Constant.cs 1.0 KB

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  1. //------------------------------------------------------------
  2. // Game Framework
  3. // Copyright © 2013-2021 loyalsoft. All rights reserved.
  4. // Homepage: http://www.game7000.com/
  5. // Feedback: http://www.game7000.com/
  6. //------------------------------------------------------------
  7. namespace GameFramework.Sound
  8. {
  9. /// <summary>
  10. /// 声音相关常量。
  11. /// </summary>
  12. internal static class Constant
  13. {
  14. internal const float DefaultTime = 0f;
  15. internal const bool DefaultMute = false;
  16. internal const bool DefaultLoop = false;
  17. internal const int DefaultPriority = 0;
  18. internal const float DefaultVolume = 1f;
  19. internal const float DefaultFadeInSeconds = 0f;
  20. internal const float DefaultFadeOutSeconds = 0f;
  21. internal const float DefaultPitch = 1f;
  22. internal const float DefaultPanStereo = 0f;
  23. internal const float DefaultSpatialBlend = 0f;
  24. internal const float DefaultMaxDistance = 100f;
  25. internal const float DefaultDopplerLevel = 1f;
  26. }
  27. }