocalScale: {x: 1, y: 1, z: 1}
  189. m_Children: []
  190. m_Father: {fileID: 6326770042378000523}
  191. m_RootOrder: 0
  192. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  193. --- !u!33 &6326770041910627324
  194. MeshFilter:
  195. m_ObjectHideFlags: 0
  196. m_CorrespondingSourceObject: {fileID: 0}
  197. m_PrefabInstance: {fileID: 0}
  198. m_PrefabAsset: {fileID: 0}
  199. m_GameObject: {fileID: 6326770041910627321}
  200. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  201. --- !u!23 &6326770041910627327
  202. MeshRenderer:
  203. m_ObjectHideFlags: 0
  204. m_CorrespondingSourceObject: {fileID: 0}
  205. m_PrefabInstance: {fileID: 0}
  206. m_PrefabAsset: {fileID: 0}
  207. m_GameObject: {fileID: 6326770041910627321}
  208. m_Enabled: 1
  209. m_CastShadows: 1
  210. m_ReceiveShadows: 1
  211. m_DynamicOccludee: 1
  212. m_MotionVectors: 1
  213. m_LightProbeUsage: 1
  214. m_ReflectionProbeUsage: 1
  215. m_RayTracingMode: 2
  216. m_RenderingLayerMask: 1
  217. m_RendererPriority: 0
  218. m_Materials:
  219. - {fileID: 0}
  220. m_StaticBatchInfo:
  221. firstSubMesh: 0
  222. subMeshCount: 0
  223. m_StaticBatchRoot: {fileID: 0}
  224. m_ProbeAnchor: {fileID: 0}
  225. m_LightProbeVolumeOverride: {fileID: 0}
  226. m_ScaleInLightmap: 1
  227. m_ReceiveGI: 1
  228. m_PreserveUVs: 0
  229. m_IgnoreNormalsForChartDetection: 0
  230. m_ImportantGI: 0
  231. m_StitchLightmapSeams: 1
  232. m_SelectedEditorRenderState: 3
  233. m_MinimumChartSize: 4
  234. m_AutoUVMaxDistance: 0.5
  235. m_AutoUVMaxAngle: 89
  236. m_LightmapParameters: {fileID: 0}
  237. m_SortingLayerID: 0
  238. m_SortingLayer: 0
  239. m_SortingOrder: 0
  240. --- !u!1 &6326770041958698426
  241. GameObject:
  242. m_ObjectHideFlags: 0
  243. m_CorrespondingSourceObject: {fileID: 0}
  244. m_PrefabInstance: {fileID: 0}
  245. m_PrefabAsset: {fileID: 0}
  246. serializedVersion: 6
  247. m_Component:
  248. - component: {fileID: 6326770041958698427}
  249. - component: {fileID: 6326770041958698425}
  250. - component: {fileID: 6326770041958698424}
  251. m_Layer: 27
  252. m_Name: Cube
  253. m_TagString: Untagged
  254. m_Icon: {fileID: 0}
  255. m_NavMeshLayer: 0
  256. m_StaticEditorFlags: 0
  257. m_IsActive: 1
  258. --- !u!4 &6326770041958698427
  259. Transform:
  260. m_ObjectHideFlags: 0
  261. m_CorrespondingSourceObject: {fileID: 0}
  262. m_PrefabInstance: {fileID: 0}
  263. m_PrefabAsset: {fileID: 0}
  264. m_GameObject: {fileID: 6326770041958698426}
  265. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  266. m_LocalPosition: {x: -22.5, y: 0, z: 61.2}
  267. m_LocalScale: {x: 1, y: 1, z: 1}
  268. m_Children: []
  269. m_Father: {fileID: 6326770042812658185}
  270. m_RootOrder: 0
  271. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  272. --- !u!33 &6326770041958698425
  273. MeshFilter:
  274. m_ObjectHideFlags: 0
  275. m_CorrespondingSourceObject: {fileID: 0}
  276. m_PrefabInstance: {fileID: 0}
  277. m_PrefabAsset: {fileID: 0}
  278. m_GameObject: {fileID: 6326770041958698426}
  279. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  280. --- !u!23 &6326770041958698424
  281. MeshRenderer:
  282. m_ObjectHideFlags: 0
  283. m_CorrespondingSourceObject: {fileID: 0}
  284. m_PrefabInstance: {fileID: 0}
  285. m_PrefabAsset: {fileID: 0}
  286. m_GameObject: {fileID: 6326770041958698426}
  287. m_Enabled: 1
  288. m_CastShadows: 1
  289. m_ReceiveShadows: 1
  290. m_DynamicOccludee: 1
  291. m_MotionVectors: 1
  292. m_LightProbeUsage: 1
  293. m_ReflectionProbeUsage: 1
  294. m_RayTracingMode: 2
  295. m_RenderingLayerMask: 1
  296. m_RendererPriority: 0
  297. m_Materials:
  298. - {fileID: 0}
  299. m_StaticBatchInfo:
  300. firstSubMesh: 0
  301. subMeshCount: 0
  302. m_StaticBatchRoot: {fileID: 0}
  303. m_ProbeAnchor: {fileID: 0}
  304. m_LightProbeVolumeOverride: {fileID: 0}
  305. m_ScaleInLightmap: 1
  306. m_ReceiveGI: 1
  307. m_PreserveUVs: 0
  308. m_IgnoreNormalsForChartDetection: 0
  309. m_ImportantGI: 0
  310. m_StitchLightmapSeams: 1
  311. m_SelectedEditorRenderState: 3
  312. m_MinimumChartSize: 4
  313. m_AutoUVMaxDistance: 0.5
  314. m_AutoUVMaxAngle: 89
  315. m_LightmapParameters: {fileID: 0}
  316. m_SortingLayerID: 0
  317. m_SortingLayer: 0
  318. m_SortingOrder: 0
  319. --- !u!1 &6326770042172982402
  320. GameObject:
  321. m_ObjectHideFlags: 0
  322. m_CorrespondingSourceObject: {fileID: 0}
  323. m_PrefabInstance: {fileID: 0}
  324. m_PrefabAsset: {fileID: 0}
  325. serializedVersion: 6
  326. m_Component:
  327. - component: {fileID: 6326770042172982403}
  328. - component: {fileID: 6326770042172982400}
  329. m_Layer: 0
  330. m_Name: SpawnPoint
  331. m_TagString: Untagged
  332. m_Icon: {fileID: 0}
  333. m_NavMeshLayer: 0
  334. m_StaticEditorFlags: 0
  335. m_IsActive: 1
  336. --- !u!4 &6326770042172982403
  337. Transform:
  338. m_ObjectHideFlags: 0
  339. m_CorrespondingSourceObject: {fileID: 0}
  340. m_PrefabInstance: {fileID: 0}
  341. m_PrefabAsset: {fileID: 0}
  342. m_GameObject: {fileID: 6326770042172982402}
  343. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  344. m_LocalPosition: {x: 0, y: 0, z: 0}
  345. m_LocalScale: {x: 1, y: 1, z: 1}
  346. m_Children:
  347. - {fileID: 6326770041704909935}
  348. m_Father: {fileID: 6326770043371710989}
  349. m_RootOrder: 0
  350. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  351. --- !u!114 &6326770042172982400
  352. MonoBehaviour:
  353. m_ObjectHideFlags: 0
  354. m_CorrespondingSourceObject: {fileID: 0}
  355. m_PrefabInstance: {fileID: 0}
  356. m_PrefabAsset: {fileID: 0}
  357. m_GameObject: {fileID: 6326770042172982402}
  358. m_Enabled: 1
  359. m_EditorHideFlags: 0
  360. m_Script: {fileID: 11500000, guid: ba41fff240fac4491821cbb61b89355c, type: 3}
  361. m_Name:
  362. m_EditorClassIdentifier:
  363. unitId: 301020
  364. isBoss: 0
  365. readius: 0
  366. dropId: 0
  367. --- !u!1 &6326770042178473335
  368. GameObject:
  369. m_ObjectHideFlags: 0
  370. m_CorrespondingSourceObject: {fileID: 0}
  371. m_PrefabInstance: {fileID: 0}
  372. m_PrefabAsset: {fileID: 0}
  373. serializedVersion: 6
  374. m_Component:
  375. - component: {fileID: 6326770042178473332}
  376. - component: {fileID: -5193914307766178643}
  377. m_Layer: 0
  378. m_Name: YLBattle_WeaponStrengthen_2
  379. m_TagString: Untagged
  380. m_Icon: {fileID: 0}
  381. m_NavMeshLayer: 0
  382. m_StaticEditorFlags: 0
  383. m_IsActive: 1
  384. --- !u!4 &6326770042178473332
  385. Transform:
  386. m_ObjectHideFlags: 0
  387. m_CorrespondingSourceObject: {fileID: 0}
  388. m_PrefabInstance: {fileID: 0}
  389. m_PrefabAsset: {fileID: 0}
  390. m_GameObject: {fileID: 6326770042178473335}
  391. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  392. m_LocalPosition: {x: 0, y: 0, z: 0}
  393. m_LocalScale: {x: 1, y: 1, z: 1}
  394. m_Children:
  395. - {fileID: 6326770043354836786}
  396. - {fileID: 6326770043371710989}
  397. - {fileID: 6326770042542870849}
  398. m_Father: {fileID: 0}
  399. m_RootOrder: 0
  400. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  401. --- !u!114 &-5193914307766178643
  402. MonoBehaviour:
  403. m_ObjectHideFlags: 0
  404. m_CorrespondingSourceObject: {fileID: 0}
  405. m_PrefabInstance: {fileID: 0}
  406. m_PrefabAsset: {fileID: 0}
  407. m_GameObject: {fileID: 6326770042178473335}
  408. m_Enabled: 1
  409. m_EditorHideFlags: 0
  410. m_Script: {fileID: 11500000, guid: 9f7a9c8fca4414799a47cfc938e303fa, type: 3}
  411. m_Name:
  412. m_EditorClassIdentifier:
  413. --- !u!1 &6326770042194885263
  414. GameObject:
  415. m_ObjectHideFlags: 0
  416. m_CorrespondingSourceObject: {fileID: 0}
  417. m_PrefabInstance: {fileID: 0}
  418. m_PrefabAsset: {fileID: 0}
  419. serializedVersion: 6
  420. m_Component:
  421. - component: {fileID: 6326770042194885260}
  422. - component: {fileID: 6326770042194885261}
  423. m_Layer: 0
  424. m_Name: SpawnPoint (1)
  425. m_TagString: Untagged
  426. m_Icon: {fileID: 0}
  427. m_NavMeshLayer: 0
  428. m_StaticEditorFlags: 0
  429. m_IsActive: 1
  430. --- !u!4 &6326770042194885260
  431. Transform:
  432. m_ObjectHideFlags: 0
  433. m_CorrespondingSourceObject: {fileID: 0}
  434. m_PrefabInstance: {fileID: 0}
  435. m_PrefabAsset: {fileID: 0}
  436. m_GameObject: {fileID: 6326770042194885263}
  437. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  438. m_LocalPosition: {x: 0, y: 0, z: 0}
  439. m_LocalScale: {x: 1, y: 1, z: 1}
  440. m_Children:
  441. - {fileID: 6326770042286048510}
  442. m_Father: {fileID: 6326770043354836786}
  443. m_RootOrder: 1
  444. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  445. --- !u!114 &6326770042194885261
  446. MonoBehaviour:
  447. m_ObjectHideFlags: 0
  448. m_CorrespondingSourceObject: {fileID: 0}
  449. m_PrefabInstance: {fileID: 0}
  450. m_PrefabAsset: {fileID: 0}
  451. m_GameObject: {fileID: 6326770042194885263}
  452. m_Enabled: 1
  453. m_EditorHideFlags: 0
  454. m_Script: {fileID: 11500000, guid: ba41fff240fac4491821cbb61b89355c, type: 3}
  455. m_Name:
  456. m_EditorClassIdentifier:
  457. unitId: 301020
  458. isBoss: 0
  459. readius: 0
  460. dropId: 0
  461. --- !u!1 &6326770042195419415
  462. GameObject:
  463. m_ObjectHideFlags: 0
  464. m_CorrespondingSourceObject: {fileID: 0}
  465. m_PrefabInstance: {fileID: 0}
  466. m_PrefabAsset: {fileID: 0}
  467. serializedVersion: 6
  468. m_Component:
  469. - component: {fileID: 6326770042195419412}
  470. - component: {fileID: 6326770042195419413}
  471. m_Layer: 0
  472. m_Name: SpawnPoint
  473. m_TagString: Untagged
  474. m_Icon: {fileID: 0}
  475. m_NavMeshLayer: 0
  476. m_StaticEditorFlags: 0
  477. m_IsActive: 1
  478. --- !u!4 &6326770042195419412
  479. Transform:
  480. m_ObjectHideFlags: 0
  481. m_CorrespondingSourceObject: {fileID: 0}
  482. m_PrefabInstance: {fileID: 0}
  483. m_PrefabAsset: {fileID: 0}
  484. m_GameObject: {fileID: 6326770042195419415}
  485. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  486. m_LocalPosition: {x: 0, y: 0, z: 0}
  487. m_LocalScale: {x: 1, y: 1, z: 1}
  488. m_Children:
  489. - {fileID: 6326770042401401088}
  490. m_Father: {fileID: 6326770042542870849}
  491. m_RootOrder: 0
  492. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  493. --- !u!114 &6326770042195419413
  494. MonoBehaviour:
  495. m_ObjectHideFlags: 0
  496. m_CorrespondingSourceObject: {fileID: 0}
  497. m_PrefabInstance: {fileID: 0}
  498. m_PrefabAsset: {fileID: 0}
  499. m_GameObject: {fileID: 6326770042195419415}
  500. m_Enabled: 1
  501. m_EditorHideFlags: 0
  502. m_Script: {fileID: 11500000, guid: ba41fff240fac4491821cbb61b89355c, type: 3}
  503. m_Name:
  504. m_EditorClassIdentifier:
  505. unitId: 701020
  506. isBoss: 0
  507. readius: 0
  508. dropId: 0
  509. --- !u!1 &6326770042286048505
  510. GameObject:
  511. m_ObjectHideFlags: 0
  512. m_CorrespondingSourceObject: {fileID: 0}
  513. m_PrefabInstance: {fileID: 0}
  514. m_PrefabAsset: {fileID: 0}
  515. serializedVersion: 6
  516. m_Component:
  517. - component: {fileID: 6326770042286048510}
  518. - component: {fileID: 6326770042286048508}
  519. - component: {fileID: 6326770042286048511}
  520. m_Layer: 27
  521. m_Name: Cube
  522. m_TagString: Untagged
  523. m_Icon: {fileID: 0}
  524. m_NavMeshLayer: 0
  525. m_StaticEditorFlags: 0
  526. m_IsActive: 1
  527. --- !u!4 &6326770042286048510
  528. Transform:
  529. m_ObjectHideFlags: 0
  530. m_CorrespondingSourceObject: {fileID: 0}
  531. m_PrefabInstance: {fileID: 0}
  532. m_PrefabAsset: {fileID: 0}
  533. m_GameObject: {fileID: 6326770042286048505}
  534. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  535. m_LocalPosition: {x: -24.8, y: 0, z: 63.499996}
  536. m_LocalScale: {x: 1, y: 1, z: 1}
  537. m_Children: []
  538. m_Father: {fileID: 6326770042194885260}
  539. m_RootOrder: 0
  540. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  541. --- !u!33 &6326770042286048508
  542. MeshFilter:
  543. m_ObjectHideFlags: 0
  544. m_CorrespondingSourceObject: {fileID: 0}
  545. m_PrefabInstance: {fileID: 0}
  546. m_PrefabAsset: {fileID: 0}
  547. m_GameObject: {fileID: 6326770042286048505}
  548. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  549. --- !u!23 &6326770042286048511
  550. MeshRenderer:
  551. m_ObjectHideFlags: 0
  552. m_CorrespondingSourceObject: {fileID: 0}
  553. m_PrefabInstance: {fileID: 0}
  554. m_PrefabAsset: {fileID: 0}
  555. m_GameObject: {fileID: 6326770042286048505}
  556. m_Enabled: 1
  557. m_CastShadows: 1
  558. m_ReceiveShadows: 1
  559. m_DynamicOccludee: 1
  560. m_MotionVectors: 1
  561. m_LightProbeUsage: 1
  562. m_ReflectionProbeUsage: 1
  563. m_RayTracingMode: 2
  564. m_RenderingLayerMask: 1
  565. m_RendererPriority: 0
  566. m_Materials:
  567. - {fileID: 0}
  568. m_StaticBatchInfo:
  569. firstSubMesh: 0
  570. subMeshCount: 0
  571. m_StaticBatchRoot: {fileID: 0}
  572. m_ProbeAnchor: {fileID: 0}
  573. m_LightProbeVolumeOverride: {fileID: 0}
  574. m_ScaleInLightmap: 1
  575. m_ReceiveGI: 1
  576. m_PreserveUVs: 0
  577. m_IgnoreNormalsForChartDetection: 0
  578. m_ImportantGI: 0
  579. m_StitchLightmapSeams: 1
  580. m_SelectedEditorRenderState: 3
  581. m_MinimumChartSize: 4
  582. m_AutoUVMaxDistance: 0.5
  583. m_AutoUVMaxAngle: 89
  584. m_LightmapParameters: {fileID: 0}
  585. m_SortingLayerID: 0
  586. m_SortingLayer: 0
  587. m_SortingOrder: 0
  588. --- !u!1 &6326770042378000522
  589. GameObject:
  590. m_ObjectHideFlags: 0
  591. m_CorrespondingSourceObject: {fileID: 0}
  592. m_PrefabInstance: {fileID: 0}
  593. m_PrefabAsset: {fileID: 0}
  594. serializedVersion: 6
  595. m_Component:
  596. - component: {fileID: 6326770042378000523}
  597. - component: {fileID: 6326770042378000520}
  598. m_Layer: 0
  599. m_Name: SpawnPoint (1)
  600. m_TagString: Untagged
  601. m_Icon: {fileID: 0}
  602. m_NavMeshLayer: 0
  603. m_StaticEditorFlags: 0
  604. m_IsActive: 1
  605. --- !u!4 &6326770042378000523
  606. Transform:
  607. m_ObjectHideFlags: 0
  608. m_CorrespondingSourceObject: {fileID: 0}
  609. m_PrefabInstance: {fileID: 0}
  610. m_PrefabAsset: {fileID: 0}
  611. m_GameObject: {fileID: 6326770042378000522}
  612. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  613. m_LocalPosition: {x: 0, y: 0, z: 0}
  614. m_LocalScale: {x: 1, y: 1, z: 1}
  615. m_Children:
  616. - {fileID: 6326770041910627326}
  617. m_Father: {fileID: 6326770043371710989}
  618. m_RootOrder: 1
  619. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  620. --- !u!114 &6326770042378000520
  621. MonoBehaviour:
  622. m_ObjectHideFlags: 0
  623. m_CorrespondingSourceObject: {fileID: 0}
  624. m_PrefabInstance: {fileID: 0}
  625. m_PrefabAsset: {fileID: 0}
  626. m_GameObject: {fileID: 6326770042378000522}
  627. m_Enabled: 1
  628. m_EditorHideFlags: 0
  629. m_Script: {fileID: 11500000, guid: ba41fff240fac4491821cbb61b89355c, type: 3}
  630. m_Name:
  631. m_EditorClassIdentifier:
  632. unitId: 301020
  633. isBoss: 0
  634. readius: 0
  635. dropId: 0
  636. --- !u!1 &6326770042401401091
  637. GameObject:
  638. m_ObjectHideFlags: 0
  639. m_CorrespondingSourceObject: {fileID: 0}
  640. m_PrefabInstance: {fileID: 0}
  641. m_PrefabAsset: {fileID: 0}
  642. serializedVersion: 6
  643. m_Component:
  644. - component: {fileID: 6326770042401401088}
  645. - component: {fileID: 6326770042401401094}
  646. - component: {fileID: 6326770042401401089}
  647. m_Layer: 27
  648. m_Name: Cube
  649. m_TagString: Untagged
  650. m_Icon: {fileID: 0}
  651. m_NavMeshLayer: 0
  652. m_StaticEditorFlags: 0
  653. m_IsActive: 1
  654. --- !u!4 &6326770042401401088
  655. Transform:
  656. m_ObjectHideFlags: 0
  657. m_CorrespondingSourceObject: {fileID: 0}
  658. m_PrefabInstance: {fileID: 0}
  659. m_PrefabAsset: {fileID: 0}
  660. m_GameObject: {fileID: 6326770042401401091}
  661. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  662. m_LocalPosition: {x: -13.8, y: 0, z: 43.1}
  663. m_LocalScale: {x: 1, y: 1, z: 1}
  664. m_Children: []
  665. m_Father: {fileID: 6326770042195419412}
  666. m_RootOrder: 0
  667. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  668. --- !u!33 &6326770042401401094
  669. MeshFilter:
  670. m_ObjectHideFlags: 0
  671. m_CorrespondingSourceObject: {fileID: 0}
  672. m_PrefabInstance: {fileID: 0}
  673. m_PrefabAsset: {fileID: 0}
  674. m_GameObject: {fileID: 6326770042401401091}
  675. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  676. --- !u!23 &6326770042401401089
  677. MeshRenderer:
  678. m_ObjectHideFlags: 0
  679. m_CorrespondingSourceObject: {fileID: 0}
  680. m_PrefabInstance: {fileID: 0}
  681. m_PrefabAsset: {fileID: 0}
  682. m_GameObject: {fileID: 6326770042401401091}
  683. m_Enabled: 1
  684. m_CastShadows: 1
  685. m_ReceiveShadows: 1
  686. m_DynamicOccludee: 1
  687. m_MotionVectors: 1
  688. m_LightProbeUsage: 1
  689. m_ReflectionProbeUsage: 1
  690. m_RayTracingMode: 2
  691. m_RenderingLayerMask: 1
  692. m_RendererPriority: 0
  693. m_Materials:
  694. - {fileID: 0}
  695. m_StaticBatchInfo:
  696. firstSubMesh: 0
  697. subMeshCount: 0
  698. m_StaticBatchRoot: {fileID: 0}
  699. m_ProbeAnchor: {fileID: 0}
  700. m_LightProbeVolumeOverride: {fileID: 0}
  701. m_ScaleInLightmap: 1
  702. m_ReceiveGI: 1
  703. m_PreserveUVs: 0
  704. m_IgnoreNormalsForChartDetection: 0
  705. m_ImportantGI: 0
  706. m_StitchLightmapSeams: 1
  707. m_SelectedEditorRenderState: 3
  708. m_MinimumChartSize: 4
  709. m_AutoUVMaxDistance: 0.5
  710. m_AutoUVMaxAngle: 89
  711. m_LightmapParameters: {fileID: 0}
  712. m_SortingLayerID: 0
  713. m_SortingLayer: 0
  714. m_SortingOrder: 0
  715. --- !u!1 &6326770042542870848
  716. GameObject:
  717. m_ObjectHideFlags: 0
  718. m_CorrespondingSourceObject: {fileID: 0}
  719. m_PrefabInstance: {fileID: 0}
  720. m_PrefabAsset: {fileID: 0}
  721. serializedVersion: 6
  722. m_Component:
  723. - component: {fileID: 6326770042542870849}
  724. - component: {fileID: 6326770042542870854}
  725. m_Layer: 0
  726. m_Name: Spawner_WST_2_3
  727. m_TagString: Untagged
  728. m_Icon: {fileID: 0}
  729. m_NavMeshLayer: 0
  730. m_StaticEditorFlags: 0
  731. m_IsActive: 1
  732. --- !u!4 &6326770042542870849
  733. Transform:
  734. m_ObjectHideFlags: 0
  735. m_CorrespondingSourceObject: {fileID: 0}
  736. m_PrefabInstance: {fileID: 0}
  737. m_PrefabAsset: {fileID: 0}
  738. m_GameObject: {fileID: 6326770042542870848}
  739. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  740. m_LocalPosition: {x: 17.02, y: 0, z: -36.43}
  741. m_LocalScale: {x: 1, y: 1, z: 1}
  742. m_Children:
  743. - {fileID: 6326770042195419412}
  744. - {fileID: 6326770042887679333}
  745. - {fileID: 6326770042759132698}
  746. m_Father: {fileID: 6326770042178473332}
  747. m_RootOrder: 2
  748. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  749. --- !u!114 &6326770042542870854
  750. MonoBehaviour:
  751. m_ObjectHideFlags: 0
  752. m_CorrespondingSourceObject: {fileID: 0}
  753. m_PrefabInstance: {fileID: 0}
  754. m_PrefabAsset: {fileID: 0}
  755. m_GameObject: {fileID: 6326770042542870848}
  756. m_Enabled: 1
  757. m_EditorHideFlags: 0
  758. m_Script: {fileID: 11500000, guid: aca6259830f204823a931ec77fbdb9bc, type: 3}
  759. m_Name:
  760. m_EditorClassIdentifier:
  761. index: 0
  762. isEnable: 1
  763. spawnType: 0
  764. triggerType: 2
  765. enableType: 0
  766. requirementTaskId: 0
  767. requirementStepId: 0
  768. enableSpawnerList: []
  769. maxNum: 3
  770. isFill: 1
  771. produceTime: 0
  772. offsetPos: 0
  773. spawnList: []
  774. point: 0
  775. randomPos: 1
  776. randomDis: 5
  777. pointTran: {fileID: 0}
  778. isLastNode: 0
  779. createCount: 0
  780. areaLockIndex: 0
  781. --- !u!1 &6326770042759132693
  782. GameObject:
  783. m_ObjectHideFlags: 0
  784. m_CorrespondingSourceObject: {fileID: 0}
  785. m_PrefabInstance: {fileID: 0}
  786. m_PrefabAsset: {fileID: 0}
  787. serializedVersion: 6
  788. m_Component:
  789. - component: {fileID: 6326770042759132698}
  790. - component: {fileID: 6326770042759132699}
  791. m_Layer: 0
  792. m_Name: SpawnPoint (2)
  793. m_TagString: Untagged
  794. m_Icon: {fileID: 0}
  795. m_NavMeshLayer: 0
  796. m_StaticEditorFlags: 0
  797. m_IsActive: 1
  798. --- !u!4 &6326770042759132698
  799. Transform:
  800. m_ObjectHideFlags: 0
  801. m_CorrespondingSourceObject: {fileID: 0}
  802. m_PrefabInstance: {fileID: 0}
  803. m_PrefabAsset: {fileID: 0}
  804. m_GameObject: {fileID: 6326770042759132693}
  805. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  806. m_LocalPosition: {x: 0, y: 0, z: 0}
  807. m_LocalScale: {x: 1, y: 1, z: 1}
  808. m_Children:
  809. - {fileID: 6326770041761879677}
  810. m_Father: {fileID: 6326770042542870849}
  811. m_RootOrder: 2
  812. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  813. --- !u!114 &6326770042759132699
  814. MonoBehaviour:
  815. m_ObjectHideFlags: 0
  816. m_CorrespondingSourceObject: {fileID: 0}
  817. m_PrefabInstance: {fileID: 0}
  818. m_PrefabAsset: {fileID: 0}
  819. m_GameObject: {fileID: 6326770042759132693}
  820. m_Enabled: 1
  821. m_EditorHideFlags: 0
  822. m_Script: {fileID: 11500000, guid: ba41fff240fac4491821cbb61b89355c, type: 3}
  823. m_Name:
  824. m_EditorClassIdentifier:
  825. unitId: 1201020
  826. isBoss: 0
  827. readius: 0
  828. dropId: 2102010201
  829. --- !u!1 &6326770042782808712
  830. GameObject:
  831. m_ObjectHideFlags: 0
  832. m_CorrespondingSourceObject: {fileID: 0}
  833. m_PrefabInstance: {fileID: 0}
  834. m_PrefabAsset: {fileID: 0}
  835. serializedVersion: 6
  836. m_Component:
  837. - component: {fileID: 6326770042782808713}
  838. - component: {fileID: 6326770042782808719}
  839. - component: {fileID: 6326770042782808718}
  840. m_Layer: 27
  841. m_Name: Cube
  842. m_TagString: Untagged
  843. m_Icon: {fileID: 0}
  844. m_NavMeshLayer: 0
  845. m_StaticEditorFlags: 0
  846. m_IsActive: 1
  847. --- !u!4 &6326770042782808713
  848. Transform:
  849. m_ObjectHideFlags: 0
  850. m_CorrespondingSourceObject: {fileID: 0}
  851. m_PrefabInstance: {fileID: 0}
  852. m_PrefabAsset: {fileID: 0}
  853. m_GameObject: {fileID: 6326770042782808712}
  854. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  855. m_LocalPosition: {x: -10.4, y: 0, z: 44.8}
  856. m_LocalScale: {x: 1, y: 1, z: 1}
  857. m_Children: []
  858. m_Father: {fileID: 6326770042887679333}
  859. m_RootOrder: 0
  860. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  861. --- !u!33 &6326770042782808719
  862. MeshFilter:
  863. m_ObjectHideFlags: 0
  864. m_CorrespondingSourceObject: {fileID: 0}
  865. m_PrefabInstance: {fileID: 0}
  866. m_PrefabAsset: {fileID: 0}
  867. m_GameObject: {fileID: 6326770042782808712}
  868. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  869. --- !u!23 &6326770042782808718
  870. MeshRenderer:
  871. m_ObjectHideFlags: 0
  872. m_CorrespondingSourceObject: {fileID: 0}
  873. m_PrefabInstance: {fileID: 0}
  874. m_PrefabAsset: {fileID: 0}
  875. m_GameObject: {fileID: 6326770042782808712}
  876. m_Enabled: 1
  877. m_CastShadows: 1
  878. m_ReceiveShadows: 1
  879. m_DynamicOccludee: 1
  880. m_MotionVectors: 1
  881. m_LightProbeUsage: 1
  882. m_ReflectionProbeUsage: 1
  883. m_RayTracingMode: 2
  884. m_RenderingLayerMask: 1
  885. m_RendererPriority: 0
  886. m_Materials:
  887. - {fileID: 0}
  888. m_StaticBatchInfo:
  889. firstSubMesh: 0
  890. subMeshCount: 0
  891. m_StaticBatchRoot: {fileID: 0}
  892. m_ProbeAnchor: {fileID: 0}
  893. m_LightProbeVolumeOverride: {fileID: 0}
  894. m_ScaleInLightmap: 1
  895. m_ReceiveGI: 1
  896. m_PreserveUVs: 0
  897. m_IgnoreNormalsForChartDetection: 0
  898. m_ImportantGI: 0
  899. m_StitchLightmapSeams: 1
  900. m_SelectedEditorRenderState: 3
  901. m_MinimumChartSize: 4
  902. m_AutoUVMaxDistance: 0.5
  903. m_AutoUVMaxAngle: 89
  904. m_LightmapParameters: {fileID: 0}
  905. m_SortingLayerID: 0
  906. m_SortingLayer: 0
  907. m_SortingOrder: 0
  908. --- !u!1 &6326770042812658184
  909. GameObject:
  910. m_ObjectHideFlags: 0
  911. m_CorrespondingSourceObject: {fileID: 0}
  912. m_PrefabInstance: {fileID: 0}
  913. m_PrefabAsset: {fileID: 0}
  914. serializedVersion: 6
  915. m_Component:
  916. - component: {fileID: 6326770042812658185}
  917. - component: {fileID: 6326770042812658190}
  918. m_Layer: 0
  919. m_Name: SpawnPoint (2)
  920. m_TagString: Untagged
  921. m_Icon: {fileID: 0}
  922. m_NavMeshLayer: 0
  923. m_StaticEditorFlags: 0
  924. m_IsActive: 1
  925. --- !u!4 &6326770042812658185
  926. Transform:
  927. m_ObjectHideFlags: 0
  928. m_CorrespondingSourceObject: {fileID: 0}
  929. m_PrefabInstance: {fileID: 0}
  930. m_PrefabAsset: {fileID: 0}
  931. m_GameObject: {fileID: 6326770042812658184}
  932. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  933. m_LocalPosition: {x: 0, y: 0, z: 0}
  934. m_LocalScale: {x: 1, y: 1, z: 1}
  935. m_Children:
  936. - {fileID: 6326770041958698427}
  937. m_Father: {fileID: 6326770043354836786}
  938. m_RootOrder: 2
  939. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  940. --- !u!114 &6326770042812658190
  941. MonoBehaviour:
  942. m_ObjectHideFlags: 0
  943. m_CorrespondingSourceObject: {fileID: 0}
  944. m_PrefabInstance: {fileID: 0}
  945. m_PrefabAsset: {fileID: 0}
  946. m_GameObject: {fileID: 6326770042812658184}
  947. m_Enabled: 1
  948. m_EditorHideFlags: 0
  949. m_Script: {fileID: 11500000, guid: ba41fff240fac4491821cbb61b89355c, type: 3}
  950. m_Name:
  951. m_EditorClassIdentifier:
  952. unitId: 701020
  953. isBoss: 0
  954. readius: 0
  955. dropId: 2102010201
  956. --- !u!1 &6326770042887679332
  957. GameObject:
  958. m_ObjectHideFlags: 0
  959. m_CorrespondingSourceObject: {fileID: 0}
  960. m_PrefabInstance: {fileID: 0}
  961. m_PrefabAsset: {fileID: 0}
  962. serializedVersion: 6
  963. m_Component:
  964. - component: {fileID: 6326770042887679333}
  965. - component: {fileID: 6326770042887679338}
  966. m_Layer: 0
  967. m_Name: SpawnPoint (1)
  968. m_TagString: Untagged
  969. m_Icon: {fileID: 0}
  970. m_NavMeshLayer: 0
  971. m_StaticEditorFlags: 0
  972. m_IsActive: 1
  973. --- !u!4 &6326770042887679333
  974. Transform:
  975. m_ObjectHideFlags: 0
  976. m_CorrespondingSourceObject: {fileID: 0}
  977. m_PrefabInstance: {fileID: 0}
  978. m_PrefabAsset: {fileID: 0}
  979. m_GameObject: {fileID: 6326770042887679332}
  980. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  981. m_LocalPosition: {x: 0, y: 0, z: 0}
  982. m_LocalScale: {x: 1, y: 1, z: 1}
  983. m_Children:
  984. - {fileID: 6326770042782808713}
  985. m_Father: {fileID: 6326770042542870849}
  986. m_RootOrder: 1
  987. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  988. --- !u!114 &6326770042887679338
  989. MonoBehaviour:
  990. m_ObjectHideFlags: 0
  991. m_CorrespondingSourceObject: {fileID: 0}
  992. m_PrefabInstance: {fileID: 0}
  993. m_PrefabAsset: {fileID: 0}
  994. m_GameObject: {fileID: 6326770042887679332}
  995. m_Enabled: 1
  996. m_EditorHideFlags: 0
  997. m_Script: {fileID: 11500000, guid: ba41fff240fac4491821cbb61b89355c, type: 3}
  998. m_Name:
  999. m_EditorClassIdentifier:
  1000. unitId: 701020
  1001. isBoss: 0
  1002. readius: 0
  1003. dropId: 0
  1004. --- !u!1 &6326770043000194424
  1005. GameObject:
  1006. m_ObjectHideFlags: 0
  1007. m_CorrespondingSourceObject: {fileID: 0}
  1008. m_PrefabInstance: {fileID: 0}
  1009. m_PrefabAsset: {fileID: 0}
  1010. serializedVersion: 6
  1011. m_Component:
  1012. - component: {fileID: 6326770043000194425}
  1013. - component: {fileID: 6326770043000194430}
  1014. m_Layer: 0
  1015. m_Name: SpawnPoint (2)
  1016. m_TagString: Untagged
  1017. m_Icon: {fileID: 0}
  1018. m_NavMeshLayer: 0
  1019. m_StaticEditorFlags: 0
  1020. m_IsActive: 1
  1021. --- !u!4 &6326770043000194425
  1022. Transform:
  1023. m_ObjectHideFlags: 0
  1024. m_CorrespondingSourceObject: {fileID: 0}
  1025. m_PrefabInstance: {fileID: 0}
  1026. m_PrefabAsset: {fileID: 0}
  1027. m_GameObject: {fileID: 6326770043000194424}
  1028. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1029. m_LocalPosition: {x: 0, y: 0, z: 0}
  1030. m_LocalScale: {x: 1, y: 1, z: 1}
  1031. m_Children:
  1032. - {fileID: 6326770043237578030}
  1033. m_Father: {fileID: 6326770043371710989}
  1034. m_RootOrder: 2
  1035. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1036. --- !u!114 &6326770043000194430
  1037. MonoBehaviour:
  1038. m_ObjectHideFlags: 0
  1039. m_CorrespondingSourceObject: {fileID: 0}
  1040. m_PrefabInstance: {fileID: 0}
  1041. m_PrefabAsset: {fileID: 0}
  1042. m_GameObject: {fileID: 6326770043000194424}
  1043. m_Enabled: 1
  1044. m_EditorHideFlags: 0
  1045. m_Script: {fileID: 11500000, guid: ba41fff240fac4491821cbb61b89355c, type: 3}
  1046. m_Name:
  1047. m_EditorClassIdentifier:
  1048. unitId: 1101020
  1049. isBoss: 0
  1050. readius: 0
  1051. dropId: 2102010201
  1052. --- !u!1 &6326770043204930636
  1053. GameObject:
  1054. m_ObjectHideFlags: 0
  1055. m_CorrespondingSourceObject: {fileID: 0}
  1056. m_PrefabInstance: {fileID: 0}
  1057. m_PrefabAsset: {fileID: 0}
  1058. serializedVersion: 6
  1059. m_Component:
  1060. - component: {fileID: 6326770043204930637}
  1061. - component: {fileID: 6326770043204930675}
  1062. - component: {fileID: 6326770043204930674}
  1063. m_Layer: 27
  1064. m_Name: Cube
  1065. m_TagString: Untagged
  1066. m_Icon: {fileID: 0}
  1067. m_NavMeshLayer: 0
  1068. m_StaticEditorFlags: 0
  1069. m_IsActive: 1
  1070. --- !u!4 &6326770043204930637
  1071. Transform:
  1072. m_ObjectHideFlags: 0
  1073. m_CorrespondingSourceObject: {fileID: 0}
  1074. m_PrefabInstance: {fileID: 0}
  1075. m_PrefabAsset: {fileID: 0}
  1076. m_GameObject: {fileID: 6326770043204930636}
  1077. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1078. m_LocalPosition: {x: -26.7, y: 0, z: 59.8}
  1079. m_LocalScale: {x: 1, y: 1, z: 1}
  1080. m_Children: []
  1081. m_Father: {fileID: 6326770043317102252}
  1082. m_RootOrder: 0
  1083. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1084. --- !u!33 &6326770043204930675
  1085. MeshFilter:
  1086. m_ObjectHideFlags: 0
  1087. m_CorrespondingSourceObject: {fileID: 0}
  1088. m_PrefabInstance: {fileID: 0}
  1089. m_PrefabAsset: {fileID: 0}
  1090. m_GameObject: {fileID: 6326770043204930636}
  1091. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  1092. --- !u!23 &6326770043204930674
  1093. MeshRenderer:
  1094. m_ObjectHideFlags: 0
  1095. m_CorrespondingSourceObject: {fileID: 0}
  1096. m_PrefabInstance: {fileID: 0}
  1097. m_PrefabAsset: {fileID: 0}
  1098. m_GameObject: {fileID: 6326770043204930636}
  1099. m_Enabled: 1
  1100. m_CastShadows: 1
  1101. m_ReceiveShadows: 1
  1102. m_DynamicOccludee: 1
  1103. m_MotionVectors: 1
  1104. m_LightProbeUsage: 1
  1105. m_ReflectionProbeUsage: 1
  1106. m_RayTracingMode: 2
  1107. m_RenderingLayerMask: 1
  1108. m_RendererPriority: 0
  1109. m_Materials:
  1110. - {fileID: 0}
  1111. m_StaticBatchInfo:
  1112. firstSubMesh: 0
  1113. subMeshCount: 0
  1114. m_StaticBatchRoot: {fileID: 0}
  1115. m_ProbeAnchor: {fileID: 0}
  1116. m_LightProbeVolumeOverride: {fileID: 0}
  1117. m_ScaleInLightmap: 1
  1118. m_ReceiveGI: 1
  1119. m_PreserveUVs: 0
  1120. m_IgnoreNormalsForChartDetection: 0
  1121. m_ImportantGI: 0
  1122. m_StitchLightmapSeams: 1
  1123. m_SelectedEditorRenderState: 3
  1124. m_MinimumChartSize: 4
  1125. m_AutoUVMaxDistance: 0.5
  1126. m_AutoUVMaxAngle: 89
  1127. m_LightmapParameters: {fileID: 0}
  1128. m_SortingLayerID: 0
  1129. m_SortingLayer: 0
  1130. m_SortingOrder: 0
  1131. --- !u!1 &6326770043237578025
  1132. GameObject:
  1133. m_ObjectHideFlags: 0
  1134. m_CorrespondingSourceObject: {fileID: 0}
  1135. m_PrefabInstance: {fileID: 0}
  1136. m_PrefabAsset: {fileID: 0}
  1137. serializedVersion: 6
  1138. m_Component:
  1139. - component: {fileID: 6326770043237578030}
  1140. - component: {fileID: 6326770043237578028}
  1141. - component: {fileID: 6326770043237578031}
  1142. m_Layer: 27
  1143. m_Name: Cube
  1144. m_TagString: Untagged
  1145. m_Icon: {fileID: 0}
  1146. m_NavMeshLayer: 0
  1147. m_StaticEditorFlags: 0
  1148. m_IsActive: 1
  1149. --- !u!4 &6326770043237578030
  1150. Transform:
  1151. m_ObjectHideFlags: 0
  1152. m_CorrespondingSourceObject: {fileID: 0}
  1153. m_PrefabInstance: {fileID: 0}
  1154. m_PrefabAsset: {fileID: 0}
  1155. m_GameObject: {fileID: 6326770043237578025}
  1156. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1157. m_LocalPosition: {x: -3.5, y: 0, z: 59.3}
  1158. m_LocalScale: {x: 1, y: 1, z: 1}
  1159. m_Children: []
  1160. m_Father: {fileID: 6326770043000194425}
  1161. m_RootOrder: 0
  1162. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1163. --- !u!33 &6326770043237578028
  1164. MeshFilter:
  1165. m_ObjectHideFlags: 0
  1166. m_CorrespondingSourceObject: {fileID: 0}
  1167. m_PrefabInstance: {fileID: 0}
  1168. m_PrefabAsset: {fileID: 0}
  1169. m_GameObject: {fileID: 6326770043237578025}
  1170. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  1171. --- !u!23 &6326770043237578031
  1172. MeshRenderer:
  1173. m_ObjectHideFlags: 0
  1174. m_CorrespondingSourceObject: {fileID: 0}
  1175. m_PrefabInstance: {fileID: 0}
  1176. m_PrefabAsset: {fileID: 0}
  1177. m_GameObject: {fileID: 6326770043237578025}
  1178. m_Enabled: 1
  1179. m_CastShadows: 1
  1180. m_ReceiveShadows: 1
  1181. m_DynamicOccludee: 1
  1182. m_MotionVectors: 1
  1183. m_LightProbeUsage: 1
  1184. m_ReflectionProbeUsage: 1
  1185. m_RayTracingMode: 2
  1186. m_RenderingLayerMask: 1
  1187. m_RendererPriority: 0
  1188. m_Materials:
  1189. - {fileID: 0}
  1190. m_StaticBatchInfo:
  1191. firstSubMesh: 0
  1192. subMeshCount: 0
  1193. m_StaticBatchRoot: {fileID: 0}
  1194. m_ProbeAnchor: {fileID: 0}
  1195. m_LightProbeVolumeOverride: {fileID: 0}
  1196. m_ScaleInLightmap: 1
  1197. m_ReceiveGI: 1
  1198. m_PreserveUVs: 0
  1199. m_IgnoreNormalsForChartDetection: 0
  1200. m_ImportantGI: 0
  1201. m_StitchLightmapSeams: 1
  1202. m_SelectedEditorRenderState: 3
  1203. m_MinimumChartSize: 4
  1204. m_AutoUVMaxDistance: 0.5
  1205. m_AutoUVMaxAngle: 89
  1206. m_LightmapParameters: {fileID: 0}
  1207. m_SortingLayerID: 0
  1208. m_SortingLayer: 0
  1209. m_SortingOrder: 0
  1210. --- !u!1 &6326770043317102255
  1211. GameObject:
  1212. m_ObjectHideFlags: 0
  1213. m_CorrespondingSourceObject: {fileID: 0}
  1214. m_PrefabInstance: {fileID: 0}
  1215. m_PrefabAsset: {fileID: 0}
  1216. serializedVersion: 6
  1217. m_Component:
  1218. - component: {fileID: 6326770043317102252}
  1219. - component: {fileID: 6326770043317102253}
  1220. m_Layer: 0
  1221. m_Name: SpawnPoint
  1222. m_TagString: Untagged
  1223. m_Icon: {fileID: 0}
  1224. m_NavMeshLayer: 0
  1225. m_StaticEditorFlags: 0
  1226. m_IsActive: 1
  1227. --- !u!4 &6326770043317102252
  1228. Transform:
  1229. m_ObjectHideFlags: 0
  1230. m_CorrespondingSourceObject: {fileID: 0}
  1231. m_PrefabInstance: {fileID: 0}
  1232. m_PrefabAsset: {fileID: 0}
  1233. m_GameObject: {fileID: 6326770043317102255}
  1234. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1235. m_LocalPosition: {x: 0, y: 0, z: 0}
  1236. m_LocalScale: {x: 1, y: 1, z: 1}
  1237. m_Children:
  1238. - {fileID: 6326770043204930637}
  1239. m_Father: {fileID: 6326770043354836786}
  1240. m_RootOrder: 0
  1241. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1242. --- !u!114 &6326770043317102253
  1243. MonoBehaviour:
  1244. m_ObjectHideFlags: 0
  1245. m_CorrespondingSourceObject: {fileID: 0}
  1246. m_PrefabInstance: {fileID: 0}
  1247. m_PrefabAsset: {fileID: 0}
  1248. m_GameObject: {fileID: 6326770043317102255}
  1249. m_Enabled: 1
  1250. m_EditorHideFlags: 0
  1251. m_Script: {fileID: 11500000, guid: ba41fff240fac4491821cbb61b89355c, type: 3}
  1252. m_Name:
  1253. m_EditorClassIdentifier:
  1254. unitId: 301020
  1255. isBoss: 0
  1256. readius: 0
  1257. dropId: 0
  1258. --- !u!1 &6326770043354836749
  1259. GameObject:
  1260. m_ObjectHideFlags: 0
  1261. m_CorrespondingSourceObject: {fileID: 0}
  1262. m_PrefabInstance: {fileID: 0}
  1263. m_PrefabAsset: {fileID: 0}
  1264. serializedVersion: 6
  1265. m_Component:
  1266. - component: {fileID: 6326770043354836786}
  1267. - component: {fileID: 6326770043354836787}
  1268. m_Layer: 0
  1269. m_Name: Spawner_WST_2_1
  1270. m_TagString: Untagged
  1271. m_Icon: {fileID: 0}
  1272. m_NavMeshLayer: 0
  1273. m_StaticEditorFlags: 0
  1274. m_IsActive: 1
  1275. --- !u!4 &6326770043354836786
  1276. Transform:
  1277. m_ObjectHideFlags: 0
  1278. m_CorrespondingSourceObject: {fileID: 0}
  1279. m_PrefabInstance: {fileID: 0}
  1280. m_PrefabAsset: {fileID: 0}
  1281. m_GameObject: {fileID: 6326770043354836749}
  1282. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1283. m_LocalPosition: {x: 17.02, y: 0, z: -36.43}
  1284. m_LocalScale: {x: 1, y: 1, z: 1}
  1285. m_Children:
  1286. - {fileID: 6326770043317102252}
  1287. - {fileID: 6326770042194885260}
  1288. - {fileID: 6326770042812658185}
  1289. m_Father: {fileID: 6326770042178473332}
  1290. m_RootOrder: 0
  1291. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1292. --- !u!114 &6326770043354836787
  1293. MonoBehaviour:
  1294. m_ObjectHideFlags: 0
  1295. m_CorrespondingSourceObject: {fileID: 0}
  1296. m_PrefabInstance: {fileID: 0}
  1297. m_PrefabAsset: {fileID: 0}
  1298. m_GameObject: {fileID: 6326770043354836749}
  1299. m_Enabled: 1
  1300. m_EditorHideFlags: 0
  1301. m_Script: {fileID: 11500000, guid: aca6259830f204823a931ec77fbdb9bc, type: 3}
  1302. m_Name:
  1303. m_EditorClassIdentifier:
  1304. index: 0
  1305. isEnable: 1
  1306. spawnType: 0
  1307. triggerType: 0
  1308. enableType: 0
  1309. requirementTaskId: 0
  1310. requirementStepId: 0
  1311. enableSpawnerList:
  1312. - {fileID: 6326770043371711026}
  1313. maxNum: 3
  1314. isFill: 1
  1315. produceTime: 0
  1316. offsetPos: 0
  1317. spawnList: []
  1318. point: 0
  1319. randomPos: 1
  1320. randomDis: 5
  1321. pointTran: {fileID: 0}
  1322. isLastNode: 0
  1323. createCount: 0
  1324. areaLockIndex: 0
  1325. --- !u!1 &6326770043371710988
  1326. GameObject:
  1327. m_ObjectHideFlags: 0
  1328. m_CorrespondingSourceObject: {fileID: 0}
  1329. m_PrefabInstance: {fileID: 0}
  1330. m_PrefabAsset: {fileID: 0}
  1331. serializedVersion: 6
  1332. m_Component:
  1333. - component: {fileID: 6326770043371710989}
  1334. - component: {fileID: 6326770043371711026}
  1335. m_Layer: 0
  1336. m_Name: Spawner_WST_2_2
  1337. m_TagString: Untagged
  1338. m_Icon: {fileID: 0}
  1339. m_NavMeshLayer: 0
  1340. m_StaticEditorFlags: 0
  1341. m_IsActive: 1
  1342. --- !u!4 &6326770043371710989
  1343. Transform:
  1344. m_ObjectHideFlags: 0
  1345. m_CorrespondingSourceObject: {fileID: 0}
  1346. m_PrefabInstance: {fileID: 0}
  1347. m_PrefabAsset: {fileID: 0}
  1348. m_GameObject: {fileID: 6326770043371710988}
  1349. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1350. m_LocalPosition: {x: 17.02, y: 0, z: -36.43}
  1351. m_LocalScale: {x: 1, y: 1, z: 1}
  1352. m_Children:
  1353. - {fileID: 6326770042172982403}
  1354. - {fileID: 6326770042378000523}
  1355. - {fileID: 6326770043000194425}
  1356. m_Father: {fileID: 6326770042178473332}
  1357. m_RootOrder: 1
  1358. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1359. --- !u!114 &6326770043371711026
  1360. MonoBehaviour:
  1361. m_ObjectHideFlags: 0
  1362. m_CorrespondingSourceObject: {fileID: 0}
  1363. m_PrefabInstance: {fileID: 0}
  1364. m_PrefabAsset: {fileID: 0}
  1365. m_GameObject: {fileID: 6326770043371710988}
  1366. m_Enabled: 1
  1367. m_EditorHideFlags: 0
  1368. m_Script: {fileID: 11500000, guid: aca6259830f204823a931ec77fbdb9bc, type: 3}
  1369. m_Name:
  1370. m_EditorClassIdentifier:
  1371. index: 0
  1372. isEnable: 1
  1373. spawnType: 0
  1374. triggerType: 2
  1375. enableType: 0
  1376. requirementTaskId: 0
  1377. requirementStepId: 0
  1378. enableSpawnerList:
  1379. - {fileID: 6326770042542870854}
  1380. maxNum: 3
  1381. isFill: 1
  1382. produceTime: 0
  1383. offsetPos: 0
  1384. spawnList: []
  1385. point: 0
  1386. randomPos: 1
  1387. randomDis: 5
  1388. pointTran: {fileID: 0}
  1389. isLastNode: 0
  1390. createCount: 0
  1391. areaLockIndex: 0