SceneEventBombEntry.cs 369 B

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. using UnityEngine.UI;
  5. using UnityGameFramework.Runtime;
  6. /// <summary>
  7. /// 场景组件 炸弹
  8. /// </summary>
  9. public class SceneEventBombEntry : MonoBehaviour
  10. {
  11. public void Start()
  12. {
  13. AssemblyHelper.Instance.BindScript("SceneEventBombEntryLogic", this.gameObject);
  14. }
  15. }