AuthenticationPanel.cs 4.6 KB

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. using UnityEngine.UI;
  5. namespace LoyalSoftSDK
  6. {
  7. public class AuthenticationPanel : BaseUIForm
  8. {
  9. private Text errText;
  10. private InputField realNameInput;
  11. private InputField realNumInput;
  12. private GameObject submitBtn;
  13. private GameObject backBtn;
  14. private string eidtName;
  15. private string eidtIdCard;
  16. // Use this for initialization
  17. public override void Init()
  18. {
  19. curUIType = UIType.Normal;
  20. errText = this.transform.Find("BackPanel/ErrText").gameObject.GetComponent<Text>() ;
  21. realNameInput= this.transform.Find("BackPanel/RealNameInput").gameObject.GetComponent<InputField>();
  22. realNameInput.onEndEdit.AddListener(OnRealNameInputEndEdit);
  23. realNumInput = this.transform.Find("BackPanel/RealNumInput").gameObject.GetComponent<InputField>();
  24. realNumInput.onEndEdit.AddListener(OnRealNumInputEndEdit);
  25. submitBtn = this.transform.Find("BackPanel/SubmitButton").gameObject;
  26. EventTriggerListener.Get(submitBtn).onClick = OnSubmitBtnClick;
  27. backBtn = this.transform.Find("BackPanel/BackButton").gameObject;
  28. EventTriggerListener.Get(backBtn).onClick = OnBackButtonClick;
  29. }
  30. public override void Display(BaseUIForm _parent, Dictionary<string, string> data)
  31. {
  32. eidtName = realNameInput.text;
  33. eidtIdCard = realNumInput.text;
  34. realNameInput.text = "";
  35. realNumInput.text = "";
  36. base.Display(_parent, data);
  37. }
  38. private void OnRealNameInputEndEdit(string realName)
  39. {
  40. eidtName = realName;
  41. errText.text = RegexInspection.NameInspection(realName);
  42. }
  43. private void OnRealNumInputEndEdit(string idCard)
  44. {
  45. eidtIdCard = idCard;
  46. errText.text = RegexInspection.IDCardInspection(eidtIdCard);
  47. }
  48. private void OnSubmitBtnClick(GameObject go)
  49. {
  50. errText.text = RegexInspection.NameInspection(eidtName);
  51. if(!string.IsNullOrEmpty(errText.text))
  52. {
  53. return;
  54. }
  55. errText.text = RegexInspection.IDCardInspection(eidtIdCard);
  56. if (!string.IsNullOrEmpty(errText.text))
  57. {
  58. return;
  59. }
  60. Dictionary<string, object> sendPostDic = new Dictionary<string, object>();
  61. string senStr;
  62. string[] code = new string[3];
  63. code[0] = UserManager.GetInstance().GetCurUser().Account;
  64. code[1] = eidtName;
  65. code[2] = eidtIdCard;
  66. sendPostDic.Add("uid", "wanggangzero");
  67. sendPostDic.Add("ope", "600");
  68. sendPostDic.Add("cmd", "6003");
  69. sendPostDic.Add("paras", code);
  70. sendPostDic.Add("clientVer", "1.0.1");
  71. sendPostDic.Add("sign", "");
  72. senStr = MiniJSON.Json.Serialize(sendPostDic);
  73. StartCoroutine(UserManager.GetInstance().NetRequest(Config.api_url, senStr, SubmiteCallBack));
  74. }
  75. private void OnBackButtonClick(GameObject go)
  76. {
  77. GoBackParent();
  78. }
  79. private void SubmiteCallBack(string code, string data)
  80. {
  81. if (code.Equals("succees"))
  82. {
  83. Dictionary<string, object> jsonMap = MiniJSON.Json.Deserialize(data) as Dictionary<string, object>;
  84. string errCode = jsonMap["err"].ToString();
  85. if (errCode.Equals("0"))
  86. {
  87. Dictionary<string, string> dataMsg = new Dictionary<string, string>();
  88. dataMsg.Add("message", "实名认证完成!");
  89. UIFormManager.GetInstance().ShowUIForm("MessagePanel", null, dataMsg);
  90. UserManager.GetInstance().GetCurUser().Authentication = true;
  91. GoBackParent();
  92. AndroidInteractive.CallJavaFunction("onEvent", "e_k_3", "1", "1"); // 实名认证
  93. StatHelper.Instance.AddEvent( "e_k_3", "complete", "1"); // 实名认证
  94. }
  95. else
  96. {
  97. errText.text = (jsonMap["tag"] as Dictionary<string, object>)["errmsg"].ToString();
  98. }
  99. }
  100. else
  101. {
  102. Debug.LogError("网络通信出错!---" + data);
  103. errText.text = "网络出错,请稍候再试!";
  104. }
  105. }
  106. }
  107. }