- using UnityEngine;
- using System.Collections;
- using System.Collections.Generic;
- /// <summary>
- /// ½øÈ빦ÄÜË÷Òý
- /// </summary>
- public class InFunctionScene : MonoBehaviour
- {
- // Use this for initialization
- void Awake()
- {
- AssemblyHelper.Instance.BindScript("Entrance_FunctionScene", gameObject);
- }
- }
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