LoyalGameSDKIOS.cs 1.3 KB

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  1. using System;
  2. using System.Collections;
  3. using System.Collections.Generic;
  4. using UnityEngine;
  5. namespace LoyalSoftSDK
  6. {
  7. public class LoyalGameSDKIOS : LoyalGameSDK
  8. {
  9. public override void Init()
  10. {
  11. }
  12. public override void Login(bool autoLogin)
  13. {
  14. }
  15. public override void Login(string plant)
  16. {
  17. }
  18. public override void Logout()
  19. {
  20. }
  21. public override void Restar()
  22. {
  23. }
  24. public override void FoceExit()
  25. {
  26. }
  27. public override void SubmitGameData(LoyalGameExtraData extraData)
  28. {
  29. throw new NotImplementedException();
  30. }
  31. public override void ExitGame(LoyalGameExtraData extraData)
  32. {
  33. throw new NotImplementedException();
  34. }
  35. public override void Pay(LoyalGamePayData payData)
  36. {
  37. throw new NotImplementedException();
  38. }
  39. public override void OpenUrl(string url)
  40. {
  41. throw new NotImplementedException();
  42. }
  43. public override void CallOther(string funcName, params object[] param)
  44. {
  45. throw new NotImplementedException();
  46. }
  47. }
  48. }