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- using System.Collections.Generic;
- namespace DragonBones
- {
- /**
- * @language zh_CN
- * 骨架代理接口。
- * @version DragonBones 5.0
- */
- public interface IArmatureProxy : IEventDispatcher<EventObject>
- {
- /**
- * @private
- */
- void _onClear();
- /**
- * @language zh_CN
- * 释放代理和骨架。 (骨架会回收到对象池)
- * @version DragonBones 4.5
- */
- void Dispose(bool disposeProxy);
- /**
- * @language zh_CN
- * 获取骨架。
- * @readOnly
- * @see DragonBones.Armature
- * @version DragonBones 4.5
- */
- Armature armature
- {
- get;
- }
- /**
- * @language zh_CN
- * 获取动画控制器。
- * @readOnly
- * @see DragonBones.Animation
- * @version DragonBones 4.5
- */
- Animation animation
- {
- get;
- }
- }
- /**
- * @deprecated
- * @see DragonBones.IArmatureProxy
- */
- public interface IArmatureDisplay : IArmatureProxy
- {
- }
- }
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