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- using System;
- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- /// <summary>
- /// 言灵朝向相机
- /// </summary>
- public class YanLingBonePoint : MonoBehaviour
- {
- public enum BonePoint
- {
- empty = 0, // 空的
- head = 1, // 头部
- shoulder = 2, // 肩
- foot = 3, // 脚底
- };
- public BonePoint _bonePointType;
- // Start is called before the first frame update
- void Start()
- {
- }
- public static explicit operator YanLingBonePoint(int v)
- {
- throw new NotImplementedException();
- }
- }
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