- using UnityEngine;
- using System.Collections.Generic;
- public class UGUISpriteAsset : ScriptableObject
- {
- /// <summary>
- /// 图片资源
- /// </summary>
- public Texture texSource;
- /// <summary>
- /// 所有sprite信息 SpriteAssetInfor类为具体的信息类
- /// </summary>
- public List<SpriteAssetInfor> listSpriteInfor;
- }
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