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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- public class SceneEventAreaLock : MonoBehaviour
- {
- public int areaIndex = 0;
- // Start is called before the first frame update
- void Start()
- {
- AssemblyHelper.Instance.BindScript("SceneEventAreaLockLogic", this.gameObject);
- }
- }
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