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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using UnityEngine.UI;
- using UnityGameFramework.Runtime;
- /// <summary>
- /// 场景组件 探索组件
- /// </summary>
- public class SceneEventExplore : MonoBehaviour
- {
- /// <summary>
- /// 1.区域 2.NPC 3.道具 4.剧情 5.结界 6.其他
- /// </summary>
- public enum ExploreType
- {
- Area = 1,
- Npc = 2,
- Item = 3,
- Plot = 4,
- Border = 5,
- Other = 6,
- }
- public ExploreType explore;
- public int id = 0;
- public string param = "";
- public string tips = "";
- public void Start()
- {
- AssemblyHelper.Instance.BindScript("SceneEventExploreLogic", this.gameObject);
- }
- }
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