eCmd.cs 1.4 KB

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  1. using System;
  2. /// <summary>
  3. /// 消息枚举定义
  4. /// </summary>
  5. public enum eCmd
  6. {
  7. Idle, //待机
  8. Move,
  9. MoveTo,
  10. RushMoveTo,
  11. Turn,
  12. Attacked,
  13. AttackedEff,
  14. Die, //死亡
  15. CreateBullet,
  16. CreateBullets,
  17. CreateMonsters,
  18. MonSpawnStart,
  19. MonSpawnEnd,
  20. Buff,
  21. DeBuff,
  22. LevelUp, //升级
  23. Rush, //急促移动
  24. RushAttack, //急冲攻击
  25. Rebirth, //重生
  26. Attack, //普通攻击
  27. DashAttack, //冲撞攻击
  28. PowerSlash, //猛砍
  29. FreezeSlash, //
  30. NearAttack, //近战攻击
  31. ShootAttack, //远程攻击
  32. DropBulletAttack,
  33. PoisonBall, //
  34. WhirlWind, //旋风斩
  35. WhirlWindMove,
  36. ElectricWind,
  37. ElectricWindMove,
  38. ShockWave, //电波流
  39. ShadowDance, //影舞
  40. FatalCircle, //夺命圈
  41. //待补充
  42. //Archer Skill
  43. MultiShot,
  44. ArrowShower,
  45. ArrowShowerTurn,
  46. ExitShot,
  47. LeopardTech,
  48. //Assassin Skill
  49. RotationAttack,
  50. JumpBreaker,
  51. BlinkStab,
  52. //MillionStab,
  53. //HelmBreaker,
  54. //SwordStinger,
  55. //SwordDrive,
  56. //Wizard Skill
  57. Meteorites_Rain,
  58. Spirit_Bomb,
  59. Ice_Wall,
  60. Thunder_Bolt,
  61. //主城动作,移动,静止
  62. MTIdle,
  63. MTMove,
  64. //沙漠Boss技能
  65. SandStorm,
  66. MultiPunch,
  67. }