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- //------------------------------------------------------------
- // Game Framework
- // Copyright © 2013-2021 loyalsoft. All rights reserved.
- // Homepage: http://www.game7000.com/
- // Feedback: http://www.game7000.com/
- //------------------------------------------------------------
- namespace GameFramework.Sound
- {
- /// <summary>
- /// 重置声音代理事件。
- /// </summary>
- public sealed class ResetSoundAgentEventArgs : GameFrameworkEventArgs
- {
- /// <summary>
- /// 初始化重置声音代理事件的新实例。
- /// </summary>
- public ResetSoundAgentEventArgs()
- {
- }
- /// <summary>
- /// 创建重置声音代理事件。
- /// </summary>
- /// <returns>创建的重置声音代理事件。</returns>
- public static ResetSoundAgentEventArgs Create()
- {
- ResetSoundAgentEventArgs resetSoundAgentEventArgs = ReferencePool.Acquire<ResetSoundAgentEventArgs>();
- return resetSoundAgentEventArgs;
- }
- /// <summary>
- /// 清理重置声音代理事件。
- /// </summary>
- public override void Clear()
- {
- }
- }
- }
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