LoadingPanel.cs 553 B

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. namespace LoyalSoftSDK
  5. {
  6. public class LoadingPanel : BaseUIForm
  7. {
  8. // Use this for initialization
  9. public override void Init()
  10. {
  11. curUIType = UIType.Loading;
  12. }
  13. public override void Display(BaseUIForm _parent, Dictionary<string, string> data)
  14. {
  15. base.Display(_parent, data);
  16. }
  17. // Update is called once per frame
  18. void Update()
  19. {
  20. }
  21. }
  22. }