BuffMo0603.cs 2.0 KB

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  1. using UnityEngine;
  2. using System.Collections;
  3. using System.Collections.Generic;
  4. using Newtonsoft.Json;
  5. using Newtonsoft.Json.Linq;
  6. /// <summary>
  7. /// buff类型
  8. /// </summary>
  9. public enum EBuffType
  10. {
  11. /// <summary>
  12. /// 增益
  13. /// </summary>
  14. add = 1,
  15. /// <summary>
  16. /// 减益
  17. /// </summary>
  18. sub
  19. }
  20. /// <summary>
  21. /// 描述:2019年6月3日 战斗中的道具
  22. /// 作者:jkyang,gwang
  23. /// </summary>
  24. public class BuffMo0603
  25. {
  26. #region ‘ 属性 '
  27. /// <summary>
  28. /// id
  29. /// </summary>
  30. public int id { get; set; }
  31. /// <summary>
  32. /// type
  33. /// </summary>
  34. public string name { get; set; }
  35. /// <summary>
  36. /// 增益减益
  37. /// </summary>
  38. public int type { get; set; }
  39. /// <summary>
  40. /// 效果类型
  41. /// </summary>
  42. public int actType { get; set; }
  43. /// <summary>
  44. /// 属性类型
  45. /// </summary>
  46. public int attrType { get; set; }
  47. /// <summary>
  48. /// 属性参数
  49. /// </summary>
  50. public double attrValue { get; set; }
  51. /// <summary>
  52. /// 持续时间
  53. /// </summary>
  54. public int keepTime { get; set; }
  55. /// <summary>
  56. /// type
  57. /// </summary>
  58. public string icon { get; set; }
  59. /// <summary>
  60. /// 描述
  61. /// </summary>
  62. public string des { get; set; }
  63. /// <summary>
  64. /// 是否移除效果
  65. /// </summary>
  66. public int removeEffect { get; set; }
  67. /// <summary>
  68. /// 间隔执行时间
  69. /// </summary>
  70. public double gapTime { get; set; }
  71. #endregion
  72. #region 方法
  73. /// <summary>xiu
  74. /// 取指定模型配置数据
  75. /// </summary>
  76. /// <param name="id"></param>
  77. /// <returns></returns>
  78. public static BuffMo0603 GetBuffMo0603(int id)
  79. {
  80. return new BuffMo0603();
  81. }
  82. public bool RemoveEffect
  83. {
  84. get
  85. {
  86. return removeEffect != 0;
  87. }
  88. }
  89. /// <summary>
  90. /// buff类型(增益,减益)
  91. /// </summary>
  92. /// <returns></returns>
  93. public EBuffType BuffType()
  94. {
  95. return (EBuffType)type;
  96. }
  97. #endregion
  98. }