BulletCollideEvent.cs 769 B

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  1. using System;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. namespace YLBattle
  5. {
  6. /// <summary>
  7. /// 子弹碰撞事件
  8. /// </summary>
  9. public class BulletCollideEvent
  10. {
  11. /// <summary>
  12. /// 子弹编号
  13. /// </summary>
  14. public string id = string.Empty;
  15. /// <summary>
  16. /// 碰撞时间
  17. /// </summary>
  18. public long time = 0;
  19. /// <summary>
  20. /// 爆炸时间
  21. /// </summary>
  22. public long bombtime = 0;
  23. /// <summary>
  24. /// 碰撞地点
  25. /// </summary>
  26. public Vector3 postion = Vector3.zero;
  27. /// <summary>
  28. /// 碰撞到的目标编号
  29. /// </summary>
  30. public string target = string.Empty;
  31. }
  32. }