1234567891011121314151617181920 |
- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using UnityEngine.UI;
- using UnityGameFramework.Runtime;
- /// <summary>
- /// 场景组件 炸弹
- /// </summary>
- public class SceneEventBomb : MonoBehaviour
- {
- public string skillId = "6010012";
- public float countdown = 3;
- private bool isCountDown = false;
- private bool isLive = true;
- public void Start()
- {
- AssemblyHelper.Instance.BindScript("SceneEventBombLogic", this.gameObject);
- }
- }
|