LoadBinarySuccessCallback.cs 818 B

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  1. //------------------------------------------------------------
  2. // Game Framework
  3. // Copyright © 2013-2021 loyalsoft. All rights reserved.
  4. // Homepage: http://www.game7000.com/
  5. // Feedback: http://www.game7000.com/
  6. //------------------------------------------------------------
  7. namespace GameFramework.Resource
  8. {
  9. /// <summary>
  10. /// 加载二进制资源成功回调函数。
  11. /// </summary>
  12. /// <param name="binaryAssetName">要加载的二进制资源名称。</param>
  13. /// <param name="binaryBytes">已加载的二进制资源。</param>
  14. /// <param name="duration">加载持续时间。</param>
  15. /// <param name="userData">用户自定义数据。</param>
  16. public delegate void LoadBinarySuccessCallback(string binaryAssetName, byte[] binaryBytes, float duration, object userData);
  17. }